Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CallMeJay11
Ares
Level 128
God Stats
1W - 1L
1,759 SR
Queue Stats
127W - 139L
1,458 Elo+
Party 2
Chiron
Chiron
Dodes00-
Chiron
Level 120
God Stats
7W - 5L
1,694 SR
Queue Stats
117W - 124L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
M85RIPPER
Hun Batz
Level 157
God Stats
4W - 2L
1,676 SR
Queue Stats
85W - 79L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
REXterminator
Morgan Le Fay
Level 80
God Stats
14W - 12L
1,681 SR
Queue Stats
501W - 512L
1,480 Elo+
Party 2
Team Averages
Level 127
1,662 SR
1,477 Elo+

VS

Team Averages
Level 113
1,519 SR
1,506 Elo+
Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HELLDRAGON1738
Ymir
Level 71
God Stats
10W - 3L
1,735 SR
Queue Stats
224W - 181L
1,498 Elo+
Party 3
Artemis
Artemis
O1xPUNCHxMAN
Artemis
Level 115
God Stats
3W - 0L
1,258 SR
Queue Stats
355W - 328L
1,482 Elo+
Party 3
Mulan
Mulan
PerryPlatapus25
Mulan
Level 128
God Stats
27W - 26L
1,603 SR
Queue Stats
171W - 144L
1,551 Elo+
Solo
Tiamat
Tiamat
Reckordzz
Tiamat
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 1 / 0
6,945
463
4,950
14,256
8,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

11
2 / 2 / 6
7,232
482
5,720
13,052
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chiron
Dodes00-
Chiron
14
7 / 5 / 2
8,373
558
8,614
10,851
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
M85RIPPER
Hun Batz
12
1 / 5 / 1
6,661
444
3,491
12,861
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
REXterminator
Morgan Le Fay
14
1 / 3 / 3
7,585
506
9,053
11,039
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 0 / 5
8,891
593
7,070
12,262
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 8 / 5
6,737
449
5,493
12,849
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artemis
O1xPUNCHxMAN
Artemis
14
3 / 2 / 1
9,129
609
9,243
7,108
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 0
9,982
665
9,446
11,523
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Reckordzz
Tiamat
15
5 / 1 / 3
9,635
642
9,885
8,571
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
16
16
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Arachne
 
Arachne
4
0
5
6.5
L
2
2
6
2.5
L
Chiron
Dodes00-
Chiron
7
5
2
1.6
W
1
8
5
0.44
L
Hun Batz
M85RIPPER
Hun Batz
1
5
1
0.3
W
Artemis
O1xPUNCHxMAN
Artemis
3
2
1
1.75
W
3
0
0
3
L
Morgan Le Fay
REXterminator
Morgan Le Fay
1
3
3
0.83
W
Tiamat
Reckordzz
Tiamat
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
41,137
62,059
Taken
52,313
29,026
Mitigated
27,384
10,683
Healing
14,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,950
949
0
4,081
14,256
8,560
0
0
14,256
0
48,930
W
Arachne
 
Arachne
7,070
3,879
0
5,088
12,262
4,260
181
4,964
7,298
0
70,227
L
5,720
333
0
1,985
13,052
9,710
0
3,320
9,566
20,667
0
L
Chiron
Dodes00-
Chiron
8,614
2,746
398
1,982
10,851
3,287
0
2,620
7,927
0
57,322
W
5,493
1,784
0
1,293
12,849
4,702
184
3,948
8,901
22,179
742
L
Hun Batz
M85RIPPER
Hun Batz
3,491
1,035
0
1,043
12,861
3,644
0
4,220
8,595
0
42,655
W
Artemis
O1xPUNCHxMAN
Artemis
9,243
4,417
0
1,699
7,108
2,360
1,201
2,046
5,062
0
55,627
W
9,446
859
0
4,356
11,523
10,838
388
462
11,061
0
78,428
L
Morgan Le Fay
REXterminator
Morgan Le Fay
9,053
413
0
1,194
11,039
3,825
0
4,435
6,604
62,299
0
W
Tiamat
Reckordzz
Tiamat
9,885
1,046
0
2,368
8,571
5,224
454
3,590
4,981
52,640
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
44,374
408
Minions Killed
491
0
Camps Cleared
0
1,498,908
Distance Traveled
1,444,317
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,945
463
77
5
0
282,988
3
W
Arachne
8,891
593
109
7
0
350,592
0
L
Ares
7,232
482
34
2
0
309,761
3
L
Chiron
8,373
558
115
8
0
276,610
3
W
Ymir
6,737
449
33
2
0
286,168
1
L
Hun Batz
6,661
444
67
4
0
310,992
0
W
Artemis
9,129
609
107
7
0
269,765
0
W
Mulan
9,982
665
139
9
0
234,297
2
L
Morgan Le Fay
7,585
506
115
8
0
318,557
1
W
Tiamat
9,635
642
103
7
0
303,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role