Player Matchup

Kukulkan
Kukulkan
Echidnya
Kukulkan
Level 241
God Stats
7W - 2L
1,821 SR
Queue Stats
106W - 61L
1,667 Elo+
Party 2
Mercury
Mercury
Lonzkar
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,626 Elo+
Party 2
Tiamat
Tiamat
MasterOfTuki
Tiamat
Level 186
God Stats
0W - 3L
1,152 SR
Queue Stats
214W - 137L
1,655 Elo+
Party 2
Chaac
Chaac
SlntKBuu
Chaac
Level 63
God Stats
2W - 9L
1,500 SR
Queue Stats
65W - 83L
1,395 Elo+
Solo
Ymir
Ymir
donnoob11
Ymir
Level 10
God Stats
7W - 3L
1,477 SR
Queue Stats
10W - 4L
1,602 Elo+
Party 2
Team Averages
Level 122
1,490 SR
1,589 Elo+

VS

Team Averages
Level 162
1,520 SR
1,503 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cнυυckiи
Charybdis
Level 210
God Stats
11W - 9L
1,602 SR
Queue Stats
257W - 254L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Echidnya
Kukulkan
11
0 / 0 / 1
5,836
531
4,449
3,505
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Lonzkar
Mercury
10
0 / 4 / 1
5,326
484
3,550
9,554
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
11
1 / 3 / 0
5,630
512
5,841
5,901
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SlntKBuu
Chaac
10
0 / 3 / 0
5,664
515
3,584
7,579
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
10
0 / 3 / 1
5,384
489
1,310
7,446
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 0
6,838
622
5,015
8,995
6,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anubis
 
Anubis
12
3 / 0 / 3
6,707
610
5,988
4,809
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
 
Susano
11
4 / 0 / 2
6,022
547
4,995
6,645
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
 
Sobek
10
1 / 0 / 3
5,290
481
2,984
5,254
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Cнυυckiи
Charybdis
12
2 / 1 / 0
6,840
622
3,398
6,643
2,333
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
13
13
Deaths
1
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
0
3
W
Anubis
 
Anubis
3
0
3
4.5
W
Susano
 
Susano
4
0
2
5
W
Sobek
 
Sobek
1
0
3
2.5
W
Charybdis
Cнυυckiи
Charybdis
2
1
0
2
L
Kukulkan
Echidnya
Kukulkan
0
0
1
0.5
L
Mercury
Lonzkar
Mercury
0
4
1
0.13
L
Tiamat
1
3
0
0.33
L
Chaac
SlntKBuu
Chaac
0
3
0
0
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
22,380
33,985
Taken
32,346
14,816
Mitigated
17,132
6,181
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,015
289
0
4,436
8,995
6,307
0
0
8,508
46,344
2,480
W
Anubis
 
Anubis
5,988
68
0
1,685
4,809
2,243
0
3,173
1,636
45,523
0
W
Susano
 
Susano
4,995
1,436
0
3,715
6,645
2,141
0
1,189
5,456
0
36,775
W
Sobek
 
Sobek
2,984
339
0
1,686
5,254
4,108
0
3,030
2,224
16,590
0
W
Charybdis
Cнυυckiи
Charybdis
3,398
1,751
0
3,671
6,643
2,333
0
4,194
2,449
0
58,869
L
Kukulkan
Echidnya
Kukulkan
4,449
994
0
442
3,505
890
0
517
2,899
47,253
0
L
Mercury
Lonzkar
Mercury
3,550
1,191
0
798
9,554
2,846
0
2,018
7,339
0
41,707
L
Tiamat
5,841
551
0
1,169
5,901
2,851
0
2,500
3,163
35,931
174
L
Chaac
SlntKBuu
Chaac
3,584
613
0
2,265
7,579
4,995
0
4,452
3,127
0
34,580
L
Ymir
1,310
322
0
1,507
7,446
3,234
0
3,597
3,509
10,152
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
31,697
323
Minions Killed
407
0
Camps Cleared
0
1,178,841
Distance Traveled
1,192,448
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,838
622
105
10
0
214,812
1
W
Anubis
6,707
610
100
9
0
237,459
4
W
Susano
6,022
547
60
5
0
275,660
0
W
Sobek
5,290
481
30
3
0
246,390
4
W
Charybdis
6,840
622
112
10
0
218,127
1
L
Kukulkan
5,836
531
91
8
0
231,268
2
L
Mercury
5,326
484
70
6
0
274,015
0
L
Tiamat
5,630
512
83
8
0
226,626
0
L
Chaac
5,664
515
61
6
0
223,347
0
L
Ymir
5,384
489
18
2
0
223,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role