Player Matchup

Kali
Kali
Silver II
Dentxn v
Kali
Silver II
Level 106
God Stats
2W - 3L
1,732 SR
Queue Stats
12W - 18L
1,453 MMR
Party 3
Sobek
Sobek
Silver II
Extorath
Sobek
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,176 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
NexxAres
Cu Chulainn
Silver II
Level 141
God Stats
14W - 15L
1,421 SR
Queue Stats
253W - 282L
1,073 MMR
Party 1
Izanami
Izanami
Gold III
Why So Smile
Izanami
Gold III
Level 67
God Stats
1W - 4L
1,348 SR
Queue Stats
134W - 136L
1,361 MMR
Party 1
Hera
Hera
Silver IV
x Its Shockz
Hera
Silver IV
Level 94
God Stats
1W - 7L
1,475 SR
Queue Stats
6W - 14L
1,363 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,495 SR
1,285 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,620 SR
1,287 MMR
Mulan
Mulan
Gold V
BabyPowahh
Mulan
Gold V
Level 137
God Stats
18W - 11L
1,659 SR
Queue Stats
105W - 95L
1,378 MMR
Solo
Chang'e
Chang'e
Gold II
DebonairOlive17
Chang'e
Gold II
Level 109
God Stats
6W - 2L
1,705 SR
Queue Stats
111W - 106L
1,393 MMR
Party 2
Artemis
Artemis
Silver I
Gr8RiverL10N
Artemis
Silver I
Level 153
God Stats
3W - 1L
1,383 SR
Queue Stats
394W - 415L
1,206 MMR
Solo
Kukulkan
Kukulkan
Silver II
hungry_sponge677
Kukulkan
Silver II
Level 125
God Stats
17W - 16L
1,475 SR
Queue Stats
326W - 341L
1,073 MMR
Solo
Cliodhna
Cliodhna
Gold IV
tdog293
Cliodhna
Gold IV
Level 119
God Stats
13W - 4L
1,877 SR
Queue Stats
235W - 234L
1,384 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
7 / 6 / 1
11,284
594
15,296
19,345
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Extorath
Sobek
15
2 / 3 / 3
9,792
515
4,433
13,334
11,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
NexxAres
Cu Chulainn
11
0 / 7 / 0
7,134
375
4,835
12,736
10,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Why So Smile
Izanami
15
1 / 5 / 5
8,926
470
9,590
10,912
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 9 / 3
9,015
474
6,135
10,588
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VulcanKumbhakarnaKing Arthur

VS

Bans
AgniArachneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
9 / 1 / 3
12,196
642
14,387
19,601
21,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 3 / 6
10,854
571
7,690
14,466
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gr8RiverL10N
Artemis
18
3 / 2 / 4
9,906
521
6,971
10,975
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 3
10,212
537
4,786
8,742
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
tdog293
Cliodhna
17
9 / 2 / 6
10,626
559
12,333
16,690
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
30
30
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
9
1
3
10.5
W
7
3
6
3.33
L
Kali
7
6
1
1.25
L
Sobek
Extorath
Sobek
2
3
3
1.17
W
Artemis
Gr8RiverL10N
Artemis
3
2
4
2.5
L
Cu Chulainn
NexxAres
Cu Chulainn
0
7
0
0
L
Izanami
Why So Smile
Izanami
1
5
5
0.7
W
2
3
3
1.17
W
Cliodhna
tdog293
Cliodhna
9
2
6
6
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,289
Damage
46,167
66,915
Taken
70,474
36,786
Mitigated
41,079
15,002
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
14,387
2,258
0
5,364
19,601
21,643
1,425
1,605
17,996
726
79,378
W
7,690
310
1,095
5,460
14,466
5,225
0
5,087
9,379
53,476
2,679
L
Kali
15,296
5,993
0
7,884
19,345
7,837
0
2,869
16,366
0
64,998
L
Sobek
Extorath
Sobek
4,433
105
0
3,277
13,334
11,848
390
1,707
11,597
36,278
2,592
W
Artemis
Gr8RiverL10N
Artemis
6,971
3,499
0
3,721
10,975
4,119
2,954
2,746
8,229
0
62,023
L
Cu Chulainn
NexxAres
Cu Chulainn
4,835
1,253
0
1,845
12,736
10,217
0
0
12,736
758
30,610
L
Izanami
Why So Smile
Izanami
9,590
5,646
0
1,716
10,912
3,826
767
2,365
8,547
0
79,761
W
4,786
749
0
438
8,742
3,342
248
346
8,396
79,167
631
W
Cliodhna
tdog293
Cliodhna
12,333
1,739
0
5,486
16,690
6,750
99
551
16,139
0
70,828
L
6,135
1,672
0
280
10,588
3,058
403
4,775
5,254
66,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
53,794
444
Minions Killed
559
0
Camps Cleared
0
1,685,074
Distance Traveled
1,765,723
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,196
642
126
7
0
341,280
4
W
Chang'e
10,854
571
105
6
0
393,089
5
L
Kali
11,284
594
81
4
0
396,562
0
L
Sobek
9,792
515
48
3
0
361,286
5
W
Artemis
9,906
521
97
5
0
293,963
1
L
Cu Chulainn
7,134
375
53
3
0
232,291
0
L
Izanami
8,926
470
138
7
0
333,453
0
W
Kukulkan
10,212
537
143
8
0
324,425
0
W
Cliodhna
10,626
559
88
5
0
412,966
0
L
Hera
9,015
474
124
7
0
361,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role