Player Matchup

Zhong Kui
Zhong Kui
Belvies
Zhong Kui
Level 140
God Stats
7W - 6L
1,564 SR
Queue Stats
282W - 295L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
Maldachi
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sask Sr
Ah Muzen Cab
Level 93
God Stats
5W - 4L
1,677 SR
Queue Stats
76W - 78L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
Tt_1127
Hun Batz
Level 82
God Stats
6W - 4L
1,487 SR
Queue Stats
517W - 529L
1,493 Elo+
Party 1
Nike
Nike
cievv
Nike
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 36L
1,625 Elo+
Party 2
Team Averages
Level 92
1,546 SR
1,475 Elo+

VS

Team Averages
Level 85
1,430 SR
1,469 Elo+
Hun Batz
Hun Batz
Amposis
Hun Batz
Level 101
God Stats
1W - 8L
1,253 SR
Queue Stats
120W - 146L
1,468 Elo+
Solo
Serqet
Serqet
CaptBradshaw
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,497 Elo+
Solo
Charon
Charon
PhoeniixSmash
Charon
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thoth
Thoth
ZZeroTR
Thoth
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,422 Elo+
Solo
Mulan
Mulan
jonahss
Mulan
Level 116
God Stats
2W - 4L
1,395 SR
Queue Stats
271W - 289L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Belvies
Zhong Kui
13
2 / 4 / 7
8,076
897
5,747
6,383
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Maldachi
Jing Wei
10
0 / 1 / 4
6,663
740
2,001
3,961
1,384
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Sask Sr
Ah Muzen Cab
16
7 / 3 / 6
9,332
1,037
10,371
8,679
3,585
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Tt_1127
Hun Batz
14
5 / 6 / 9
8,552
950
9,815
8,880
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
cievv
Nike
15
6 / 4 / 7
8,460
940
7,545
10,288
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Amposis
Hun Batz
14
5 / 4 / 8
7,947
883
7,430
6,782
2,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
9
1 / 4 / 4
6,054
673
2,854
5,587
4,291
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 14
8,356
928
5,386
8,590
7,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
ZZeroTR
Thoth
13
3 / 6 / 7
7,362
818
4,570
8,313
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
jonahss
Mulan
14
6 / 4 / 6
8,110
901
10,002
12,631
13,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
20
Kills
17
18
Deaths
21
33
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Amposis
Hun Batz
5
4
8
2.25
W
Zhong Kui
Belvies
Zhong Kui
2
4
7
1.38
L
Serqet
1
4
4
0.75
W
Jing Wei
Maldachi
Jing Wei
0
1
4
2
L
2
3
14
3
W
Ah Muzen Cab
Sask Sr
Ah Muzen Cab
7
3
6
3.33
W
Hun Batz
Tt_1127
Hun Batz
5
6
9
1.58
L
Thoth
ZZeroTR
Thoth
3
6
7
1.08
W
Nike
cievv
Nike
6
4
7
2.38
L
Mulan
jonahss
Mulan
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
30,242
38,191
Taken
41,903
18,302
Mitigated
30,545
8,125
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Amposis
Hun Batz
7,430
501
776
630
6,782
2,937
0
559
6,223
0
16,211
W
Zhong Kui
Belvies
Zhong Kui
5,747
55
380
1,389
6,383
3,458
192
1,565
4,668
11,883
229
L
Serqet
2,854
437
558
583
5,587
4,291
0
515
5,072
0
5,371
W
Jing Wei
Maldachi
Jing Wei
2,001
1,429
0
1,218
3,961
1,384
18
774
3,187
0
4,921
L
5,386
795
0
0
8,590
7,635
271
1,168
7,422
11,363
1,137
W
Ah Muzen Cab
Sask Sr
Ah Muzen Cab
10,371
3,309
575
1,930
8,679
3,585
420
2,479
6,200
0
24,270
W
Hun Batz
Tt_1127
Hun Batz
9,815
916
150
316
8,880
3,926
0
1,228
7,544
0
17,428
L
Thoth
ZZeroTR
Thoth
4,570
511
384
780
8,313
2,253
51
1,104
7,209
10,502
442
W
Nike
cievv
Nike
7,545
550
512
1,655
10,288
5,949
13
2,514
7,699
0
16,312
L
Mulan
jonahss
Mulan
10,002
1,893
180
2,729
12,631
13,429
0
2,334
10,297
0
14,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,083
Gold Earned
37,829
92
Minions Killed
79
0
Camps Cleared
0
798,437
Distance Traveled
784,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,947
883
22
2
0
175,243
0
W
Zhong Kui
8,076
897
21
2
0
126,630
0
L
Serqet
6,054
673
5
1
0
137,074
0
W
Jing Wei
6,663
740
6
1
0
151,380
0
L
Charon
8,356
928
18
2
0
149,688
0
W
Ah Muzen Cab
9,332
1,037
33
4
0
173,875
0
W
Hun Batz
8,552
950
7
1
0
171,937
0
L
Thoth
7,362
818
11
1
0
159,596
0
W
Nike
8,460
940
25
3
0
174,615
0
L
Mulan
8,110
901
23
3
0
163,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role