Player Matchup

Chang'e
Chang'e
CLEM_DAD420
Chang'e
Level 108
God Stats
20W - 18L
1,574 SR
Queue Stats
385W - 326L
1,547 Elo+
Solo
Medusa
Medusa
Ex0ticR3aper
Medusa
Level 104
God Stats
4W - 0L
1,719 SR
Queue Stats
111W - 88L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
ProBiggieB
Jormungandr
Level 148
God Stats
1W - 6L
1,436 SR
Queue Stats
170W - 178L
1,551 Elo+
Solo
Geb
Geb
Spartanec86
Geb
Level 103
God Stats
7W - 5L
1,519 SR
Queue Stats
21W - 13L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
WatchMeGoHAAM
Gilgamesh
Level 68
God Stats
2W - 0L
1,687 SR
Queue Stats
28W - 15L
1,622 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,572 Elo+

VS

Team Averages
Level 99
1,526 SR
1,498 Elo+
Thanatos
Thanatos
BattlefrontKat
Thanatos
Level 69
God Stats
0W - 3L
1,324 SR
Queue Stats
33W - 28L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
OnyxColossus
Ne Zha
Level 109
God Stats
5W - 5L
1,570 SR
Queue Stats
278W - 261L
1,489 Elo+
Solo
Persephone
Persephone
RYANTROY43
Persephone
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
knockowt2
Guan Yu
Level 87
God Stats
0W - 3L
1,640 SR
Queue Stats
26W - 31L
1,506 Elo+
Party 2
Izanami
Izanami
one1n3
Izanami
Level 126
God Stats
1W - 2L
1,598 SR
Queue Stats
5W - 12L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CLEM_DAD420
Chang'e
13
2 / 0 / 1
7,377
615
3,053
5,292
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
2 / 0 / 3
7,680
640
7,366
6,943
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
ProBiggieB
Jormungandr
14
6 / 0 / 2
8,759
730
8,395
7,696
7,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 2 / 8
7,743
645
6,743
11,828
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
WatchMeGoHAAM
Gilgamesh
11
4 / 3 / 5
6,984
582
5,742
13,473
5,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 4 / 1
5,872
489
3,776
10,279
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
8
0 / 7 / 3
5,732
478
3,190
11,368
7,761
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
RYANTROY43
Persephone
11
1 / 3 / 1
6,353
529
5,659
5,700
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
knockowt2
Guan Yu
12
1 / 4 / 1
6,122
510
2,505
10,382
6,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
one1n3
Izanami
11
1 / 3 / 1
6,511
543
4,140
7,537
2,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
5
5
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
4
1
0.63
W
Chang'e
CLEM_DAD420
Chang'e
2
0
1
2.5
W
Medusa
2
0
3
3.5
L
Ne Zha
0
7
3
0.21
W
Jormungandr
ProBiggieB
Jormungandr
6
0
2
7
L
Persephone
RYANTROY43
Persephone
1
3
1
0.5
W
7
2
8
5.5
W
Gilgamesh
WatchMeGoHAAM
Gilgamesh
4
3
5
2.17
L
Guan Yu
knockowt2
Guan Yu
1
4
1
0.38
L
Izanami
one1n3
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,299
Damage
19,270
45,232
Taken
45,266
20,833
Mitigated
21,247
17,792
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,776
676
0
6,685
10,279
3,216
0
4,109
6,170
0
31,950
W
Chang'e
CLEM_DAD420
Chang'e
3,053
41
1,538
3,997
5,292
1,498
0
1,959
3,333
48,427
1,998
W
Medusa
7,366
2,548
0
2,886
6,943
2,403
1,010
0
6,943
0
66,607
L
Ne Zha
3,190
468
0
1,983
11,368
7,761
0
3,376
7,992
0
15,834
W
Jormungandr
ProBiggieB
Jormungandr
8,395
3,400
0
2,537
7,696
7,167
238
380
7,316
58,289
2,147
L
Persephone
RYANTROY43
Persephone
5,659
706
0
1,260
5,700
1,571
0
3,133
2,562
36,649
0
W
6,743
868
0
4,291
11,828
4,176
0
1,031
10,797
48,027
0
W
Gilgamesh
WatchMeGoHAAM
Gilgamesh
5,742
1,427
0
2,543
13,473
5,589
895
2,289
11,184
0
19,262
L
Guan Yu
knockowt2
Guan Yu
2,505
387
88
4,184
10,382
6,678
0
6,680
3,702
0
29,389
L
Izanami
one1n3
Izanami
4,140
2,346
0
864
7,537
2,021
0
734
6,803
0
47,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
30,590
436
Minions Killed
289
0
Camps Cleared
0
1,271,339
Distance Traveled
1,205,796
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,872
489
59
5
0
255,490
0
W
Chang'e
7,377
615
104
9
0
245,976
2
W
Medusa
7,680
640
99
8
0
248,507
1
L
Ne Zha
5,732
478
28
2
0
244,733
4
W
Jormungandr
8,759
730
104
9
0
224,658
6
L
Persephone
6,353
529
72
6
0
225,773
5
W
Geb
7,743
645
85
7
0
299,274
0
W
Gilgamesh
6,984
582
44
4
0
252,924
2
L
Guan Yu
6,122
510
51
4
0
251,594
0
L
Izanami
6,511
543
79
7
0
228,206
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role