Player Matchup

Geb
Geb
Gold IV
LianinaBlastoise
Geb
Gold IV
Level 149
God Stats
95W - 80L
1,609 SR
Queue Stats
167W - 167L
1,529 MMR
Solo
King Arthur
King Arthur
Gold III
PaulaDeenButter
King Arthur
Gold III
Level 155
God Stats
14W - 19L
1,551 SR
Queue Stats
267W - 265L
1,526 MMR
Solo
Thor
Thor
Gold IV
TheKingJosh
Thor
Gold IV
Level 108
God Stats
4W - 1L
1,799 SR
Queue Stats
56W - 59L
1,422 MMR
Party 1
Chronos
Chronos
Gold II
VisuaL_GamerZzz
Chronos
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,624 MMR
Party 1
Janus
Janus
Gold II
ßattousai
Janus
Gold II
Level 192
God Stats
2W - 7L
1,264 SR
Queue Stats
162W - 157L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,545 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,483 SR
1,542 MMR
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Gold II
Extremitie
Ra
Gold II
Level 147
God Stats
2W - 2L
1,413 SR
Queue Stats
62W - 67L
1,603 MMR
Party 2
Ymir
Ymir
Gold V
JungleThief
Ymir
Gold V
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,530 MMR
Solo
Ne Zha
Ne Zha
Silver III
Lemisus
Ne Zha
Silver III
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 66L
1,434 MMR
Party 2
Odin
Odin
Gold III
MeeknKorg
Odin
Gold III
Level 92
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 14L
1,640 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,187
637
905
4,063
1,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
PaulaDeenButter
King Arthur
3
0 / 2 / 0
2,907
581
907
2,991
838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,007
601
1,574
3,929
944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,063
613
894
2,957
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
7
0 / 0 / 0
3,849
770
1,534
1,158
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraXbalanqueMedusaThanatosFreya

VS

Bans
MulanKumbhakarnaSerqetSun WukongChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 0 / 1
4,190
838
1,622
2,673
1,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,845
769
446
1,880
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 0 / 3
4,075
815
2,200
2,758
1,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Lemisus
Ne Zha
6
1 / 0 / 1
3,539
708
2,369
3,030
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
7
4 / 0 / 1
4,331
866
2,965
2,763
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
1
1.5
W
0
0
0
0
W
1
0
3
2.5
W
Ne Zha
Lemisus
Ne Zha
1
0
1
1.5
L
0
1
0
0
W
Odin
4
0
1
4.5
L
King Arthur
PaulaDeenButter
King Arthur
0
2
0
0
L
0
2
0
0
L
0
2
0
0
L
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,814
Damage
9,602
15,098
Taken
13,104
3,941
Mitigated
4,907
3,994
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,622
405
0
1,608
2,673
1,503
0
0
2,673
18,506
1,754
W
446
0
74
1,017
1,880
501
0
474
1,326
21,585
0
W
2,200
760
0
859
2,758
1,148
0
1,141
1,506
12,539
0
W
Ne Zha
Lemisus
Ne Zha
2,369
533
0
361
3,030
971
0
349
2,645
0
16,128
L
905
80
551
782
4,063
1,152
1
647
3,416
7,747
0
W
Odin
2,965
919
0
491
2,763
784
0
937
1,709
0
20,995
L
King Arthur
PaulaDeenButter
King Arthur
907
90
0
490
2,991
838
0
1,221
1,770
0
8,180
L
1,574
366
0
1,353
3,929
944
0
606
3,323
0
9,976
L
894
104
0
318
2,957
760
0
1,185
1,772
11,913
0
L
Janus
1,534
187
0
500
1,158
247
0
477
573
23,880
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,013
Gold Earned
19,980
135
Minions Killed
184
0
Camps Cleared
0
498,746
Distance Traveled
579,377
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,190
838
45
9
0
96,087
0
W
Ra
3,845
769
53
11
0
115,738
0
W
Ymir
4,075
815
19
4
0
111,685
0
W
Ne Zha
3,539
708
33
7
0
127,950
0
L
Geb
3,187
637
21
4
0
108,407
2
W
Odin
4,331
866
34
7
0
127,917
0
L
King Arthur
2,907
581
14
3
0
51,887
0
L
Thor
3,007
601
19
4
0
133,182
0
L
Chronos
3,063
613
23
5
0
88,641
0
L
Janus
3,849
770
58
12
0
116,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role