Player Matchup

Merlin
Merlin
Lucîd
Merlin
Level 158
God Stats
7W - 6L
1,658 SR
Queue Stats
255W - 164L
1,637 Elo+
Party 2
Artemis
Artemis
Lusombras
Artemis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,563 Elo+
Solo
Awilix
Awilix
RJC9069
Awilix
Level 68
God Stats
2W - 2L
1,735 SR
Queue Stats
173W - 149L
1,665 Elo+
Party 1
Cthulhu
Cthulhu
TouringBoot1680
Cthulhu
Level 115
God Stats
1W - 4L
1,289 SR
Queue Stats
165W - 139L
1,666 Elo+
Party 1
Terra
Terra
imortaltrashcan
Terra
Level 120
God Stats
33W - 25L
1,759 SR
Queue Stats
137W - 109L
1,565 Elo+
Party 2
Team Averages
Level 123
1,588 SR
1,619 Elo+

VS

Team Averages
Level 153
1,669 SR
1,559 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CynicalSeeker52
Tsukuyomi
Level 165
God Stats
123W - 78L
1,649 SR
Queue Stats
760W - 674L
1,530 Elo+
Solo
Achilles
Achilles
JrConductorHat
Achilles
Level 118
God Stats
4W - 4L
1,600 SR
Queue Stats
65W - 74L
1,524 Elo+
Party 3
Poseidon
Poseidon
KingOfGargalon
Poseidon
Level 156
God Stats
1W - 0L
1,933 SR
Queue Stats
118W - 101L
1,598 Elo+
Party 3
Bake Kujira
Bake Kujira
SmelvinSanchez
Bake Kujira
Level 169
God Stats
13W - 9L
1,664 SR
Queue Stats
69W - 54L
1,644 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lucîd
Merlin
17
2 / 2 / 2
10,439
870
14,016
8,667
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Lusombras
Artemis
15
1 / 5 / 1
9,805
817
7,426
13,263
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
RJC9069
Awilix
14
1 / 8 / 5
9,374
781
7,604
14,489
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 3
10,355
863
11,908
20,269
13,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 2 / 4
10,633
886
9,294
18,513
20,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 2 / 12
11,136
928
14,711
7,452
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
CynicalSeeker52
Tsukuyomi
17
3 / 1 / 10
10,959
913
14,633
11,553
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
15
4 / 1 / 3
9,952
829
8,351
14,703
14,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
17
2 / 1 / 9
10,536
878
12,298
7,468
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
SmelvinSanchez
Bake Kujira
18
11 / 2 / 5
11,603
967
18,574
17,750
17,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
7
Kills
23
23
Deaths
7
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
12
4.5
W
Tsukuyomi
CynicalSeeker52
Tsukuyomi
3
1
10
8
W
Achilles
4
1
3
5.5
W
Poseidon
2
1
9
6.5
L
Merlin
Lucîd
Merlin
2
2
2
1.5
L
Artemis
Lusombras
Artemis
1
5
1
0.3
L
Awilix
RJC9069
Awilix
1
8
5
0.44
W
Bake Kujira
SmelvinSanchez
Bake Kujira
11
2
5
6.75
L
2
6
3
0.58
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,248
Damage
68,567
75,201
Taken
58,926
45,707
Mitigated
39,540
17,850
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,711
2,988
0
579
7,452
1,973
0
3,761
3,520
38,392
0
W
Tsukuyomi
CynicalSeeker52
Tsukuyomi
14,633
2,772
0
3,001
11,553
3,693
268
8,598
2,771
0
44,049
W
Achilles
8,351
709
0
1,634
14,703
14,610
0
9,756
4,495
0
12,717
W
Poseidon
12,298
1,940
0
1,958
7,468
2,153
387
3,681
3,608
41,864
1,114
L
Merlin
Lucîd
Merlin
14,016
872
0
3,423
8,667
2,993
0
5,384
2,654
44,179
709
L
Artemis
Lusombras
Artemis
7,426
3,134
0
2,053
13,263
4,285
0
7,119
5,370
0
36,695
L
Awilix
RJC9069
Awilix
7,604
1,625
0
363
14,489
4,869
0
8,683
5,149
0
11,730
W
Bake Kujira
SmelvinSanchez
Bake Kujira
18,574
6,364
0
932
17,750
17,111
180
7,735
9,523
26,518
1,504
L
11,908
561
676
4,184
20,269
13,139
0
10,569
8,622
40,114
0
L
9,294
971
1,020
6,131
18,513
20,421
0
8,488
8,675
20,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,606
Gold Earned
54,186
259
Minions Killed
260
0
Camps Cleared
0
1,234,716
Distance Traveled
1,356,749
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,136
928
72
6
0
267,847
0
W
Tsukuyomi
10,959
913
75
6
0
276,520
0
W
Achilles
9,952
829
11
1
0
263,707
0
W
Poseidon
10,536
878
78
7
0
270,544
0
L
Merlin
10,439
870
81
7
0
248,159
0
L
Artemis
9,805
817
64
5
0
212,150
4
L
Awilix
9,374
781
17
1
0
244,574
0
W
Bake Kujira
11,603
967
24
2
0
278,131
0
L
Cthulhu
10,355
863
69
6
0
245,403
0
L
Terra
10,633
886
28
2
0
284,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role