Player Matchup

Hel
Hel
Catman_Cumeth
Hel
Level 52
God Stats
195W - 192L
1,552 SR
Queue Stats
206W - 204L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
JCaron
Kumbhakarna
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
QWERTY1097
Nu Wa
Level 124
God Stats
5W - 4L
1,557 SR
Queue Stats
38W - 37L
1,535 Elo+
Party 2
Bakasura
Bakasura
TheKing1220
Bakasura
Level 138
God Stats
1W - 1L
1,288 SR
Queue Stats
24W - 26L
1,499 Elo+
Party 2
Medusa
Medusa
six2midnite
Medusa
Level 109
God Stats
1W - 3L
1,392 SR
Queue Stats
23W - 20L
1,542 Elo+
Party 2
Team Averages
Level 104
1,458 SR
1,533 Elo+

VS

Team Averages
Level 75
1,467 SR
1,505 Elo+
Ao Kuang
Ao Kuang
Arratay88
Ao Kuang
Level 36
God Stats
4W - 5L
1,856 SR
Queue Stats
89W - 86L
1,409 Elo+
Solo
Ganesha
Ganesha
Jamesdatdude123
Ganesha
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 148L
1,590 Elo+
Party 1
Susano
Susano
Partze
Susano
Level 68
God Stats
4W - 5L
1,282 SR
Queue Stats
67W - 92L
1,461 Elo+
Solo
Izanami
Izanami
Reaper496
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 59L
1,589 Elo+
Party 1
Shiva
Shiva
diego_garmtz1909
Shiva
Level 118
God Stats
10W - 7L
1,198 SR
Queue Stats
364W - 352L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,435
603
4,561
8,627
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kumbhakarna
JCaron
Kumbhakarna
11
0 / 4 / 6
6,958
497
3,588
11,835
8,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
16
11 / 2 / 2
9,975
713
19,777
6,847
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
TheKing1220
Bakasura
14
6 / 4 / 4
8,329
595
9,355
13,686
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
13
1 / 2 / 3
7,072
505
6,601
6,848
2,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arratay88
Ao Kuang
11
1 / 6 / 2
6,407
458
2,983
11,280
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 7
7,344
525
4,539
14,284
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Susano
Partze
Susano
11
3 / 4 / 2
6,579
470
6,118
13,705
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Reaper496
Izanami
14
5 / 4 / 2
8,101
579
10,391
9,861
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,299
521
6,475
12,363
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
12
12
Deaths
19
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arratay88
Ao Kuang
1
6
2
0.33
W
1
0
2
2
W
Kumbhakarna
JCaron
Kumbhakarna
0
4
6
0.75
L
2
2
7
2.75
L
Susano
Partze
Susano
3
4
2
1
W
Nu Wa
11
2
2
6
L
Izanami
Reaper496
Izanami
5
4
2
1.5
W
Bakasura
TheKing1220
Bakasura
6
4
4
2
L
1
3
2
0.67
W
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
30,506
47,843
Taken
61,493
22,741
Mitigated
24,053
14,979
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arratay88
Ao Kuang
2,983
683
0
1,933
11,280
2,165
0
5,022
5,760
35,178
0
W
4,561
784
160
5,695
8,627
3,363
1,416
0
8,100
53,318
2,422
W
Kumbhakarna
JCaron
Kumbhakarna
3,588
244
0
1,089
11,835
8,633
0
1,490
10,298
14,293
0
L
4,539
974
0
3,826
14,284
10,138
0
6,763
6,609
16,400
0
L
Susano
Partze
Susano
6,118
1,123
0
3,852
13,705
2,620
0
6,017
6,672
0
41,250
W
Nu Wa
19,777
4,855
0
483
6,847
2,121
0
3,124
3,515
77,288
1,455
L
Izanami
Reaper496
Izanami
10,391
7,440
0
3,500
9,861
2,655
215
2,770
6,366
0
75,309
W
Bakasura
TheKing1220
Bakasura
9,355
6,741
0
4,596
13,686
6,189
0
1,931
11,632
0
41,077
L
6,475
1,050
182
3,138
12,363
6,475
0
5,099
6,325
0
48,398
W
Medusa
6,601
3,233
0
2,956
6,848
2,435
0
663
6,142
0
59,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,769
Gold Earned
35,730
465
Minions Killed
351
0
Camps Cleared
0
1,406,961
Distance Traveled
1,413,318
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,407
458
66
5
0
289,509
2
W
Hel
8,435
603
128
9
0
261,716
0
W
Kumbhakarna
6,958
497
23
2
0
271,867
4
L
Ganesha
7,344
525
2
0
0
296,355
3
L
Susano
6,579
470
63
5
0
310,054
0
W
Nu Wa
9,975
713
126
9
0
254,802
3
L
Izanami
8,101
579
136
10
0
246,631
2
W
Bakasura
8,329
595
89
6
0
335,666
2
L
Shiva
7,299
521
84
6
0
270,769
0
W
Medusa
7,072
505
99
7
0
282,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role