Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
Fate_DNG
Charybdis
Gold V
Level 142
God Stats
134W - 101L
1,607 SR
Queue Stats
669W - 684L
1,416 MMR
Party 2
Bacchus
Bacchus
Gold II
GreatGanesh69
Bacchus
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,595 MMR
Solo
Scylla
Scylla
Platinum IV
x_AlmightyJoe_x
Scylla
Platinum IV
Level 159
God Stats
9W - 6L
1,720 SR
Queue Stats
249W - 244L
1,769 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,565 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,621 SR
1,593 MMR
Sun Wukong
Sun Wukong
Platinum V
Astrónavega
Sun Wukong
Platinum V
Level 149
God Stats
17W - 11L
1,535 SR
Queue Stats
25W - 21L
1,594 MMR
Solo
Nu Wa
Nu Wa
Gold II
Hinzø
Nu Wa
Gold II
Level 157
God Stats
6W - 9L
1,573 SR
Queue Stats
25W - 15L
1,718 MMR
Party 1
Set
Set
Gold I
Saint-Gigadron
Set
Gold I
Level 149
God Stats
325W - 298L
1,608 SR
Queue Stats
589W - 608L
1,593 MMR
Solo
Chiron
Chiron
Platinum III
Timfamous
Chiron
Platinum III
Level 196
God Stats
64W - 49L
1,627 SR
Queue Stats
134W - 132L
1,602 MMR
Solo
Fafnir
Fafnir
Silver II
Zunø
Fafnir
Silver II
Level 143
God Stats
8W - 3L
1,762 SR
Queue Stats
67W - 63L
1,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 1 / 1
3,476
695
1,196
3,025
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
 
Chaac
1
0 / 0 / 0
2,532
506
0
143
27
Charybdis
Fate_DNG
Charybdis
7
1 / 0 / 0
3,512
702
1,463
2,095
430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
6
0 / 1 / 3
3,728
746
2,618
4,538
2,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
4,104
821
1,054
2,186
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KumbhakarnaJanusDanzaburouSusano

VS

Bans
AgniAchillesKaliChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astrónavega
Sun Wukong
8
0 / 0 / 0
4,328
866
0
2,425
782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Hinzø
Nu Wa
8
0 / 0 / 1
4,091
818
1,799
1,195
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,389
678
393
3,840
1,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
Timfamous
Chiron
6
1 / 2 / 0
3,448
690
2,230
3,553
898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
Zunø
Fafnir
6
1 / 0 / 1
4,008
802
748
2,591
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
L
Chaac
 
Chaac
0
0
0
0
W
Sun Wukong
Astrónavega
Sun Wukong
0
0
0
0
L
Charybdis
Fate_DNG
Charybdis
1
0
0
1
L
Bacchus
0
1
3
1.5
W
Nu Wa
Hinzø
Nu Wa
0
0
1
0.5
W
0
2
0
0
W
Chiron
Timfamous
Chiron
1
2
0
0.5
W
Fafnir
Zunø
Fafnir
1
0
1
1.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,331
Damage
5,170
11,987
Taken
13,604
4,367
Mitigated
5,365
3,785
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,196
52
0
1,371
3,025
739
0
339
2,646
11,281
0
L
Chaac
 
Chaac
0
0
0
0
143
27
0
103
0
0
0
W
Sun Wukong
Astrónavega
Sun Wukong
0
0
0
852
2,425
782
0
0
2,425
0
29,120
L
Charybdis
Fate_DNG
Charybdis
1,463
548
0
471
2,095
430
17
103
1,952
0
20,374
L
Bacchus
2,618
525
0
1,443
4,538
2,685
0
551
3,947
7,668
1,186
W
Nu Wa
Hinzø
Nu Wa
1,799
509
0
341
1,195
279
0
660
481
17,446
1,622
W
393
11
0
345
3,840
1,362
0
1,015
2,791
0
17,337
W
Chiron
Timfamous
Chiron
2,230
1,014
96
919
3,553
898
0
2,004
1,549
0
18,601
W
Fafnir
Zunø
Fafnir
748
167
0
1,534
2,591
2,044
0
821
1,770
5,043
0
L
1,054
239
0
500
2,186
486
21
1,177
905
16,924
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,352
Gold Earned
19,264
133
Minions Killed
182
0
Camps Cleared
0
489,276
Distance Traveled
570,819
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,476
695
34
7
0
146,953
0
L
Chaac
2,532
506
0
0
0
0
0
W
Sun Wukong
4,328
866
47
9
0
105,316
0
L
Charybdis
3,512
702
45
9
0
105,371
0
L
Bacchus
3,728
746
14
3
0
121,456
0
W
Nu Wa
4,091
818
59
12
0
109,600
0
W
Set
3,389
678
34
7
0
129,014
0
W
Chiron
3,448
690
38
8
0
92,972
0
W
Fafnir
4,008
802
4
1
0
133,917
2
L
Scylla
4,104
821
40
8
0
115,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role