Player Matchup

King Arthur
King Arthur
Platinum IV
BadBoy_2717
King Arthur
Platinum IV
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 160L
1,717 MMR
Party 1
Fafnir
Fafnir
Gold III
BlooRaccuum
Fafnir
Gold III
Level 69
God Stats
16W - 16L
1,582 SR
Queue Stats
27W - 26L
1,707 MMR
Solo
Ra
Ra
Gold I
NoCappy
Ra
Gold I
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,726 MMR
Party 2
Chiron
Chiron
Platinum IV
RkzT
Chiron
Platinum IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 87L
1,734 MMR
Party 1
Hun Batz
Hun Batz
Gold II
trainkillerTOM
Hun Batz
Gold II
Level 209
God Stats
1W - 0L
1,553 SR
Queue Stats
33W - 30L
1,675 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,527 SR
1,712 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 96
1,568 SR
1,714 MMR
Anubis
Anubis
Gold I
FUCHSMITE78
Anubis
Gold I
Level 48
God Stats
0W - 2L
1,470 SR
Queue Stats
37W - 28L
1,778 MMR
Party 3
Horus
Horus
Gold II
JFunkhouse
Horus
Gold II
Level 91
God Stats
10W - 10L
1,616 SR
Queue Stats
42W - 38L
1,618 MMR
Party 3
Odin
Odin
Gold II
STINKYxBALLSKIN
Odin
Gold II
Level 104
God Stats
1W - 6L
1,592 SR
Queue Stats
132W - 136L
1,703 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
T1gTok
Cliodhna
Platinum IV
Level 164
God Stats
2W - 4L
1,587 SR
Queue Stats
329W - 329L
1,731 MMR
Solo
Charybdis
Charybdis
Platinum V
Wayy2rare
Charybdis
Platinum V
Level 74
God Stats
117W - 117L
1,577 SR
Queue Stats
233W - 234L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BadBoy_2717
King Arthur
15
1 / 2 / 7
8,942
596
6,487
16,260
12,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
13
5 / 0 / 19
9,600
640
6,161
14,265
18,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 2 / 11
9,437
629
6,471
5,108
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
RkzT
Chiron
16
6 / 2 / 7
9,586
639
10,464
10,150
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hun Batz
17
12 / 1 / 10
9,744
650
15,465
13,138
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LancelotSusanoThanatosAo Kuang

VS

Bans
JanusFreyaAgniCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 6 / 0
8,754
584
4,734
9,227
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
13
2 / 9 / 0
7,934
529
3,986
14,485
8,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 2
9,286
619
10,084
12,309
12,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
T1gTok
Cliodhna
14
2 / 5 / 5
8,281
552
7,382
14,763
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Wayy2rare
Charybdis
14
0 / 6 / 2
8,120
541
7,986
12,079
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
28
Kills
7
7
Deaths
28
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BadBoy_2717
King Arthur
1
2
7
2.25
W
Fafnir
5
0
19
14.5
L
Anubis
3
6
0
0.5
L
Horus
2
9
0
0.22
W
4
2
11
4.75
W
Chiron
RkzT
Chiron
6
2
7
4.75
L
0
2
2
0.5
L
Cliodhna
T1gTok
Cliodhna
2
5
5
0.9
L
Charybdis
Wayy2rare
Charybdis
0
6
2
0.17
W
Hun Batz
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,048
Damage
34,172
58,921
Taken
62,863
40,666
Mitigated
31,448
18,120
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BadBoy_2717
King Arthur
6,487
738
0
3,511
16,260
12,672
110
218
16,042
0
62,063
W
Fafnir
6,161
1,180
0
2,840
14,265
18,226
558
1,473
12,792
19,396
959
L
Anubis
4,734
502
0
1,226
9,227
3,450
64
2,697
6,404
62,345
0
L
Horus
3,986
1,514
312
1,166
14,485
8,366
0
4,861
9,195
0
15,886
W
6,471
494
1,020
1,678
5,108
1,597
411
616
4,492
64,167
1,358
W
Chiron
RkzT
Chiron
10,464
4,090
579
2,664
10,150
3,154
2,129
642
9,508
0
79,495
L
10,084
1,121
0
3,083
12,309
12,012
0
1,313
10,860
0
70,695
L
Cliodhna
T1gTok
Cliodhna
7,382
861
0
7,381
14,763
4,243
0
1,573
13,116
0
71,912
L
Charybdis
Wayy2rare
Charybdis
7,986
4,203
0
3,132
12,079
3,377
679
1,240
10,839
0
67,710
W
Hun Batz
15,465
4,774
0
5,828
13,138
5,017
138
1,785
11,353
0
75,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
42,375
515
Minions Killed
522
0
Camps Cleared
0
1,532,828
Distance Traveled
1,471,726
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,942
596
117
8
0
307,486
3
W
Fafnir
9,600
640
32
2
0
311,827
4
L
Anubis
8,754
584
128
9
0
264,634
0
L
Horus
7,934
529
22
1
0
291,269
3
W
Ra
9,437
629
128
9
0
315,553
0
W
Chiron
9,586
639
136
9
0
253,306
0
L
Odin
9,286
619
145
10
0
286,036
6
L
Cliodhna
8,281
552
112
7
0
341,347
0
L
Charybdis
8,120
541
115
8
0
288,440
0
W
Hun Batz
9,744
650
102
7
0
344,656
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role