Player Matchup

Ao Kuang
Ao Kuang
Platinum V
Churrit
Ao Kuang
Platinum V
Level 93
God Stats
8W - 5L
1,600 SR
Queue Stats
143W - 143L
1,734 MMR
Party 1
Fafnir
Fafnir
Platinum IV
GIGo-555
Fafnir
Platinum IV
Level 149
God Stats
17W - 15L
1,640 SR
Queue Stats
246W - 256L
1,622 MMR
Solo
Artio
Artio
Gold I
Spartacus7058
Artio
Gold I
Level 68
God Stats
1W - 1L
1,277 SR
Queue Stats
291W - 306L
1,624 MMR
Solo
Hou Yi
Hou Yi
Gold II
YaBoyCLutchy
Hou Yi
Gold II
Level 145
God Stats
7W - 5L
1,677 SR
Queue Stats
198W - 186L
1,617 MMR
Solo
Hachiman
Hachiman
Gold III
ЩIZZДЯDDΞSΓЯФУΞЯ
Hachiman
Gold III
Level 55
God Stats
10W - 9L
1,551 SR
Queue Stats
43W - 37L
1,548 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,549 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,533 SR
1,580 MMR
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold I
Jaden_37529
Neith
Gold I
Level 147
God Stats
53W - 52L
1,598 SR
Queue Stats
484W - 486L
1,630 MMR
Solo
Nu Wa
Nu Wa
Gold III
Stårlight
Nu Wa
Gold III
Level 242
God Stats
59W - 50L
1,569 SR
Queue Stats
393W - 400L
1,634 MMR
Solo
Danzaburou
Danzaburou
Platinum V
V YANZ V
Danzaburou
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Churrit
Ao Kuang
7
1 / 0 / 0
3,900
780
1,277
3,799
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
GIGo-555
Fafnir
6
0 / 0 / 0
4,006
801
738
3,680
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,049
810
1,321
3,855
1,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hou Yi
7
0 / 1 / 0
3,694
739
1,278
3,445
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 0 / 0
3,962
792
1,160
2,538
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebKumbhakarnaHel

VS

Bans
ThorAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 0 / 0
3,655
731
1,103
3,177
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
 
Chronos
6
0 / 1 / 0
3,558
712
1,785
3,357
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 1 / 0
3,555
711
3,273
3,530
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
7
0 / 0 / 1
3,559
712
3,348
1,073
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
V YANZ V
Danzaburou
1
0 / 0 / 0
1,080
216
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
0
0
1
L
Chronos
 
Chronos
0
1
0
0
W
Ao Kuang
Churrit
Ao Kuang
1
0
0
1
W
Fafnir
GIGo-555
Fafnir
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Nu Wa
0
0
1
0.5
L
Danzaburou
V YANZ V
Danzaburou
0
0
0
0
W
Hou Yi
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,774
Damage
9,509
17,317
Taken
11,137
6,523
Mitigated
2,777
8,187
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,103
330
0
861
3,177
823
0
439
2,738
0
20,372
L
Chronos
 
Chronos
1,785
589
0
1,502
3,357
821
0
1,553
1,611
17,937
0
W
Ao Kuang
Churrit
Ao Kuang
1,277
188
0
1,262
3,799
1,032
0
973
2,650
19,874
2,378
W
Fafnir
GIGo-555
Fafnir
738
105
0
1,794
3,680
2,601
0
216
3,397
7,888
0
L
3,273
1,357
0
1,140
3,530
920
0
601
2,929
0
22,800
W
1,321
39
0
2,053
3,855
1,559
0
1,847
1,954
15,149
1,919
L
Nu Wa
3,348
436
0
500
1,073
213
0
350
723
15,145
0
L
Danzaburou
V YANZ V
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
1,278
622
0
1,216
3,445
748
0
1,392
1,800
0
20,465
W
1,160
438
0
1,862
2,538
583
608
101
2,383
0
28,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,611
Gold Earned
15,407
181
Minions Killed
155
0
Camps Cleared
0
564,919
Distance Traveled
424,520
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,655
731
38
8
0
122,912
0
L
Chronos
3,558
712
41
8
0
91,825
0
W
Ao Kuang
3,900
780
48
10
0
150,623
0
W
Fafnir
4,006
801
14
3
0
97,901
0
L
Neith
3,555
711
44
9
0
94,530
0
W
Artio
4,049
810
34
7
0
126,357
0
L
Nu Wa
3,559
712
32
6
0
115,253
1
L
Danzaburou
1,080
216
0
0
0
0
0
W
Hou Yi
3,694
739
40
8
0
109,216
0
W
Hachiman
3,962
792
45
9
0
80,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role