Player Matchup

Vulcan
Vulcan
AWSOMUS
Vulcan
Level 155
God Stats
3W - 2L
1,629 SR
Queue Stats
163W - 156L
1,488 Elo+
Party 1
Athena
Athena
amustafa01
Athena
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
60W - 55L
1,525 Elo+
Party 1
Cupid
Cupid
firewater9
Cupid
Level 88
God Stats
43W - 22L
1,696 SR
Queue Stats
69W - 51L
1,632 Elo+
Party 2
Cthulhu
Cthulhu
iMonaxia
Cthulhu
Level 147
God Stats
11W - 5L
1,781 SR
Queue Stats
146W - 119L
1,631 Elo+
Party 2
Ao Kuang
Ao Kuang
omecorian
Ao Kuang
Level 142
God Stats
2W - 0L
1,651 SR
Queue Stats
77W - 65L
1,508 Elo+
Solo
Team Averages
Level 137
1,695 SR
1,557 Elo+

VS

Team Averages
Level 121
1,482 SR
1,532 Elo+
Nu Wa
Nu Wa
Elmo694893
Nu Wa
Level 153
God Stats
225W - 141L
1,656 SR
Queue Stats
771W - 766L
1,535 Elo+
Solo
Danzaburou
Danzaburou
IlCowboyll
Danzaburou
Level 125
God Stats
1W - 2L
1,262 SR
Queue Stats
76W - 63L
1,601 Elo+
Solo
Chaac
Chaac
KharnGaming
Chaac
Level 110
God Stats
8W - 3L
1,681 SR
Queue Stats
273W - 247L
1,546 Elo+
Solo
Fenrir
Fenrir
cruugo
Fenrir
Level 112
God Stats
1W - 7L
1,261 SR
Queue Stats
293W - 274L
1,455 Elo+
Solo
Sobek
Sobek
schmoopi
Sobek
Level 107
God Stats
19W - 13L
1,549 SR
Queue Stats
85W - 78L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AWSOMUS
Vulcan
11
2 / 1 / 1
6,390
639
4,148
4,406
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
amustafa01
Athena
10
1 / 2 / 0
5,512
551
3,428
9,028
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
10
1 / 1 / 0
5,452
545
2,553
5,103
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
iMonaxia
Cthulhu
12
1 / 0 / 0
6,811
681
6,443
8,049
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
omecorian
Ao Kuang
11
3 / 1 / 2
6,044
604
3,763
8,132
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 2 / 0
5,013
501
3,603
4,454
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
IlCowboyll
Danzaburou
11
1 / 1 / 3
6,072
607
6,422
4,024
1,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 0
5,500
550
4,645
10,896
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
cruugo
Fenrir
5
0 / 2 / 0
4,096
410
1,177
3,960
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
schmoopi
Sobek
10
4 / 2 / 1
5,942
594
2,698
10,044
5,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
5
5
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AWSOMUS
Vulcan
2
1
1
2.5
L
Nu Wa
0
2
0
0
L
Danzaburou
IlCowboyll
Danzaburou
1
1
3
2.5
L
0
1
0
0
W
Athena
amustafa01
Athena
1
2
0
0.5
L
Fenrir
cruugo
Fenrir
0
2
0
0
W
Cupid
1
1
0
1
W
Cthulhu
iMonaxia
Cthulhu
1
0
0
1
W
Ao Kuang
omecorian
Ao Kuang
3
1
2
4
L
Sobek
schmoopi
Sobek
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
18,545
34,718
Taken
33,378
18,707
Mitigated
14,175
10,580
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AWSOMUS
Vulcan
4,148
59
0
657
4,406
1,192
480
2,191
1,987
42,715
1,264
L
Nu Wa
3,603
990
0
500
4,454
1,126
0
3,358
871
30,979
0
L
Danzaburou
IlCowboyll
Danzaburou
6,422
3,440
0
1,837
4,024
1,386
0
1,741
2,283
0
46,594
L
4,645
820
0
2,656
10,896
5,195
0
6,175
4,133
0
39,047
W
Athena
amustafa01
Athena
3,428
1,039
0
2,299
9,028
6,517
108
1,273
7,675
18,929
914
L
Fenrir
cruugo
Fenrir
1,177
520
0
1,760
3,960
967
0
1,475
2,461
0
13,497
W
Cupid
2,553
1,093
142
2,703
5,103
1,487
0
886
4,109
0
38,462
W
Cthulhu
iMonaxia
Cthulhu
6,443
1,294
27
2,695
8,049
6,602
0
313
7,628
47,028
432
W
Ao Kuang
omecorian
Ao Kuang
3,763
715
0
2,057
8,132
2,909
0
888
7,192
42,821
0
L
Sobek
schmoopi
Sobek
2,698
360
693
3,382
10,044
5,501
0
3,525
6,404
14,245
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
26,623
368
Minions Killed
277
0
Camps Cleared
0
1,016,230
Distance Traveled
907,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,390
639
86
9
0
191,348
0
L
Nu Wa
5,013
501
65
7
0
201,687
0
L
Danzaburou
6,072
607
94
9
0
188,170
0
L
Chaac
5,500
550
74
7
0
200,568
0
W
Athena
5,512
551
36
4
0
216,215
0
L
Fenrir
4,096
410
29
3
0
93,439
0
W
Cupid
5,452
545
70
7
0
190,262
0
W
Cthulhu
6,811
681
102
10
0
200,443
0
W
Ao Kuang
6,044
604
74
7
0
217,962
0
L
Sobek
5,942
594
15
2
0
223,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role