Player Matchup

Charybdis
Charybdis
Derp Rampage01
Charybdis
Level 27
God Stats
7W - 2L
1,696 SR
Queue Stats
34W - 45L
1,437 Elo+
Party 1
Chaac
Chaac
Jack90013
Chaac
Level 55
God Stats
0W - 1L
1,329 SR
Queue Stats
71W - 78L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SiiX0TvvO
Kumbhakarna
Level 148
God Stats
14W - 7L
1,564 SR
Queue Stats
455W - 411L
1,528 Elo+
Party 3
He Bo
He Bo
WaGGoN BuRRneR
He Bo
Level 147
God Stats
6W - 5L
1,500 SR
Queue Stats
372W - 350L
1,528 Elo+
Party 3
Charon
Charon
icespicebuss
Charon
Level 84
God Stats
2W - 1L
1,609 SR
Queue Stats
115W - 129L
1,480 Elo+
Party 1
Team Averages
Level 92
1,539 SR
1,485 Elo+

VS

Team Averages
Level 118
1,514 SR
1,522 Elo+
Danzaburou
Danzaburou
IIlusiom
Danzaburou
Level 148
God Stats
1W - 0L
1,225 SR
Queue Stats
24W - 18L
1,554 Elo+
Party 2
Hades
Hades
Shepherd5962
Hades
Level 159
God Stats
11W - 16L
1,385 SR
Queue Stats
512W - 515L
1,508 Elo+
Solo
Fenrir
Fenrir
TwistedGhost116
Fenrir
Level 58
God Stats
58W - 33L
1,677 SR
Queue Stats
86W - 65L
1,555 Elo+
Solo
Bacchus
Bacchus
dagirlnextdoor18
Bacchus
Level 125
God Stats
10W - 4L
1,628 SR
Queue Stats
27W - 24L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
esdisi
Sun Wukong
Level 102
God Stats
7W - 4L
1,654 SR
Queue Stats
180W - 161L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Derp Rampage01
Charybdis
13
2 / 3 / 1
7,951
530
7,626
6,662
2,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Jack90013
Chaac
11
0 / 7 / 2
7,189
479
9,658
16,500
17,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
SiiX0TvvO
Kumbhakarna
12
2 / 2 / 3
7,630
509
6,356
15,379
12,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
4 / 2 / 2
8,485
566
5,467
9,674
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
15
2 / 3 / 3
8,750
583
7,907
10,090
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIlusiom
Danzaburou
13
2 / 1 / 1
7,939
529
3,651
7,576
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 1
8,204
547
6,489
10,024
4,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
6 / 3 / 4
8,611
574
10,545
12,116
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 7
7,881
525
7,734
12,269
11,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
esdisi
Sun Wukong
15
6 / 2 / 3
9,219
615
10,511
16,883
12,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
17
17
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Derp Rampage01
Charybdis
2
3
1
0.83
W
Danzaburou
IIlusiom
Danzaburou
2
1
1
2.5
L
Chaac
Jack90013
Chaac
0
7
2
0.14
W
1
2
1
0.75
L
Kumbhakarna
SiiX0TvvO
Kumbhakarna
2
2
3
1.75
W
6
3
4
2.67
L
4
2
2
2.5
W
2
3
7
1.83
W
Sun Wukong
esdisi
Sun Wukong
6
2
3
3.75
L
Charon
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
38,930
58,305
Taken
58,868
39,742
Mitigated
35,503
16,590
Healing
24,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Derp Rampage01
Charybdis
7,626
4,332
0
1,663
6,662
2,681
0
1,602
5,060
0
65,393
W
Danzaburou
IIlusiom
Danzaburou
3,651
902
0
2,887
7,576
2,774
1,383
376
7,200
0
53,991
L
Chaac
Jack90013
Chaac
9,658
1,508
0
4,381
16,500
17,108
0
2,641
13,859
0
47,673
W
6,489
351
314
5,832
10,024
4,563
308
7,433
2,591
60,045
522
L
Kumbhakarna
SiiX0TvvO
Kumbhakarna
6,356
361
225
3,857
15,379
12,233
0
4,488
10,891
26,943
1,613
W
10,545
5,049
0
6,118
12,116
4,599
0
4,450
7,666
0
57,275
L
5,467
476
0
4,795
9,674
3,073
0
2,492
7,182
74,262
0
W
7,734
977
511
2,818
12,269
11,110
0
3,043
9,226
25,040
683
W
Sun Wukong
esdisi
Sun Wukong
10,511
2,690
0
6,155
16,883
12,457
0
3,817
13,066
0
66,643
L
Charon
7,907
1,756
0
1,669
10,090
4,647
0
2,949
7,141
63,966
3,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
41,854
494
Minions Killed
433
0
Camps Cleared
0
1,456,850
Distance Traveled
1,521,263
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,951
530
124
8
0
283,458
0
W
Danzaburou
7,939
529
102
7
0
287,940
2
L
Chaac
7,189
479
82
5
0
246,755
0
W
Hades
8,204
547
115
8
0
290,287
0
L
Kumbhakarna
7,630
509
44
3
0
296,470
2
W
Fenrir
8,611
574
83
6
0
340,574
0
L
He Bo
8,485
566
116
8
0
327,955
0
W
Bacchus
7,881
525
27
2
0
301,742
5
W
Sun Wukong
9,219
615
106
7
0
300,720
0
L
Charon
8,750
583
128
9
0
302,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role