Player Matchup

Artemis
Artemis
Platinum I
ExplodingHummus
Artemis
Platinum I
Level 168
God Stats
9W - 9L
1,595 SR
Queue Stats
151W - 130L
1,909 MMR
Solo
Mulan
Mulan
Diamond III
Marм
Mulan
Diamond III
Level 158
God Stats
10W - 3L
1,844 SR
Queue Stats
199W - 165L
1,948 MMR
Solo
Tiamat
Tiamat
Platinum I
Matty_Mo_3
Tiamat
Platinum I
Level 158
God Stats
6W - 7L
1,519 SR
Queue Stats
457W - 459L
1,891 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
cybermaniac__
Hun Batz
Platinum IV
Level 154
God Stats
6W - 8L
1,560 SR
Queue Stats
237W - 234L
1,889 MMR
Solo
Ymir
Ymir
Platinum I
wayaluak
Ymir
Platinum I
Level 125
God Stats
4W - 3L
1,595 SR
Queue Stats
66W - 59L
1,882 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,622 SR
1,904 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,596 SR
1,823 MMR
Aphrodite
Aphrodite
Diamond V
 
Aphrodite
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum I
AtkSpdKhepri
Nox
Platinum I
Level 62
God Stats
19W - 29L
1,550 SR
Queue Stats
236W - 231L
1,876 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Eytaru
Cernunnos
Platinum I
Level 148
God Stats
2W - 3L
1,748 SR
Queue Stats
77W - 73L
1,910 MMR
Solo
Tyr
Tyr
Platinum I
IPerseoI
Tyr
Platinum I
Level 172
God Stats
10W - 16L
1,505 SR
Queue Stats
121W - 108L
1,910 MMR
Solo
Susano
Susano
Platinum II
Yarnest
Susano
Platinum II
Level 93
God Stats
4W - 3L
1,677 SR
Queue Stats
41W - 22L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
7,841
603
9,823
5,702
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Marм
Mulan
15
2 / 0 / 1
8,517
655
12,018
13,678
11,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
Matty_Mo_3
Tiamat
14
2 / 4 / 5
8,269
636
4,882
7,711
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
cybermaniac__
Hun Batz
15
7 / 0 / 5
8,345
642
6,957
8,110
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
13
3 / 0 / 9
7,699
592
4,369
8,218
6,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Nu WaKumbhakarnaCerberusAo KuangAwilix

VS

Bans
Chang'eKuzenboAresCamazotzBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 6 / 2
5,895
453
2,179
11,238
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 5
6,770
521
2,918
6,545
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Eytaru
Cernunnos
10
2 / 5 / 0
6,238
480
3,651
8,130
2,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 0
7,021
540
7,771
17,133
16,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
Yarnest
Susano
13
3 / 3 / 1
6,804
523
6,177
10,875
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
5
5
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
2
0.17
L
0
3
5
0.83
W
6
1
5
8.5
L
Cernunnos
Eytaru
Cernunnos
2
5
0
0.4
L
0
3
0
0
W
Mulan
Marм
Mulan
2
0
1
2.5
W
Tiamat
Matty_Mo_3
Tiamat
2
4
5
1.13
L
Susano
Yarnest
Susano
3
3
1
1.17
W
Hun Batz
cybermaniac__
Hun Batz
7
0
5
9.5
W
Ymir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
22,696
43,419
Taken
53,921
27,097
Mitigated
30,786
16,930
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,179
425
2,142
3,599
11,238
6,272
0
3,069
8,109
16,117
0
L
2,918
129
0
500
6,545
1,985
0
2,056
4,145
45,663
0
W
9,823
3,469
0
1,295
5,702
2,240
476
801
4,861
0
58,218
L
Cernunnos
Eytaru
Cernunnos
3,651
2,110
0
1,263
8,130
2,334
0
650
7,480
0
29,239
L
7,771
1,064
0
6,597
17,133
16,988
0
295
16,838
2,287
53,618
W
Mulan
Marм
Mulan
12,018
2,503
0
5,658
13,678
11,629
0
719
12,959
0
72,917
W
Tiamat
Matty_Mo_3
Tiamat
4,882
322
0
2,054
7,711
4,186
0
1,683
5,851
50,422
842
L
Susano
Yarnest
Susano
6,177
1,573
0
4,146
10,875
3,207
0
2,216
8,549
0
48,899
W
Hun Batz
cybermaniac__
Hun Batz
6,957
1,792
0
5,025
8,110
2,729
0
1,049
6,981
0
64,802
W
Ymir
4,369
734
0
2,898
8,218
6,313
29
1,500
6,706
19,184
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
32,728
495
Minions Killed
384
0
Camps Cleared
0
1,325,153
Distance Traveled
1,274,153
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,895
453
26
2
0
247,142
2
L
Nox
6,770
521
111
9
0
267,269
3
W
Artemis
7,841
603
84
6
0
238,163
0
L
Cernunnos
6,238
480
54
4
0
205,681
1
L
Tyr
7,021
540
102
8
0
252,060
0
W
Mulan
8,517
655
129
10
0
231,122
0
W
Tiamat
8,269
636
133
10
0
266,940
0
L
Susano
6,804
523
91
7
0
302,001
0
W
Hun Batz
8,345
642
102
8
0
328,328
4
W
Ymir
7,699
592
47
4
0
260,600
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role