Player Matchup

Danzaburou
Danzaburou
Conrad21
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,593 Elo+
Party 4
Bacchus
Bacchus
KataPG
Bacchus
Level 126
God Stats
3W - 7L
1,567 SR
Queue Stats
232W - 236L
1,526 Elo+
Party 4
Raijin
Raijin
Looozid
Raijin
Level 201
God Stats
2W - 5L
1,285 SR
Queue Stats
558W - 573L
1,512 Elo+
Party 2
Thor
Thor
VaniszH
Thor
Level 188
God Stats
543W - 563L
1,482 SR
Queue Stats
698W - 776L
1,501 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fpsSensei
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,626 Elo+
Party 4
Team Averages
Level 153
1,467 SR
1,552 Elo+

VS

Team Averages
Level 148
1,597 SR
1,566 Elo+
Anhur
Anhur
Bïrd
Anhur
Level 149
God Stats
1W - 0L
1,529 SR
Queue Stats
73W - 40L
1,653 Elo+
Party 3
Vamana
Vamana
Chef Chungus
Vamana
Level 155
God Stats
2W - 2L
1,507 SR
Queue Stats
194W - 195L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
GenericSoda
Yu Huang
Level 121
God Stats
9W - 4L
1,660 SR
Queue Stats
77W - 50L
1,627 Elo+
Party 3
Geb
Geb
ILLUMAZOTTI
Geb
Level 156
God Stats
8W - 4L
1,706 SR
Queue Stats
117W - 126L
1,528 Elo+
Party 1
Persephone
Persephone
MrSlapYoNuts
Persephone
Level 158
God Stats
30W - 24L
1,582 SR
Queue Stats
126W - 120L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Conrad21
Danzaburou
10
0 / 5 / 0
5,538
503
2,599
6,891
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
KataPG
Bacchus
8
0 / 3 / 4
5,436
494
4,171
9,393
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Looozid
Raijin
12
4 / 6 / 3
6,952
632
5,184
9,968
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
VaniszH
Thor
12
4 / 4 / 3
6,687
608
5,609
10,514
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
fpsSensei
Cu Chulainn
12
1 / 4 / 1
6,721
611
5,349
13,784
8,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bïrd
Anhur
13
6 / 0 / 1
7,514
683
6,460
7,398
2,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
12
4 / 2 / 1
7,505
682
8,439
9,837
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
GenericSoda
Yu Huang
13
6 / 3 / 2
7,442
677
7,439
6,556
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 6
6,573
598
3,956
9,248
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
MrSlapYoNuts
Persephone
13
4 / 3 / 5
7,374
670
8,172
9,022
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
21
22
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bïrd
Anhur
6
0
1
6.5
W
Vamana
4
2
1
2.25
L
Danzaburou
Conrad21
Danzaburou
0
5
0
0
W
Yu Huang
GenericSoda
Yu Huang
6
3
2
2.33
W
1
1
6
4
L
Bacchus
KataPG
Bacchus
0
3
4
0.67
L
Raijin
Looozid
Raijin
4
6
3
0.92
W
Persephone
MrSlapYoNuts
Persephone
4
3
5
2.17
L
Thor
VaniszH
Thor
4
4
3
1.38
L
Cu Chulainn
fpsSensei
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
34,466
50,550
Taken
42,061
19,489
Mitigated
20,606
12,412
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bïrd
Anhur
6,460
3,067
0
3,824
7,398
2,338
741
1,447
5,951
0
58,871
W
Vamana
8,439
3,617
0
3,286
9,837
8,233
0
967
8,847
0
52,237
L
Danzaburou
Conrad21
Danzaburou
2,599
1,732
0
1,486
6,891
1,662
0
1,732
5,159
0
37,895
W
Yu Huang
GenericSoda
Yu Huang
7,439
181
0
655
6,556
2,071
39
2,696
3,624
43,801
820
W
3,956
111
1,724
2,565
9,248
5,428
0
1,735
7,469
20,743
921
L
Bacchus
KataPG
Bacchus
4,171
202
0
2,800
9,393
5,080
0
2,717
6,630
13,241
0
L
Raijin
Looozid
Raijin
5,184
191
0
2,400
9,968
1,868
0
6,907
2,617
39,904
0
W
Persephone
MrSlapYoNuts
Persephone
8,172
1,149
0
3,413
9,022
2,536
0
2,215
6,612
44,034
1,116
L
Thor
VaniszH
Thor
5,609
791
0
2,827
10,514
2,778
12
4,664
5,641
0
38,400
L
Cu Chulainn
fpsSensei
Cu Chulainn
5,349
464
0
2,899
13,784
8,101
0
2,503
10,515
1,794
43,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
36,408
332
Minions Killed
377
0
Camps Cleared
0
1,095,313
Distance Traveled
1,168,677
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,514
683
110
10
0
197,377
0
W
Vamana
7,505
682
93
8
0
250,643
0
L
Danzaburou
5,538
503
75
7
0
210,926
0
W
Yu Huang
7,442
677
81
7
0
235,171
2
W
Geb
6,573
598
19
2
0
234,516
0
L
Bacchus
5,436
494
10
1
0
239,523
0
L
Raijin
6,952
632
81
7
0
195,582
0
W
Persephone
7,374
670
74
7
0
250,970
1
L
Thor
6,687
608
75
7
0
244,038
0
L
Cu Chulainn
6,721
611
91
8
0
205,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role