Player Matchup

Discordia
Discordia
CowboyCorgi
Discordia
Level 124
God Stats
3W - 4L
1,683 SR
Queue Stats
48W - 53L
1,550 Elo+
Party 3
Ymir
Ymir
Dirtycorndog6
Ymir
Level 134
God Stats
85W - 74L
1,530 SR
Queue Stats
171W - 148L
1,532 Elo+
Solo
Mercury
Mercury
Gilfson
Mercury
Level 142
God Stats
0W - 3L
1,254 SR
Queue Stats
89W - 90L
1,573 Elo+
Party 3
Chaac
Chaac
NemesisPrime343
Chaac
Level 124
God Stats
5W - 4L
1,547 SR
Queue Stats
178W - 163L
1,513 Elo+
Solo
Hachiman
Hachiman
uglyDariiin
Hachiman
Level 153
God Stats
11W - 6L
1,654 SR
Queue Stats
102W - 83L
1,554 Elo+
Solo
Team Averages
Level 135
1,534 SR
1,544 Elo+

VS

Team Averages
Level 117
1,596 SR
1,516 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FinnaBust69
Cupid
Level 112
God Stats
7W - 8L
1,413 SR
Queue Stats
146W - 153L
1,506 Elo+
Party 2
Fafnir
Fafnir
JakeGotD
Fafnir
Level 129
God Stats
1W - 0L
1,800 SR
Queue Stats
115W - 102L
1,524 Elo+
Party 1
Arachne
Arachne
JoshinYou
Arachne
Level 141
God Stats
5W - 1L
1,744 SR
Queue Stats
119W - 115L
1,541 Elo+
Party 1
Bake Kujira
Bake Kujira
MonkeWthFlpFlops
Bake Kujira
Level 115
God Stats
4W - 3L
1,525 SR
Queue Stats
150W - 157L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CowboyCorgi
Discordia
13
2 / 3 / 0
7,124
509
6,366
6,913
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 4
6,721
480
5,186
14,552
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Gilfson
Mercury
12
0 / 5 / 4
6,448
461
4,602
11,636
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
7,373
527
7,762
15,009
9,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
uglyDariiin
Hachiman
13
4 / 3 / 0
7,753
554
8,209
8,723
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 1 / 4
9,026
645
5,227
7,789
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 5
7,858
561
4,657
8,802
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
JakeGotD
Fafnir
12
1 / 2 / 10
8,231
588
6,300
12,618
12,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
JoshinYou
Arachne
17
12 / 0 / 3
9,882
706
16,256
13,236
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
MonkeWthFlpFlops
Bake Kujira
14
0 / 1 / 1
8,778
627
7,784
11,031
11,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
17
17
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
L
Discordia
CowboyCorgi
Discordia
2
3
0
0.67
L
0
5
4
0.4
W
2
3
5
1.5
L
Mercury
Gilfson
Mercury
0
5
4
0.4
W
Fafnir
JakeGotD
Fafnir
1
2
10
3
W
Arachne
JoshinYou
Arachne
12
0
3
13.5
W
Bake Kujira
MonkeWthFlpFlops
Bake Kujira
0
1
1
0.5
L
1
1
0
1
L
Hachiman
uglyDariiin
Hachiman
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
40,224
56,833
Taken
53,476
27,827
Mitigated
34,961
16,458
Healing
27,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,227
457
946
3,218
7,789
2,936
248
3,638
3,712
83,987
0
L
Discordia
CowboyCorgi
Discordia
6,366
277
0
1,082
6,913
1,580
0
2,436
4,477
53,308
0
L
5,186
1,007
152
3,448
14,552
10,278
0
3,089
11,463
24,028
866
W
4,657
3,038
760
4,542
8,802
2,662
224
862
7,936
0
50,959
L
Mercury
Gilfson
Mercury
4,602
1,542
0
1,383
11,636
3,600
0
2,520
9,116
0
41,288
W
Fafnir
JakeGotD
Fafnir
6,300
1,859
0
3,396
12,618
12,436
15
2,845
9,669
15,736
3,478
W
Arachne
JoshinYou
Arachne
16,256
10,271
0
11,293
13,236
5,845
478
3,263
9,669
0
86,306
W
Bake Kujira
MonkeWthFlpFlops
Bake Kujira
7,784
4,567
0
3,380
11,031
11,082
0
0
11,031
68,561
1,032
L
7,762
1,825
0
7,531
15,009
9,760
0
7,494
7,515
0
57,737
L
Hachiman
uglyDariiin
Hachiman
8,209
5,274
0
2,862
8,723
2,609
0
2,642
6,081
0
56,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
43,775
464
Minions Killed
521
0
Camps Cleared
0
1,372,981
Distance Traveled
1,509,818
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,026
645
149
11
0
308,148
4
L
Discordia
7,124
509
128
9
0
285,603
0
L
Ymir
6,721
480
44
3
0
241,254
0
W
Cupid
7,858
561
103
7
0
265,230
2
L
Mercury
6,448
461
70
5
0
326,289
1
W
Fafnir
8,231
588
16
1
0
292,426
2
W
Arachne
9,882
706
125
9
0
336,426
0
W
Bake Kujira
8,778
627
128
9
0
307,588
4
L
Chaac
7,373
527
109
8
0
249,821
1
L
Hachiman
7,753
554
113
8
0
270,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role