Player Matchup

Cliodhna
Cliodhna
AlmightyYap
Cliodhna
Level 159
God Stats
41W - 44L
1,568 SR
Queue Stats
205W - 226L
1,518 Elo+
Party 1
Ra
Ra
QG Redd
Ra
Level 159
God Stats
4W - 5L
1,541 SR
Queue Stats
150W - 190L
1,500 Elo+
Party 1
Rama
Rama
Solo diff
Rama
Level 128
God Stats
2W - 0L
1,796 SR
Queue Stats
53W - 48L
1,563 Elo+
Party 1
Geb
Geb
changethename52
Geb
Level 186
God Stats
3W - 1L
1,636 SR
Queue Stats
58W - 110L
1,465 Elo+
Party 1
Maman Brigitte
Maman Brigitte
notgothamrises
Maman Brigitte
Level 168
God Stats
9W - 12L
1,429 SR
Queue Stats
88W - 162L
1,438 Elo+
Party 1
Team Averages
Level 160
1,594 SR
1,497 Elo+

VS

Team Averages
Level 162
1,643 SR
1,606 Elo+
Atlas
Atlas
D-SweetStuff04
Atlas
Level 192
God Stats
2W - 7L
1,770 SR
Queue Stats
263W - 232L
1,597 Elo+
Solo
Neith
Neith
InimiGod
Neith
Level 158
God Stats
1W - 4L
1,312 SR
Queue Stats
56W - 23L
1,742 Elo+
Solo
Ah Puch
Ah Puch
Sir-Lion-
Ah Puch
Level 160
God Stats
1W - 3L
1,672 SR
Queue Stats
246W - 199L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
Skullpie
Ao Kuang
Level 138
God Stats
2W - 7L
1,842 SR
Queue Stats
291W - 274L
1,584 Elo+
Solo
Ratatoskr
Ratatoskr
Yugiri
Ratatoskr
Level 162
God Stats
2W - 3L
1,618 SR
Queue Stats
208W - 138L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlmightyYap
Cliodhna
12
5 / 2 / 1
7,834
712
4,988
8,978
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 1 / 6
6,563
597
4,284
5,288
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
3 / 3 / 1
6,997
636
6,993
7,726
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 4 / 4
5,460
496
3,582
12,828
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maman Brigitte
notgothamrises
Maman Brigitte
13
5 / 2 / 5
6,772
616
6,864
7,625
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,868
533
4,335
8,434
4,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
InimiGod
Neith
11
4 / 3 / 0
6,375
580
8,592
8,099
2,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Sir-Lion-
Ah Puch
9
0 / 4 / 3
5,458
496
1,698
5,017
1,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Skullpie
Ao Kuang
12
5 / 2 / 2
6,949
632
4,808
8,305
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
Yugiri
Ratatoskr
11
2 / 4 / 3
6,363
578
6,039
9,014
4,824
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
15
Kills
12
12
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlmightyYap
Cliodhna
5
2
1
2.75
L
1
2
7
2.25
L
Neith
InimiGod
Neith
4
3
0
1.33
W
2
1
6
5
L
Ah Puch
Sir-Lion-
Ah Puch
0
4
3
0.38
L
Ao Kuang
Skullpie
Ao Kuang
5
2
2
3
W
Rama
3
3
1
1.17
L
Ratatoskr
Yugiri
Ratatoskr
2
4
3
0.88
W
0
4
4
0.5
W
Maman Brigitte
notgothamrises
Maman Brigitte
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
25,472
42,445
Taken
38,869
17,087
Mitigated
15,630
14,179
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlmightyYap
Cliodhna
4,988
151
0
2,424
8,978
2,530
645
1,175
7,803
0
43,178
L
4,335
1,660
0
2,552
8,434
4,852
0
2,729
5,252
11,959
0
L
Neith
InimiGod
Neith
8,592
4,123
0
2,089
8,099
2,208
0
1,842
5,797
0
49,085
W
4,284
151
334
1,073
5,288
1,506
0
2,935
2,353
38,965
0
L
Ah Puch
Sir-Lion-
Ah Puch
1,698
0
0
1,260
5,017
1,201
0
3,336
1,375
33,620
0
L
Ao Kuang
Skullpie
Ao Kuang
4,808
793
0
4,137
8,305
2,545
0
2,880
5,273
43,755
2,988
W
Rama
6,993
5,478
0
3,280
7,726
3,561
0
842
6,884
0
52,194
L
Ratatoskr
Yugiri
Ratatoskr
6,039
1,006
0
2,589
9,014
4,824
0
3,180
5,704
0
37,232
W
3,582
678
0
3,147
12,828
7,017
0
4,008
8,820
17,931
0
W
Maman Brigitte
notgothamrises
Maman Brigitte
6,864
317
0
3,921
7,625
2,473
0
1,840
5,785
47,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,626
Gold Earned
31,013
389
Minions Killed
309
0
Camps Cleared
0
1,203,224
Distance Traveled
1,099,417
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,834
712
87
8
0
249,052
3
L
Atlas
5,868
533
16
1
0
230,654
6
L
Neith
6,375
580
83
8
0
195,829
2
W
Ra
6,563
597
96
9
0
246,535
2
L
Ah Puch
5,458
496
57
5
0
171,620
0
L
Ao Kuang
6,949
632
85
8
0
255,146
0
W
Rama
6,997
636
105
10
0
179,641
1
L
Ratatoskr
6,363
578
68
6
0
246,168
2
W
Geb
5,460
496
17
2
0
246,769
4
W
Maman Brigitte
6,772
616
84
8
0
281,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role