Player Matchup

Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum V
AdapTrolling
Loki
Platinum V
Level 166
God Stats
1W - 2L
1,177 SR
Queue Stats
55W - 55L
1,765 MMR
Party 2
Ne Zha
Ne Zha
Masters
Ishikawaaa
Ne Zha
Masters
Level 159
God Stats
18W - 13L
1,572 SR
Queue Stats
298W - 251L
2,223 MMR
Party 1
Nike
Nike
Gold II
Stαrr
Nike
Gold II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,785 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,450 SR
1,755 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 178
1,649 SR
1,830 MMR
Surtr
Surtr
Diamond V
 
Surtr
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
Dankrel
Geb
Platinum I
Level 227
God Stats
5W - 6L
1,582 SR
Queue Stats
119W - 119L
2,003 MMR
Solo
Susano
Susano
Platinum V
GENERALMUJO
Susano
Platinum V
Level 182
God Stats
4W - 5L
1,673 SR
Queue Stats
220W - 215L
1,705 MMR
Solo
Ullr
Ullr
Platinum IV
NarutoTFD
Ullr
Platinum IV
Level 171
God Stats
4W - 5L
1,469 SR
Queue Stats
190W - 206L
1,684 MMR
Solo
Vulcan
Vulcan
Diamond IV
TÏMØИ
Vulcan
Diamond IV
Level 153
God Stats
5W - 4L
2,020 SR
Queue Stats
152W - 149L
2,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 0 / 3
6,798
680
3,695
4,804
1,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
 
Xbalanque
11
0 / 1 / 2
5,551
555
4,989
4,781
1,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
5,386
539
3,354
5,580
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Ishikawaaa
Ne Zha
11
3 / 1 / 5
6,054
605
5,570
7,773
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nike
Stαrr
Nike
13
5 / 0 / 1
7,490
749
7,560
7,513
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
RaijinFreyaCthulhu

VS

Bans
AthenaTiamatMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 5 / 0
5,248
525
2,211
10,395
4,158
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Geb
9
0 / 1 / 2
5,003
500
1,684
9,047
3,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
10
0 / 4 / 2
4,848
485
3,348
8,153
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
9
0 / 1 / 0
4,812
481
2,935
5,542
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
TÏMØИ
Vulcan
10
2 / 3 / 0
5,536
554
4,234
4,277
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
3
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
3
5.5
W
Xbalanque
 
Xbalanque
0
1
2
1
L
Surtr
 
Surtr
0
5
0
0
W
1
1
5
3.5
L
Geb
0
1
2
1
L
Susano
0
4
2
0.25
W
Ne Zha
Ishikawaaa
Ne Zha
3
1
5
5.5
L
Ullr
0
1
0
0
W
Nike
Stαrr
Nike
5
0
1
5.5
L
Vulcan
TÏMØИ
Vulcan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
14,412
30,451
Taken
37,414
10,564
Mitigated
12,979
8,063
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,695
130
0
555
4,804
1,130
0
2,228
2,576
43,282
0
W
Xbalanque
 
Xbalanque
4,989
1,801
0
2,059
4,781
1,457
490
138
4,643
0
39,610
L
Surtr
 
Surtr
2,211
811
0
2,765
10,395
4,158
0
0
10,395
817
27,803
W
3,354
631
0
2,436
5,580
1,445
0
1,288
4,292
0
28,409
L
Geb
1,684
171
1,163
2,226
9,047
3,816
0
1,008
7,887
11,262
2,408
L
Susano
3,348
817
0
2,452
8,153
2,252
0
1,257
6,760
0
30,168
W
Ne Zha
Ishikawaaa
Ne Zha
5,570
1,116
0
1,407
7,773
3,007
0
1,853
5,920
0
46,068
L
Ullr
2,935
1,067
0
1,268
5,542
1,536
0
0
5,542
0
36,506
W
Nike
Stαrr
Nike
7,560
1,890
0
1,606
7,513
3,525
0
251
7,262
0
60,144
L
Vulcan
TÏMØИ
Vulcan
4,234
58
0
486
4,277
1,217
0
1,016
3,135
31,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
25,447
412
Minions Killed
297
0
Camps Cleared
0
1,080,237
Distance Traveled
1,016,212
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,798
680
97
10
0
222,299
0
W
Xbalanque
5,551
555
68
7
0
185,911
0
L
Surtr
5,248
525
72
7
0
202,328
2
W
Loki
5,386
539
42
4
0
249,752
0
L
Geb
5,003
500
24
2
0
216,607
2
L
Susano
4,848
485
55
6
0
221,532
0
W
Ne Zha
6,054
605
73
7
0
230,333
0
L
Ullr
4,812
481
63
6
0
172,383
0
W
Nike
7,490
749
132
13
0
191,942
0
L
Vulcan
5,536
554
83
8
0
203,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role