Player Matchup

Artio
Artio
devikuroy
Artio
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 30L
1,490 Elo+
Party 2
Serqet
Serqet
drakusnier
Serqet
Level 127
God Stats
1W - 3L
1,383 SR
Queue Stats
36W - 31L
1,517 Elo+
Party 2
Bastet
Bastet
dwnsthbng2
Bastet
Level 103
God Stats
15W - 6L
1,800 SR
Queue Stats
50W - 44L
1,452 Elo+
Party 3
Poseidon
Poseidon
ll-EwoSpawn-ll
Poseidon
Level 69
God Stats
18W - 20L
1,430 SR
Queue Stats
417W - 393L
1,420 Elo+
Solo
Bellona
Bellona
turtles006
Bellona
Level 126
God Stats
6W - 3L
1,596 SR
Queue Stats
114W - 108L
1,443 Elo+
Party 3
Team Averages
Level 107
1,542 SR
1,464 Elo+

VS

Team Averages
Level 109
1,566 SR
1,348 Elo+
Nu Wa
Nu Wa
Conqwee-ftador
Nu Wa
Level 139
God Stats
3W - 0L
1,813 SR
Queue Stats
90W - 85L
1,470 Elo+
Solo
Lancelot
Lancelot
SainHornet
Lancelot
Level 81
God Stats
4W - 2L
1,286 SR
Queue Stats
28W - 27L
1,070 Elo+
Party 1
Bacchus
Bacchus
TheDivisionBells
Bacchus
Level 122
God Stats
3W - 2L
1,690 SR
Queue Stats
62W - 66L
1,221 Elo+
Party 1
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 61
God Stats
200W - 234L
1,544 SR
Queue Stats
201W - 235L
1,485 Elo+
Solo
Neith
Neith
YoOunGDj
Neith
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 81L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
devikuroy
Artio
11
0 / 1 / 1
6,444
537
3,286
8,501
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
drakusnier
Serqet
9
1 / 2 / 4
6,116
510
3,045
12,204
9,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
dwnsthbng2
Bastet
12
3 / 5 / 0
6,844
570
5,299
10,625
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
12
2 / 4 / 2
7,242
604
3,534
6,046
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
turtles006
Bellona
10
2 / 4 / 0
5,917
493
4,065
10,659
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,209
517
7,821
4,281
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
SainHornet
Lancelot
11
5 / 3 / 3
6,701
558
5,189
8,859
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 6
6,918
577
6,905
7,835
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
12
1 / 2 / 3
7,399
617
6,696
7,554
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
YoOunGDj
Neith
14
7 / 1 / 2
8,149
679
7,798
7,255
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
16
16
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Lancelot
SainHornet
Lancelot
5
3
3
2.17
W
2
1
6
5
W
Poseidon
1
2
3
1.25
W
Neith
YoOunGDj
Neith
7
1
2
8
L
Artio
devikuroy
Artio
0
1
1
0.5
L
Serqet
drakusnier
Serqet
1
2
4
1.5
L
Bastet
dwnsthbng2
Bastet
3
5
0
0.6
L
Poseidon
2
4
2
0.75
L
Bellona
turtles006
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
34,409
48,035
Taken
35,784
23,365
Mitigated
16,228
13,756
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,821
2,473
0
1,120
4,281
851
0
1,725
2,286
36,386
0
W
Lancelot
SainHornet
Lancelot
5,189
1,176
0
1,270
8,859
3,260
0
308
8,249
0
42,025
W
6,905
1,018
0
1,699
7,835
7,470
19
679
6,978
15,748
4,066
W
Poseidon
6,696
1,173
414
2,193
7,554
2,125
341
2,856
4,208
57,139
402
W
Neith
YoOunGDj
Neith
7,798
2,909
0
1,869
7,255
2,522
188
340
6,875
0
57,448
L
Artio
devikuroy
Artio
3,286
102
29
3,888
8,501
4,888
264
4,764
3,737
27,798
1,010
L
Serqet
drakusnier
Serqet
3,045
633
0
3,100
12,204
9,079
0
5,970
6,234
226
11,717
L
Bastet
dwnsthbng2
Bastet
5,299
845
0
1,841
10,625
3,120
0
2,617
8,008
0
32,738
L
Poseidon
3,534
311
0
550
6,046
1,692
157
3,705
2,341
49,896
1,084
L
Bellona
turtles006
Bellona
4,065
927
0
4,348
10,659
4,586
0
4,035
6,624
0
36,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
35,376
306
Minions Killed
344
0
Camps Cleared
0
1,267,437
Distance Traveled
1,313,734
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,209
517
55
5
0
224,748
6
W
Lancelot
6,701
558
61
5
0
291,518
1
W
Bacchus
6,918
577
23
2
0
291,102
0
W
Poseidon
7,399
617
93
8
0
275,453
0
W
Neith
8,149
679
112
9
0
230,913
1
L
Artio
6,444
537
49
4
0
258,777
4
L
Serqet
6,116
510
15
1
0
280,060
4
L
Bastet
6,844
570
61
5
0
264,384
0
L
Poseidon
7,242
604
114
10
0
240,229
2
L
Bellona
5,917
493
67
6
0
223,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role