Player Matchup

Chaac
Chaac
Deviious sF
Chaac
Level 35
God Stats
1W - 2L
1,261 SR
Queue Stats
55W - 78L
1,228 Elo+
Party 1
Anubis
Anubis
TheLer0yJenkins
Anubis
Level 29
God Stats
0W - 4L
1,167 SR
Queue Stats
34W - 46L
1,307 Elo+
Party 1
Zeus
Zeus
blindgarry187
Zeus
Level 44
God Stats
109W - 135L
1,413 SR
Queue Stats
111W - 137L
1,309 Elo+
Solo
Team Averages
Level 36
1,280 SR
1,281 Elo+

VS

Team Averages
Level 51
1,468 SR
1,349 Elo+
Cerberus
Cerberus
ArmyGymnast2018
Cerberus
Level 58
God Stats
10W - 7L
1,362 SR
Queue Stats
227W - 234L
1,372 Elo+
Solo
Neith
Neith
DoctorGrange
Neith
Level 46
God Stats
20W - 12L
1,596 SR
Queue Stats
48W - 54L
1,363 Elo+
Solo
Olorun
Olorun
KawaiiBaby25
Olorun
Level 49
God Stats
16W - 20L
1,444 SR
Queue Stats
115W - 157L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,738
774
6,192
8,229
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 4
7,561
756
5,370
10,375
4,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 1 / 1
7,518
752
9,513
6,223
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 1 / 6
8,333
833
7,731
11,180
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 7
8,464
846
8,205
9,940
3,139
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
14
5 / 1 / 4
9,008
901
5,668
5,646
2,121
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
6
6
L
2
5
2
0.6
W
2
3
7
1.83
W
Olorun
5
1
4
7
L
1
4
4
0.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,075
Damage
21,604
24,827
Taken
26,766
10,989
Mitigated
14,372
4,013
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,731
660
0
2,111
11,180
9,112
0
6,138
5,032
17,994
0
L
6,192
587
0
978
8,229
4,966
112
4,002
3,795
0
18,452
W
8,205
1,783
0
4,549
9,940
3,139
637
6,273
3,662
0
26,618
W
Olorun
5,668
2,007
1,494
2,711
5,646
2,121
825
2,500
3,141
25,877
0
L
5,370
135
0
2,593
10,375
4,266
0
6,035
3,795
19,165
105
L
9,513
686
48
394
6,223
1,757
0
2,141
3,708
24,031
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,817
Gold Earned
25,805
104
Minions Killed
125
0
Camps Cleared
0
514,715
Distance Traveled
521,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,333
833
40
4
0
184,565
0
L
Chaac
7,738
774
25
3
0
175,847
0
W
Neith
8,464
846
35
4
0
164,599
0
W
Olorun
9,008
901
50
5
0
172,247
0
L
Anubis
7,561
756
43
4
0
170,729
0
L
Zeus
7,518
752
36
4
0
168,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role