Player Matchup

Kukulkan
Kukulkan
Osiris63
Kukulkan
Level 49
God Stats
3W - 5L
1,624 SR
Queue Stats
66W - 69L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
TacticalTadpole
Nu Wa
Level 64
God Stats
2W - 4L
1,444 SR
Queue Stats
105W - 109L
1,502 Elo+
Party 2
Tiamat
Tiamat
UncleGazpach0
Tiamat
Level 68
God Stats
6W - 7L
1,472 SR
Queue Stats
97W - 89L
1,483 Elo+
Party 2
Team Averages
Level 60
1,513 SR
1,491 Elo+

VS

Team Averages
Level 75
1,490 SR
1,648 Elo+
Nu Wa
Nu Wa
HaysusKristo
Nu Wa
Level 65
God Stats
50W - 18L
1,754 SR
Queue Stats
65W - 20L
1,721 Elo+
Party 1
Thor
Thor
Tast3TheRambo
Thor
Level 69
God Stats
1W - 1L
1,210 SR
Queue Stats
33W - 8L
1,769 Elo+
Party 1
Neith
Neith
xxsaygonxx
Neith
Level 90
God Stats
45W - 43L
1,506 SR
Queue Stats
109W - 111L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Osiris63
Kukulkan
14
0 / 1 / 1
7,640
764
3,442
6,876
2,148
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 4 / 1
7,043
704
5,373
7,650
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 0
7,232
723
5,191
10,019
6,188
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,353
835
5,895
3,584
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 8
8,234
823
8,496
11,566
9,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
6 / 0 / 4
9,321
932
8,432
5,981
2,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Kukulkan
Osiris63
Kukulkan
0
1
1
0.5
L
0
4
1
0.13
W
2
0
8
6
L
1
5
0
0.2
W
Neith
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,006
Damage
22,823
24,545
Taken
21,131
10,345
Mitigated
13,129
5,308
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,895
2,096
0
1,521
3,584
1,092
760
2,045
1,243
31,891
0
L
Kukulkan
Osiris63
Kukulkan
3,442
671
372
2,527
6,876
2,148
0
1,759
5,097
35,348
836
L
5,373
484
0
380
7,650
2,009
0
1,475
6,154
19,185
1,045
W
8,496
966
0
4,128
11,566
9,763
0
5,768
4,717
0
19,256
L
5,191
247
0
2,029
10,019
6,188
5
2,695
7,312
18,514
592
W
Neith
8,432
2,582
0
2,235
5,981
2,274
651
4,172
1,438
0
36,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,915
Gold Earned
25,908
153
Minions Killed
138
0
Camps Cleared
0
533,930
Distance Traveled
529,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,353
835
55
6
0
186,616
0
L
Kukulkan
7,640
764
75
8
0
177,056
0
L
Nu Wa
7,043
704
43
4
0
175,776
0
W
Thor
8,234
823
22
2
0
179,831
0
L
Tiamat
7,232
723
35
4
0
181,098
0
W
Neith
9,321
932
61
6
0
163,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role