Player Matchup

Hera
Hera
 
Hera
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dboifresh
Bastet
Level 186
God Stats
9W - 5L
1,199 SR
Queue Stats
38W - 31L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Likeston
Xbalanque
Level 157
God Stats
36W - 28L
1,584 SR
Queue Stats
350W - 359L
1,506 Elo+
Solo
Janus
Janus
Reapercrox
Janus
Level 158
God Stats
12W - 12L
1,537 SR
Queue Stats
373W - 395L
1,446 Elo+
Solo
Atlas
Atlas
Vinco-V-P
Atlas
Level 128
God Stats
1W - 0L
1,393 SR
Queue Stats
41W - 35L
1,510 Elo+
Solo
Team Averages
Level 160
1,443 SR
1,486 Elo+

VS

Team Averages
Level 129
1,493 SR
1,510 Elo+
Arachne
Arachne
AirBudAP
Arachne
Level 95
God Stats
0W - 1L
1,610 SR
Queue Stats
105W - 108L
1,578 Elo+
Solo
Nox
Nox
GamerBean
Nox
Level 189
God Stats
10W - 13L
1,535 SR
Queue Stats
236W - 235L
1,535 Elo+
Solo
Hercules
Hercules
S1Collazo
Hercules
Level 106
God Stats
6W - 14L
1,333 SR
Queue Stats
19W - 28L
1,390 Elo+
Party 1
Chiron
Chiron
T MILLA22
Chiron
Level 108
God Stats
26W - 13L
1,683 SR
Queue Stats
92W - 96L
1,459 Elo+
Solo
Ganesha
Ganesha
iiNutrients
Ganesha
Level 148
God Stats
0W - 2L
1,304 SR
Queue Stats
24W - 18L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 0 / 4
5,671
1,134
3,845
357
109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
Dboifresh
Bastet
11
2 / 0 / 3
6,051
1,210
4,401
1,416
396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
Likeston
Xbalanque
11
2 / 2 / 3
5,963
1,193
6,026
3,214
857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
1 / 0 / 4
5,936
1,187
4,824
670
207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Vinco-V-P
Atlas
11
1 / 0 / 4
5,931
1,186
4,581
2,676
1,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

392

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AirBudAP
Arachne
10
1 / 1 / 1
5,829
1,166
950
6,525
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 0 / 0
3,366
673
0
0
0
Hercules
S1Collazo
Hercules
10
0 / 3 / 0
5,269
1,054
1,585
7,717
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
T MILLA22
Chiron
10
1 / 1 / 0
5,695
1,139
2,827
5,841
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
iiNutrients
Ganesha
11
0 / 1 / 1
6,170
1,234
1,442
6,704
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
6
Kills
2
2
Deaths
6
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
4
2
L
Arachne
AirBudAP
Arachne
1
1
1
1.5
W
Bastet
Dboifresh
Bastet
2
0
3
3.5
L
0
0
0
0
W
Xbalanque
Likeston
Xbalanque
2
2
3
1.75
W
Janus
1
0
4
3
L
Hercules
S1Collazo
Hercules
0
3
0
0
L
Chiron
T MILLA22
Chiron
1
1
0
1
W
Atlas
Vinco-V-P
Atlas
1
0
4
3
L
Ganesha
iiNutrients
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
6,804
8,333
Taken
26,787
2,922
Mitigated
15,383
730
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,845
278
0
0
357
109
0
117
240
13,853
0
L
Arachne
AirBudAP
Arachne
950
711
0
313
6,525
3,031
0
2,150
4,040
0
9,022
W
Bastet
Dboifresh
Bastet
4,401
515
0
116
1,416
396
0
0
1,416
0
6,237
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Likeston
Xbalanque
6,026
3,220
0
209
3,214
857
0
403
2,706
0
12,459
W
Janus
4,824
94
0
0
670
207
0
0
596
19,473
0
L
Hercules
S1Collazo
Hercules
1,585
375
0
1,326
7,717
5,343
0
4,290
2,745
0
6,715
L
Chiron
T MILLA22
Chiron
2,827
944
64
514
5,841
1,961
0
2,158
3,547
0
16,558
W
Atlas
Vinco-V-P
Atlas
4,581
1,247
0
405
2,676
1,353
0
922
1,681
11,606
1,421
L
Ganesha
iiNutrients
Ganesha
1,442
119
0
979
6,704
5,048
0
2,574
3,769
12,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
26,329
116
Minions Killed
91
7
Camps Cleared
3
492,583
Distance Traveled
380,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,671
1,134
23
5
2
98,123
0
L
Arachne
5,829
1,166
29
6
2
103,317
0
W
Bastet
6,051
1,210
16
3
0
113,419
0
L
Nox
3,366
673
0
0
0
0
0
W
Xbalanque
5,963
1,193
13
3
2
90,025
0
W
Janus
5,936
1,187
47
9
2
97,124
0
L
Hercules
5,269
1,054
18
4
1
91,406
0
L
Chiron
5,695
1,139
44
9
0
93,115
0
W
Atlas
5,931
1,186
17
3
1
93,892
0
L
Ganesha
6,170
1,234
0
0
0
92,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role