Player Matchup

Mulan
Mulan
Bronze I
DropuhBishhh
Mulan
Bronze I
Level 124
God Stats
3W - 4L
1,541 SR
Queue Stats
94W - 124L
453 MMR
Solo
Sobek
Sobek
Silver I
ElMikol
Sobek
Silver I
Level 116
God Stats
2W - 1L
1,465 SR
Queue Stats
34W - 45L
1,020 MMR
Solo
Loki
Loki
Silver II
I Ieroin
Loki
Silver II
Level 140
God Stats
9W - 5L
1,559 SR
Queue Stats
76W - 95L
968 MMR
Solo
Skadi
Skadi
Silver III
MyRefundHit
Skadi
Silver III
Level 109
God Stats
2W - 1L
1,730 SR
Queue Stats
29W - 44L
1,090 MMR
Solo
Discordia
Discordia
Silver I
drscreamm
Discordia
Silver I
Level 126
God Stats
3W - 6L
1,338 SR
Queue Stats
162W - 172L
1,135 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,527 SR
933 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,558 SR
933 MMR
Chang'e
Chang'e
Gold III
AngryGrandmaster
Chang'e
Gold III
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
296W - 306L
1,271 MMR
Solo
Arachne
Arachne
Bronze IV
Darknomed420
Arachne
Bronze IV
Level 156
God Stats
12W - 12L
1,567 SR
Queue Stats
97W - 196L
-125 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Deneault12
Kuzenbo
Silver II
Level 197
God Stats
34W - 35L
1,559 SR
Queue Stats
293W - 308L
1,092 MMR
Solo
Medusa
Medusa
Silver II
Tristanb27
Medusa
Silver II
Level 139
God Stats
2W - 4L
1,448 SR
Queue Stats
30W - 47L
1,147 MMR
Solo
Poseidon
Poseidon
Bronze III
k1ngc013
Poseidon
Bronze III
Level 96
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 13L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
10,533
620
8,674
15,839
10,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
ElMikol
Sobek
13
3 / 0 / 5
8,739
514
3,503
12,400
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Loki
15
2 / 0 / 4
8,720
513
3,577
9,628
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 0 / 2
10,763
633
13,078
9,612
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
drscreamm
Discordia
15
2 / 2 / 3
9,404
553
7,963
7,648
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothZhong KuiSun Wukong

VS

Bans
JanusThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,016
530
9,862
12,771
5,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Darknomed420
Arachne
15
2 / 2 / 0
8,480
499
3,729
10,984
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Deneault12
Kuzenbo
11
0 / 3 / 0
6,462
380
6,242
13,456
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Tristanb27
Medusa
15
0 / 3 / 0
8,833
520
5,078
10,440
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
k1ngc013
Poseidon
13
0 / 5 / 0
7,719
454
4,220
9,059
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
3
3
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Arachne
Darknomed420
Arachne
2
2
0
1
L
Kuzenbo
Deneault12
Kuzenbo
0
3
0
0
W
2
1
0
2
W
Sobek
ElMikol
Sobek
3
0
5
5.5
W
Loki
2
0
4
4
W
5
0
2
6
L
Medusa
Tristanb27
Medusa
0
3
0
0
W
Discordia
drscreamm
Discordia
2
2
3
1.75
L
Poseidon
k1ngc013
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,795
Damage
29,131
55,127
Taken
56,710
30,327
Mitigated
27,608
18,402
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,862
275
200
6,053
12,771
5,700
0
256
12,515
70,416
3,935
L
Arachne
Darknomed420
Arachne
3,729
3,148
0
3,772
10,984
4,657
112
997
9,845
0
66,935
L
Kuzenbo
Deneault12
Kuzenbo
6,242
2,259
0
3,717
13,456
11,740
34
3,291
10,027
25,609
1,122
W
8,674
494
0
4,068
15,839
10,533
0
9,290
6,549
0
87,128
W
Sobek
ElMikol
Sobek
3,503
473
0
4,633
12,400
10,983
128
3,209
8,703
26,619
0
W
Loki
3,577
845
0
6,590
9,628
2,960
0
1,951
7,428
0
75,203
W
13,078
5,702
0
2,629
9,612
3,359
819
981
8,383
0
95,434
L
Medusa
Tristanb27
Medusa
5,078
1,600
0
2,892
10,440
3,708
0
696
9,744
0
78,791
W
Discordia
drscreamm
Discordia
7,963
94
0
482
7,648
2,492
25
3,302
3,904
66,986
688
L
Poseidon
k1ngc013
Poseidon
4,220
383
0
1,000
9,059
1,803
153
5,380
3,137
54,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
40,510
583
Minions Killed
545
0
Camps Cleared
0
1,804,587
Distance Traveled
1,713,140
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,016
530
138
8
0
340,948
3
L
Arachne
8,480
499
107
6
0
334,745
0
L
Kuzenbo
6,462
380
29
2
0
326,291
2
W
Mulan
10,533
620
146
9
0
335,634
5
W
Sobek
8,739
514
30
2
0
366,935
0
W
Loki
8,720
513
117
7
0
436,582
4
W
Skadi
10,763
633
157
9
0
346,816
0
L
Medusa
8,833
520
145
9
0
334,874
3
W
Discordia
9,404
553
133
8
0
318,620
0
L
Poseidon
7,719
454
126
7
0
376,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role