Player Matchup

Surtr
Surtr
GrimReapair
Surtr
Level 119
God Stats
1W - 6L
1,239 SR
Queue Stats
245W - 256L
1,527 Elo+
Solo
Janus
Janus
WastedStepDad420
Janus
Level 122
God Stats
2W - 4L
1,398 SR
Queue Stats
33W - 28L
1,593 Elo+
Party 1
Izanami
Izanami
ttvcolin2iLL
Izanami
Level 116
God Stats
2W - 1L
1,863 SR
Queue Stats
107W - 93L
1,577 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,566 Elo+

VS

Team Averages
Level 148
1,535 SR
1,592 Elo+
Hou Yi
Hou Yi
Lexshoot
Hou Yi
Level 152
God Stats
2W - 0L
1,502 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 2
Anubis
Anubis
Orhegon
Anubis
Level 144
God Stats
2W - 1L
1,499 SR
Queue Stats
12W - 8L
1,648 Elo+
Party 2
Ymir
Ymir
VectorReborn
Ymir
Level 148
God Stats
2W - 0L
1,603 SR
Queue Stats
25W - 18L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,795
650
2,824
9,700
6,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 3 / 3
9,481
790
6,499
7,038
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ttvcolin2iLL
Izanami
16
2 / 3 / 2
9,637
803
6,856
7,773
2,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lexshoot
Hou Yi
17
5 / 1 / 5
10,736
895
9,631
5,466
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
Orhegon
Anubis
17
3 / 1 / 7
10,294
858
5,429
5,933
2,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 6
9,474
790
5,520
11,774
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Hou Yi
Lexshoot
Hou Yi
5
1
5
7.5
W
Anubis
Orhegon
Anubis
3
1
7
6.5
W
2
2
6
2.5
L
1
3
3
0.83
L
Izanami
ttvcolin2iLL
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
20,580
24,511
Taken
23,173
10,844
Mitigated
12,864
2,295
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,824
893
0
1,669
9,700
6,089
0
3,613
5,813
137
8,267
W
Hou Yi
Lexshoot
Hou Yi
9,631
3,466
0
480
5,466
1,666
2,244
1,708
3,758
0
45,542
W
Anubis
Orhegon
Anubis
5,429
72
0
2,119
5,933
2,664
1,194
1,529
4,404
35,735
592
W
5,520
730
0
2,609
11,774
8,534
84
3,365
8,392
13,764
1,992
L
6,499
333
0
550
7,038
2,263
28
2,781
4,099
43,772
0
L
Izanami
ttvcolin2iLL
Izanami
6,856
4,794
0
76
7,773
2,492
0
3,367
4,277
0
39,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
30,504
145
Minions Killed
165
0
Camps Cleared
0
568,667
Distance Traveled
668,053
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,795
650
14
1
0
160,715
0
W
Hou Yi
10,736
895
81
7
0
230,941
0
W
Anubis
10,294
858
57
5
0
220,584
1
W
Ymir
9,474
790
27
2
0
216,528
4
L
Janus
9,481
790
79
7
0
216,068
0
L
Izanami
9,637
803
52
4
0
191,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role