Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
NAPOCONFRITAS
Thor
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,586 MMR
Party 1
Chernobog
Chernobog
Diamond IV
Neakjj
Chernobog
Diamond IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
2,183 MMR
Solo
Bacchus
Bacchus
Gold V
SpeSMITE123
Bacchus
Gold V
Level 129
God Stats
2W - 1L
1,814 SR
Queue Stats
4W - 4L
1,586 MMR
Party 1
Hera
Hera
Silver II
tw1chWizardarg
Hera
Silver II
Level 117
God Stats
12W - 19L
1,157 SR
Queue Stats
173W - 190L
1,081 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,494 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 157
1,556 SR
1,433 MMR
Ix Chel
Ix Chel
Platinum II
 
Ix Chel
Platinum II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver III
BOLTUZ
Freya
Silver III
Level 159
God Stats
3W - 1L
1,521 SR
Queue Stats
21W - 26L
1,031 MMR
Solo
Khepri
Khepri
Platinum II
GiuliJP
Khepri
Platinum II
Level 158
God Stats
4W - 2L
1,615 SR
Queue Stats
143W - 130L
1,804 MMR
Party 2
Geb
Geb
Platinum IV
SHONYGANKEO
Geb
Platinum IV
Level 148
God Stats
4W - 0L
1,890 SR
Queue Stats
146W - 137L
1,716 MMR
Party 2
Fenrir
Fenrir
Silver IV
ThelWoody
Fenrir
Silver IV
Level 122
God Stats
5W - 4L
1,256 SR
Queue Stats
12W - 24L
1,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 0
5,653
565
2,475
4,156
1,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 3 / 1
5,652
565
4,179
8,305
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Neakjj
Chernobog
12
2 / 2 / 2
6,473
647
3,681
6,291
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
SpeSMITE123
Bacchus
9
1 / 1 / 3
5,471
547
2,579
4,919
3,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,205
521
5,551
5,351
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
AwilixAthenaBakasuraFafnir

VS

Bans
Ao KuangCerberusJanusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 3 / 1
5,934
593
2,961
5,104
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
BOLTUZ
Freya
10
2 / 2 / 0
5,671
567
2,336
5,972
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Khepri
GiuliJP
Khepri
9
0 / 1 / 5
5,732
573
2,213
5,562
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 5
6,603
660
4,647
8,228
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
ThelWoody
Fenrir
11
7 / 0 / 1
6,410
641
5,456
6,848
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
10
10
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Ix Chel
 
Ix Chel
0
3
1
0.17
W
Freya
BOLTUZ
Freya
2
2
0
1
W
Khepri
GiuliJP
Khepri
0
1
5
2.5
L
4
3
1
1.5
L
Chernobog
Neakjj
Chernobog
2
2
2
1.5
W
1
2
5
1.75
L
Bacchus
SpeSMITE123
Bacchus
1
1
3
2.5
W
Fenrir
ThelWoody
Fenrir
7
0
1
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
17,613
29,022
Taken
31,714
10,678
Mitigated
12,878
9,401
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,475
630
0
1,517
4,156
1,039
0
1,230
2,708
0
43,483
W
Ix Chel
 
Ix Chel
2,961
285
233
1,278
5,104
1,581
0
951
4,153
47,365
0
W
Freya
BOLTUZ
Freya
2,336
792
0
2,386
5,972
1,921
0
743
5,229
25,124
0
W
Khepri
GiuliJP
Khepri
2,213
157
0
2,505
5,562
2,932
0
1,310
4,252
16,589
239
L
4,179
1,668
0
2,820
8,305
2,539
0
2,561
5,576
0
25,533
L
Chernobog
Neakjj
Chernobog
3,681
1,947
0
1,979
6,291
2,036
0
1,742
4,324
0
49,036
W
4,647
475
0
1,055
8,228
3,534
20
3,934
4,294
38,790
1,049
L
Bacchus
SpeSMITE123
Bacchus
2,579
795
0
1,898
4,919
3,520
0
2,250
2,340
16,206
0
W
Fenrir
ThelWoody
Fenrir
5,456
1,045
0
2,875
6,848
2,910
0
1,192
5,656
0
34,675
L
5,551
1,873
0
1,187
5,351
1,544
0
2,869
2,036
33,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
30,350
307
Minions Killed
320
0
Camps Cleared
0
1,056,682
Distance Traveled
1,115,135
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,653
565
81
8
0
198,203
0
W
Ix Chel
5,934
593
93
9
0
205,616
0
W
Freya
5,671
567
52
5
0
189,838
3
W
Khepri
5,732
573
30
3
0
225,966
6
L
Thor
5,652
565
50
5
0
232,835
2
L
Chernobog
6,473
647
100
10
0
216,887
0
W
Geb
6,603
660
91
9
0
218,740
3
L
Bacchus
5,471
547
18
2
0
221,356
2
W
Fenrir
6,410
641
54
5
0
274,975
0
L
Hera
5,205
521
58
6
0
187,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role