Player Matchup

Athena
Athena
CrookedSchnoz_OG
Athena
Level 103
God Stats
3W - 2L
1,380 SR
Queue Stats
65W - 99L
1,376 Elo+
Party 1
Poseidon
Poseidon
FurthestMoth
Poseidon
Level 62
God Stats
2W - 3L
1,326 SR
Queue Stats
145W - 186L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
QualityDank
Sun Wukong
Level 35
God Stats
14W - 16L
1,445 SR
Queue Stats
57W - 90L
1,319 Elo+
Party 1
Medusa
Medusa
TheGuido_OG
Medusa
Level 61
God Stats
16W - 22L
1,430 SR
Queue Stats
153W - 216L
1,381 Elo+
Party 1
Anubis
Anubis
groping-probe_OG
Anubis
Level 126
God Stats
19W - 18L
1,587 SR
Queue Stats
90W - 140L
1,437 Elo+
Party 1
Team Averages
Level 77
1,434 SR
1,376 Elo+

VS

Team Averages
Level 113
1,499 SR
1,491 Elo+
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChangeName1241
Apollo
Level 115
God Stats
2W - 6L
1,258 SR
Queue Stats
139W - 144L
1,408 Elo+
Solo
Cerberus
Cerberus
DeftestSwing531
Cerberus
Level 122
God Stats
11W - 7L
1,633 SR
Queue Stats
298W - 295L
1,469 Elo+
Solo
Bellona
Bellona
MoistHandys
Bellona
Level 122
God Stats
242W - 232L
1,573 SR
Queue Stats
291W - 299L
1,526 Elo+
Solo
Ymir
Ymir
SnowCover
Ymir
Level 125
God Stats
3W - 4L
1,532 SR
Queue Stats
178W - 166L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,264
585
2,851
6,192
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
FurthestMoth
Poseidon
9
3 / 3 / 3
5,639
627
5,272
4,046
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
QualityDank
Sun Wukong
10
2 / 1 / 1
5,371
597
3,014
5,752
2,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
2 / 0 / 2
5,641
627
3,221
3,199
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 2 / 4
5,583
620
5,966
6,351
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
1 / 2 / 0
3,927
436
999
3,305
815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 3
5,498
611
1,818
5,927
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
8
1 / 3 / 3
4,892
544
4,006
8,890
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bellona
MoistHandys
Bellona
12
2 / 1 / 0
6,309
701
3,901
8,040
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
2 / 2 / 2
5,169
574
3,402
6,112
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
7
7
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
L
1
3
3
0.83
W
1
1
6
4
L
Cerberus
1
3
3
0.83
W
Poseidon
FurthestMoth
Poseidon
3
3
3
1.5
L
Bellona
MoistHandys
Bellona
2
1
0
2
W
Sun Wukong
QualityDank
Sun Wukong
2
1
1
2.5
L
Ymir
2
2
2
1.5
W
Medusa
2
0
2
3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
14,126
25,540
Taken
32,274
11,816
Mitigated
13,076
9,672
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
999
523
0
741
3,305
815
0
629
2,676
0
6,114
L
1,818
792
0
1,694
5,927
1,312
0
4,673
1,254
0
25,582
W
2,851
1,127
0
2,307
6,192
4,587
0
1,675
4,517
14,397
0
L
Cerberus
4,006
156
0
2,597
8,890
5,223
0
3,981
4,870
15,480
0
W
Poseidon
FurthestMoth
Poseidon
5,272
988
0
659
4,046
867
25
2,032
2,014
27,764
0
L
Bellona
MoistHandys
Bellona
3,901
1,807
0
4,570
8,040
3,711
0
2,434
5,250
0
46,347
W
Sun Wukong
QualityDank
Sun Wukong
3,014
641
0
2,865
5,752
2,860
0
124
5,628
0
28,011
L
Ymir
3,402
1,172
0
2,096
6,112
2,015
0
2,372
3,740
17,643
4,840
W
Medusa
3,221
1,689
0
1,030
3,199
963
416
1,326
1,873
0
36,684
W
5,966
357
0
2,811
6,351
2,539
0
2,122
4,229
38,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
25,795
244
Minions Killed
243
0
Camps Cleared
0
878,181
Distance Traveled
825,908
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,927
436
12
1
0
97,186
0
L
Apollo
5,498
611
48
5
0
167,584
0
W
Athena
5,264
585
18
2
0
187,088
0
L
Cerberus
4,892
544
42
5
0
188,480
0
W
Poseidon
5,639
627
52
6
0
186,528
0
L
Bellona
6,309
701
98
11
0
174,116
2
W
Sun Wukong
5,371
597
49
5
0
188,627
0
L
Ymir
5,169
574
43
5
0
198,542
0
W
Medusa
5,641
627
60
7
0
144,024
0
W
Anubis
5,583
620
65
7
0
171,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role