Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AbdullahNC
Loki
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,423 Elo+
Solo
Achilles
Achilles
DangMigOG
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,490 Elo+
Party 1
Janus
Janus
Lunchbox2222
Janus
Level 88
God Stats
8W - 7L
1,600 SR
Queue Stats
118W - 94L
1,505 Elo+
Party 1
Nut
Nut
Sir Krakenzz
Nut
Level 159
God Stats
14W - 8L
1,624 SR
Queue Stats
92W - 75L
1,551 Elo+
Solo
Team Averages
Level 112
1,545 SR
1,494 Elo+

VS

Team Averages
Level 143
1,455 SR
1,494 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AlwaysWinter970
Anubis
Level 145
God Stats
6W - 11L
1,384 SR
Queue Stats
127W - 146L
1,503 Elo+
Solo
Vulcan
Vulcan
PURPLEminiZAKU
Vulcan
Level 168
God Stats
3W - 2L
1,603 SR
Queue Stats
46W - 47L
1,498 Elo+
Party 2
Izanami
Izanami
VeilCursedGarruk
Izanami
Level 170
God Stats
0W - 2L
1,289 SR
Queue Stats
36W - 41L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Villain_HD3
Kumbhakarna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 2
5,287
529
2,884
8,149
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 2
5,215
522
2,030
5,572
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
DangMigOG
Achilles
11
1 / 0 / 1
6,085
609
2,207
6,340
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
3 / 0 / 1
6,113
611
3,240
4,612
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 0
6,565
657
4,433
5,656
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 2 / 0
4,805
481
4,511
6,789
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 0
4,862
486
1,731
5,173
2,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 2 / 1
5,384
538
5,376
3,912
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,642
464
1,211
3,678
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Villain_HD3
Kumbhakarna
8
0 / 0 / 2
4,799
480
2,562
7,126
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
2
2
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
2
1
L
Mercury
 
Mercury
1
2
0
0.5
W
2
1
2
3
L
0
3
0
0
W
Achilles
DangMigOG
Achilles
1
0
1
1.5
W
3
0
1
3.5
L
1
2
1
0.75
W
2
0
0
2
L
0
1
0
0
L
Kumbhakarna
Villain_HD3
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,794
Damage
15,391
30,329
Taken
26,678
12,248
Mitigated
9,115
13,809
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,884
918
1,548
2,745
8,149
4,324
0
3,525
4,624
18,063
0
L
Mercury
 
Mercury
4,511
2,213
0
2,034
6,789
1,725
0
739
6,050
0
34,894
W
2,030
396
0
2,608
5,572
1,509
0
1,209
4,363
0
22,517
L
1,731
242
0
1,663
5,173
2,057
0
2,551
2,338
29,810
0
W
Achilles
DangMigOG
Achilles
2,207
170
0
2,572
6,340
3,301
0
2,556
3,784
0
38,755
W
3,240
183
0
1,003
4,612
1,227
52
925
3,687
41,454
1,242
L
5,376
519
0
1,568
3,912
1,087
0
0
3,912
32,582
700
W
4,433
3,016
0
3,333
5,656
1,887
192
1,109
4,547
0
52,121
L
1,211
606
0
1,210
3,678
859
0
68
3,610
0
29,665
L
Kumbhakarna
Villain_HD3
Kumbhakarna
2,562
589
0
1,917
7,126
3,387
0
2,442
4,644
10,335
2,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
24,492
304
Minions Killed
256
0
Camps Cleared
0
951,711
Distance Traveled
973,701
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,287
529
20
2
0
181,294
3
L
Mercury
4,805
481
54
5
0
229,934
2
W
Loki
5,215
522
46
5
0
237,065
0
L
Anubis
4,862
486
56
6
0
182,361
0
W
Achilles
6,085
609
63
6
0
168,656
0
W
Janus
6,113
611
88
9
0
192,209
2
L
Vulcan
5,384
538
70
7
0
178,396
4
W
Nut
6,565
657
87
9
0
172,487
0
L
Izanami
4,642
464
62
6
0
157,479
5
L
Kumbhakarna
4,799
480
14
1
0
225,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role