Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Khanca01
Gilgamesh
Level 148
God Stats
2W - 0L
1,888 SR
Queue Stats
107W - 95L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
Leandro Gt2
Sylvanus
Level 144
God Stats
14W - 14L
1,507 SR
Queue Stats
906W - 882L
1,491 Elo+
Solo
Athena
Athena
Marne1bobTTV
Athena
Level 137
God Stats
4W - 1L
1,873 SR
Queue Stats
97W - 92L
1,419 Elo+
Solo
Kukulkan
Kukulkan
TheFritx
Kukulkan
Level 126
God Stats
3W - 2L
1,534 SR
Queue Stats
36W - 35L
1,454 Elo+
Solo
Team Averages
Level 143
1,661 SR
1,478 Elo+

VS

Team Averages
Level 142
1,351 SR
1,460 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AiltonBr
Xbalanque
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 145L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Giuly280
Cthulhu
Level 107
God Stats
5W - 5L
1,198 SR
Queue Stats
95W - 104L
1,420 Elo+
Solo
Khepri
Khepri
PãoBR
Khepri
Level 149
God Stats
0W - 4L
1,117 SR
Queue Stats
50W - 68L
1,438 Elo+
Solo
Ravana
Ravana
Xrazedd
Ravana
Level 154
God Stats
4W - 5L
1,438 SR
Queue Stats
120W - 127L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 1 / 0
5,721
636
1,349
6,205
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
Khanca01
Gilgamesh
8
2 / 1 / 0
4,884
543
1,381
5,259
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
Leandro Gt2
Sylvanus
10
1 / 1 / 0
5,739
638
1,637
3,769
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
8
0 / 0 / 0
4,636
515
1,803
5,152
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TheFritx
Kukulkan
9
0 / 2 / 1
4,803
534
1,442
3,617
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 1 / 2
5,650
628
3,414
3,165
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
AiltonBr
Xbalanque
9
1 / 1 / 1
4,478
498
1,606
3,416
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Giuly280
Cthulhu
8
0 / 2 / 1
4,691
521
2,121
3,606
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
PãoBR
Khepri
7
0 / 0 / 1
4,069
452
1,160
2,718
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Xrazedd
Ravana
10
3 / 0 / 2
5,550
617
3,802
3,726
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
5
5
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
0
1
L
He Bo
 
He Bo
1
1
2
2
L
Xbalanque
AiltonBr
Xbalanque
1
1
1
1.5
L
Cthulhu
Giuly280
Cthulhu
0
2
1
0.25
W
Gilgamesh
Khanca01
Gilgamesh
2
1
0
2
W
Sylvanus
Leandro Gt2
Sylvanus
1
1
0
1
W
Athena
0
0
0
0
L
Khepri
PãoBR
Khepri
0
0
1
0.5
W
Kukulkan
TheFritx
Kukulkan
0
2
1
0.25
L
Ravana
Xrazedd
Ravana
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,612
Damage
12,103
24,002
Taken
16,631
9,562
Mitigated
6,196
8,024
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,349
598
0
3,880
6,205
2,489
0
1,485
4,474
0
26,543
L
He Bo
 
He Bo
3,414
125
0
846
3,165
972
0
1,757
1,408
38,826
2,125
L
Xbalanque
AiltonBr
Xbalanque
1,606
763
0
1,350
3,416
863
0
1,041
2,375
0
22,569
L
Cthulhu
Giuly280
Cthulhu
2,121
0
0
720
3,606
2,106
0
455
3,110
20,123
0
W
Gilgamesh
Khanca01
Gilgamesh
1,381
619
0
364
5,259
1,758
0
1,470
3,749
0
24,522
W
Sylvanus
Leandro Gt2
Sylvanus
1,637
990
60
1,702
3,769
1,529
450
278
3,491
28,462
14,292
W
Athena
1,803
679
0
1,410
5,152
2,811
0
1,494
3,658
14,019
0
L
Khepri
PãoBR
Khepri
1,160
33
0
831
2,718
1,107
0
1,054
1,664
10,594
0
W
Kukulkan
TheFritx
Kukulkan
1,442
186
0
608
3,617
975
34
1,572
2,045
31,114
0
L
Ravana
Xrazedd
Ravana
3,802
825
0
2,058
3,726
1,148
0
372
3,329
0
32,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
24,438
290
Minions Killed
252
0
Camps Cleared
0
917,140
Distance Traveled
813,799
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,721
636
88
10
0
186,738
2
L
He Bo
5,650
628
73
8
0
175,855
0
L
Xbalanque
4,478
498
49
5
0
160,586
0
L
Cthulhu
4,691
521
51
6
0
131,357
0
W
Gilgamesh
4,884
543
35
4
0
204,594
0
W
Sylvanus
5,739
638
84
9
0
155,696
1
W
Athena
4,636
515
16
2
0
187,631
0
L
Khepri
4,069
452
12
1
0
139,988
3
W
Kukulkan
4,803
534
67
7
0
182,481
0
L
Ravana
5,550
617
67
7
0
206,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role