Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Burrmiester18
Ah Muzen Cab
Level 39
God Stats
3W - 1L
1,444 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MR PANCAKE69285
Aphrodite
Level 55
God Stats
15W - 17L
1,477 SR
Queue Stats
193W - 184L
1,479 Elo+
Party 2
Cerberus
Cerberus
PleyerSama
Cerberus
Level 73
God Stats
17W - 10L
1,592 SR
Queue Stats
51W - 41L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
SansOMGkiller45
Sun Wukong
Level 109
God Stats
8W - 3L
1,499 SR
Queue Stats
343W - 341L
1,572 Elo+
Party 3
Set
Set
clarify69
Set
Level 47
God Stats
14W - 9L
1,762 SR
Queue Stats
127W - 129L
1,510 Elo+
Party 2
Team Averages
Level 65
1,555 SR
1,512 Elo+

VS

Team Averages
Level 58
1,499 SR
1,392 Elo+
Bellona
Bellona
Kemaal
Bellona
Level 85
God Stats
3W - 7L
1,479 SR
Queue Stats
45W - 42L
1,351 Elo+
Solo
Yemoja
Yemoja
SKIDDYPOP
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,370 Elo+
Party 1
Hachiman
Hachiman
Wolverine17778
Hachiman
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 211L
1,271 Elo+
Solo
Maman Brigitte
Maman Brigitte
dddffffff
Maman Brigitte
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
udontfazeme123
Morgan Le Fay
Level 61
God Stats
4W - 8L
1,518 SR
Queue Stats
178W - 175L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Burrmiester18
Ah Muzen Cab
18
5 / 0 / 3
11,378
542
13,229
12,067
4,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
MR PANCAKE69285
Aphrodite
19
9 / 2 / 5
12,735
606
13,807
16,248
6,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
PleyerSama
Cerberus
15
0 / 1 / 7
9,122
434
7,619
15,539
14,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SansOMGkiller45
Sun Wukong
20
7 / 0 / 4
12,821
611
15,704
17,066
13,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 4 / 6
12,004
572
15,886
25,205
14,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kemaal
Bellona
15
0 / 3 / 0
9,343
445
10,095
17,730
16,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Yemoja
SKIDDYPOP
Yemoja
13
0 / 5 / 1
8,772
418
8,584
21,215
20,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
13
1 / 6 / 0
7,896
376
4,463
17,234
6,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Maman Brigitte
dddffffff
Maman Brigitte
14
1 / 8 / 4
8,513
405
10,774
22,105
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Morgan Le Fay
udontfazeme123
Morgan Le Fay
15
5 / 7 / 0
9,026
430
12,409
13,567
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
29
Kills
7
7
Deaths
29
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Burrmiester18
Ah Muzen Cab
5
0
3
6.5
L
Bellona
Kemaal
Bellona
0
3
0
0
W
Aphrodite
MR PANCAKE69285
Aphrodite
9
2
5
5.75
W
Cerberus
PleyerSama
Cerberus
0
1
7
3.5
L
Yemoja
SKIDDYPOP
Yemoja
0
5
1
0.1
W
Sun Wukong
SansOMGkiller45
Sun Wukong
7
0
4
9
L
Hachiman
1
6
0
0.17
W
8
4
6
2.75
L
Maman Brigitte
dddffffff
Maman Brigitte
1
8
4
0.38
L
Morgan Le Fay
udontfazeme123
Morgan Le Fay
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,245
Damage
46,325
86,125
Taken
91,851
53,188
Mitigated
55,968
33,586
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Burrmiester18
Ah Muzen Cab
13,229
6,499
0
1,095
12,067
4,787
5,310
5,086
6,945
0
72,494
L
Bellona
Kemaal
Bellona
10,095
2,062
0
5,589
17,730
16,468
0
1,225
16,465
0
68,119
W
Aphrodite
MR PANCAKE69285
Aphrodite
13,807
2,179
3,608
11,629
16,248
6,224
842
10,598
4,836
78,939
1,928
W
Cerberus
PleyerSama
Cerberus
7,619
241
0
2,599
15,539
14,639
349
2,822
12,717
51,102
1,947
L
Yemoja
SKIDDYPOP
Yemoja
8,584
2,212
716
2,477
21,215
20,782
0
5,056
16,077
36,027
2,240
W
Sun Wukong
SansOMGkiller45
Sun Wukong
15,704
3,447
0
8,072
17,066
13,236
2,420
2,044
14,982
0
101,223
L
Hachiman
4,463
1,860
0
2,673
17,234
6,636
254
4,040
13,102
0
41,864
W
15,886
8,995
0
6,583
25,205
14,302
2,227
9,393
15,433
0
101,532
L
Maman Brigitte
dddffffff
Maman Brigitte
10,774
688
0
7,861
22,105
7,769
0
4,674
17,069
64,783
1,076
L
Morgan Le Fay
udontfazeme123
Morgan Le Fay
12,409
534
0
2,543
13,567
4,313
0
5,163
7,920
58,312
1,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,060
Gold Earned
43,550
682
Minions Killed
477
0
Camps Cleared
0
2,141,207
Distance Traveled
1,775,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,378
542
124
6
0
415,328
0
L
Bellona
9,343
445
116
6
0
385,575
0
W
Aphrodite
12,735
606
128
6
0
397,257
0
W
Cerberus
9,122
434
127
6
0
405,226
0
L
Yemoja
8,772
418
86
4
0
332,097
0
W
Sun Wukong
12,821
611
163
8
0
449,926
2
L
Hachiman
7,896
376
87
4
0
355,609
0
W
Set
12,004
572
140
7
0
473,470
0
L
Maman Brigitte
8,513
405
93
4
0
414,448
0
L
Morgan Le Fay
9,026
430
95
5
0
288,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role