Player Matchup

Discordia
Discordia
AquaPunch
Discordia
Level 155
God Stats
4W - 1L
1,780 SR
Queue Stats
139W - 134L
1,534 Elo+
Party 1
Thor
Thor
Skolbit
Thor
Level 69
God Stats
11W - 9L
1,555 SR
Queue Stats
117W - 136L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
iMaTryOShka
Danzaburou
Level 104
God Stats
1W - 2L
1,324 SR
Queue Stats
9W - 15L
1,371 Elo+
Solo
Team Averages
Level 109
1,553 SR
1,444 Elo+

VS

Team Averages
Level 107
1,503 SR
1,445 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Nεkst
Mulan
Level 118
God Stats
1W - 1L
1,623 SR
Queue Stats
15W - 23L
1,554 Elo+
Solo
Neith
Neith
untalnagu22
Neith
Level 75
God Stats
4W - 7L
1,387 SR
Queue Stats
23W - 43L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AquaPunch
Discordia
16
3 / 1 / 3
9,692
881
10,359
4,388
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Skolbit
Thor
15
2 / 3 / 6
9,076
825
4,881
10,501
5,738
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iMaTryOShka
Danzaburou
16
5 / 1 / 4
10,240
931
5,508
5,597
1,781
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 4
8,842
804
6,137
5,682
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Nεkst
Mulan
12
3 / 5 / 2
8,213
747
6,179
12,137
9,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 2
8,133
739
2,904
6,458
1,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
4
1
W
Discordia
AquaPunch
Discordia
3
1
3
4.5
L
Mulan
Nεkst
Mulan
3
5
2
0.8
W
Thor
Skolbit
Thor
2
3
6
1.67
W
Danzaburou
iMaTryOShka
Danzaburou
5
1
4
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
15,220
20,486
Taken
24,277
8,876
Mitigated
13,625
3,678
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,137
356
378
2,188
5,682
1,805
0
1,793
3,557
35,242
0
W
Discordia
AquaPunch
Discordia
10,359
86
0
248
4,388
1,357
567
284
4,060
44,335
0
L
Mulan
Nεkst
Mulan
6,179
490
0
1,460
12,137
9,914
0
5,635
5,343
0
19,899
W
Thor
Skolbit
Thor
4,881
706
0
859
10,501
5,738
0
3,298
6,666
65
19,864
W
Danzaburou
iMaTryOShka
Danzaburou
5,508
2,019
0
2,571
5,597
1,781
1,223
1,763
3,576
0
36,660
L
2,904
824
0
1,283
6,458
1,906
0
1,680
4,210
0
17,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
25,188
164
Minions Killed
140
0
Camps Cleared
0
600,327
Distance Traveled
584,140
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,842
804
81
7
0
228,472
0
W
Discordia
9,692
881
83
8
0
216,879
2
L
Mulan
8,213
747
24
2
0
157,737
1
W
Thor
9,076
825
25
2
0
186,940
0
W
Danzaburou
10,240
931
56
5
0
196,508
0
L
Neith
8,133
739
35
3
0
197,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role