Player Matchup

The Morrigan
The Morrigan
Capitan Stephie
The Morrigan
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,257 Elo+
Party 1
Hera
Hera
Dreamin Sinker
Hera
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 30L
1,142 Elo+
Party 1
Bakasura
Bakasura
GrrthWormJim
Bakasura
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,538 Elo+
Party 1
Freya
Freya
HamOverFence
Freya
Level 106
God Stats
1W - 1L
1,302 SR
Queue Stats
22W - 27L
1,257 Elo+
Party 1
Horus
Horus
ShieldBoi
Horus
Level 149
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 4L
1,305 Elo+
Party 1
Team Averages
Level 112
1,502 SR
1,300 Elo+

VS

Team Averages
Level 138
1,320 SR
1,433 Elo+
Fenrir
Fenrir
Breakablekey
Fenrir
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 60L
1,503 Elo+
Solo
Set
Set
Lady PenGwen
Set
Level 233
God Stats
0W - 2L
1,267 SR
Queue Stats
696W - 708L
1,496 Elo+
Solo
Terra
Terra
PumpTheStump
Terra
Level 107
God Stats
0W - 2L
1,294 SR
Queue Stats
31W - 46L
1,342 Elo+
Solo
Hou Yi
Hou Yi
TantlVe
Hou Yi
Level 123
God Stats
1W - 7L
1,038 SR
Queue Stats
139W - 158L
1,391 Elo+
Party 2
Chiron
Chiron
bbimagiraffe
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Capitan Stephie
The Morrigan
17
1 / 2 / 8
10,806
600
10,578
12,005
5,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 9
12,927
718
18,187
16,399
8,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
GrrthWormJim
Bakasura
20
4 / 3 / 10
13,031
724
15,683
20,416
18,406
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 6 / 4
11,706
650
18,690
18,033
9,313
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Horus
ShieldBoi
Horus
20
2 / 2 / 16
13,457
748
14,247
29,916
44,280
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 7 / 6
11,924
662
17,988
21,624
11,030
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
7,752
431
0
0
0
17
2 / 8 / 11
10,650
592
8,017
33,180
23,603
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
TantlVe
Hou Yi
20
5 / 1 / 10
12,109
673
26,462
15,265
7,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chiron
20
5 / 2 / 10
12,999
722
28,157
18,949
8,499
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
18
Kills
16
16
Deaths
18
47
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
7
6
1
W
The Morrigan
Capitan Stephie
The Morrigan
1
2
8
2.5
W
7
3
9
3.83
W
Bakasura
GrrthWormJim
Bakasura
4
3
10
3
W
4
6
4
1
L
0
0
0
0
L
2
8
11
0.94
W
Horus
ShieldBoi
Horus
2
2
16
5
L
Hou Yi
TantlVe
Hou Yi
5
1
10
10
L
Chiron
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,385
Damage
80,624
96,769
Taken
89,018
86,679
Mitigated
50,493
50,130
Healing
40,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
17,988
4,340
738
2,461
21,624
11,030
407
11,066
9,890
0
33,958
W
The Morrigan
Capitan Stephie
The Morrigan
10,578
2,015
662
1,241
12,005
5,826
261
1,039
10,966
27,063
0
W
18,187
4,394
2,686
2,086
16,399
8,854
2,196
1,206
15,193
45,598
651
W
Bakasura
GrrthWormJim
Bakasura
15,683
7,937
3,115
5,516
20,416
18,406
2,304
1,923
18,493
0
27,064
W
18,690
5,586
1,422
3,534
18,033
9,313
2,221
1,626
16,407
40,000
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,017
1,230
13,439
10,470
33,180
23,603
36
20,099
12,057
15,589
0
W
Horus
ShieldBoi
Horus
14,247
4,256
14,362
15,506
29,916
44,280
432
2,223
27,693
0
26,726
L
Hou Yi
TantlVe
Hou Yi
26,462
11,212
1,442
1,901
15,265
7,361
619
7,358
7,557
0
60,795
L
Chiron
28,157
5,234
4,857
5,201
18,949
8,499
808
8,813
9,926
0
73,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
55,434
181
Minions Killed
192
0
Camps Cleared
0
1,740,158
Distance Traveled
1,199,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,924
662
31
2
0
324,076
0
W
The Morrigan
10,806
600
32
2
0
346,123
0
W
Hera
12,927
718
47
3
0
316,752
0
W
Bakasura
13,031
724
37
2
0
411,880
0
W
Freya
11,706
650
40
2
0
300,490
0
L
Set
7,752
431
0
0
0
0
0
L
Terra
10,650
592
11
1
0
292,582
0
W
Horus
13,457
748
25
1
0
364,913
0
L
Hou Yi
12,109
673
61
3
0
268,549
0
L
Chiron
12,999
722
89
5
0
313,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role