Player Matchup

Gilgamesh
Gilgamesh
Da1theOriginal
Gilgamesh
Level 148
God Stats
11W - 6L
1,743 SR
Queue Stats
515W - 492L
1,418 Elo+
Party 4
Artemis
Artemis
GunshyPhoenix25
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,637 Elo+
Party 1
Anubis
Anubis
Ladinum
Anubis
Level 128
God Stats
3W - 3L
1,463 SR
Queue Stats
156W - 141L
1,480 Elo+
Party 1
Horus
Horus
NomedsReturn
Horus
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 194L
1,475 Elo+
Party 4
Sol
Sol
TrashpandaxXx
Sol
Level 147
God Stats
3W - 2L
1,489 SR
Queue Stats
95W - 106L
1,455 Elo+
Party 1
Team Averages
Level 125
1,539 SR
1,493 Elo+

VS

Team Averages
Level 91
1,490 SR
1,471 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ars0n_1S_FuN
Heimdallr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,492 Elo+
Party 3
Fenrir
Fenrir
TheLostLord
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
TrashPanda94824
Sylvanus
Level 86
God Stats
0W - 3L
1,221 SR
Queue Stats
311W - 311L
1,419 Elo+
Party 2
Bellona
Bellona
aliasnatypr
Bellona
Level 104
God Stats
1W - 2L
1,730 SR
Queue Stats
303W - 288L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Da1theOriginal
Gilgamesh
18
7 / 2 / 8
10,772
979
10,435
21,862
20,046
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 5 / 7
7,934
721
7,337
8,695
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Ladinum
Anubis
14
2 / 2 / 6
8,930
812
3,219
5,138
2,031
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 1 / 16
10,156
923
6,286
19,162
23,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

17
8 / 4 / 3
10,685
971
9,821
10,906
3,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
9 / 6 / 1
8,922
811
14,723
12,502
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Ars0n_1S_FuN
Heimdallr
19
2 / 3 / 8
9,921
902
12,306
13,085
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
3 / 6 / 8
8,599
782
10,902
14,724
14,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
1
0 / 1 / 0
2,828
257
0
605
142
Bellona
aliasnatypr
Bellona
1
0 / 1 / 0
2,828
257
0
578
129

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
17
Kills
14
14
Deaths
17
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
9
6
1
1.58
L
Heimdallr
Ars0n_1S_FuN
Heimdallr
2
3
8
2
W
Gilgamesh
Da1theOriginal
Gilgamesh
7
2
8
5.5
W
0
5
7
0.7
W
Anubis
Ladinum
Anubis
2
2
6
2.5
W
0
1
16
8
L
Fenrir
3
6
8
1.17
L
Sylvanus
0
1
0
0
W
8
4
3
2.38
L
Bellona
aliasnatypr
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,098
Damage
37,931
65,763
Taken
41,494
52,464
Mitigated
25,237
29,991
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,723
6,197
992
2,179
12,502
4,367
0
4,109
8,357
0
23,889
L
Heimdallr
Ars0n_1S_FuN
Heimdallr
12,306
3,889
868
4,702
13,085
6,505
117
4,869
8,216
0
39,005
W
Gilgamesh
Da1theOriginal
Gilgamesh
10,435
1,361
2,080
5,256
21,862
20,046
447
0
21,862
1,019
25,805
W
7,337
1,319
507
539
8,695
3,347
640
0
8,695
0
12,086
W
Anubis
Ladinum
Anubis
3,219
31
424
1,145
5,138
2,031
1,574
0
5,138
15,014
0
W
6,286
2,087
7,659
8,810
19,162
23,177
700
0
18,959
1,307
10,290
L
Fenrir
10,902
2,128
861
3,673
14,724
14,094
0
5,264
9,460
0
16,278
L
Sylvanus
0
0
0
0
605
142
0
309
296
0
0
W
9,821
3,195
780
2,791
10,906
3,863
3,337
0
10,906
26,084
1,029
L
Bellona
aliasnatypr
Bellona
0
0
0
0
578
129
0
103
475
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,477
Gold Earned
33,098
122
Minions Killed
84
0
Camps Cleared
0
1,071,172
Distance Traveled
537,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,922
811
13
1
0
172,268
0
L
Heimdallr
9,921
902
60
5
0
174,556
0
W
Gilgamesh
10,772
979
36
3
0
254,988
0
W
Artemis
7,934
721
11
1
0
171,899
0
W
Anubis
8,930
812
24
2
0
119,540
0
W
Horus
10,156
923
6
1
0
346,480
0
L
Fenrir
8,599
782
11
1
0
190,864
0
L
Sylvanus
2,828
257
0
0
0
0
0
W
Sol
10,685
971
45
4
0
178,265
0
L
Bellona
2,828
257
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role