Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
HardeezOnU
Apollo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 132L
1,444 Elo+
Solo
Ra
Ra
neube5458
Ra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,467 Elo+
Party 3
Vulcan
Vulcan
thecoultrain53
Vulcan
Level 126
God Stats
2W - 1L
1,336 SR
Queue Stats
43W - 36L
1,507 Elo+
Party 3
Surtr
Surtr
xTrojan23x
Surtr
Level 231
God Stats
15W - 9L
1,606 SR
Queue Stats
593W - 623L
1,566 Elo+
Party 2
Team Averages
Level 163
1,488 SR
1,497 Elo+

VS

Team Averages
Level 117
1,600 SR
1,430 Elo+
Maui
Maui
Ajep14
Maui
Level 132
God Stats
1W - 1L
1,724 SR
Queue Stats
102W - 111L
1,486 Elo+
Solo
Cerberus
Cerberus
IsFIDHAKI
Cerberus
Level 86
God Stats
22W - 8L
1,761 SR
Queue Stats
422W - 436L
1,416 Elo+
Party 1
Ares
Ares
Mortal-_-Torment
Ares
Level 158
God Stats
10W - 11L
1,517 SR
Queue Stats
363W - 355L
1,486 Elo+
Party 1
Rama
Rama
amstramBAM
Rama
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 269L
1,451 Elo+
Solo
Horus
Horus
raider116
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 2 / 8
9,958
766
8,002
8,672
3,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
HardeezOnU
Apollo
15
2 / 5 / 9
9,581
737
10,503
10,951
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 6 / 11
10,119
778
4,915
9,643
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 5
12,612
970
19,853
5,737
2,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
17
3 / 4 / 17
10,354
796
12,054
15,160
14,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ajep14
Maui
16
3 / 6 / 8
8,047
619
6,556
16,860
11,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
IsFIDHAKI
Cerberus
16
4 / 6 / 10
8,936
687
8,016
15,897
18,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
10 / 4 / 7
9,254
712
9,841
15,493
21,524
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
3,140
242
0
0
0
Horus
raider116
Horus
15
1 / 6 / 11
7,895
607
3,712
15,317
12,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
54
22
Kills
18
18
Deaths
22
50
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
2
8
3.5
L
Maui
Ajep14
Maui
3
6
8
1.17
W
Apollo
HardeezOnU
Apollo
2
5
9
1.3
L
Cerberus
IsFIDHAKI
Cerberus
4
6
10
1.5
L
10
4
7
3.38
L
0
0
0
0
W
2
6
11
1.25
L
Horus
raider116
Horus
1
6
11
1.08
W
12
1
5
14.5
W
Surtr
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,327
Damage
28,125
50,163
Taken
63,567
29,003
Mitigated
64,030
13,938
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,002
442
69
1,198
8,672
3,393
1,599
4,416
4,256
18,676
0
L
Maui
Ajep14
Maui
6,556
509
892
2,487
16,860
11,889
0
9,199
7,661
16,185
0
W
Apollo
HardeezOnU
Apollo
10,503
5,922
280
1,029
10,951
4,963
3,501
5,686
5,265
0
25,763
L
Cerberus
IsFIDHAKI
Cerberus
8,016
244
1,218
2,962
15,897
18,461
0
7,514
8,383
18,791
238
L
9,841
283
727
1,204
15,493
21,524
0
6,451
8,883
20,196
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,915
511
4,200
2,079
9,643
3,532
436
5,889
3,754
15,028
0
L
Horus
raider116
Horus
3,712
1,828
3,419
3,816
15,317
12,156
0
9,499
5,818
0
12,314
W
19,853
109
591
1,240
5,737
2,387
472
3,235
2,502
38,386
265
W
Surtr
12,054
2,813
1,007
2,245
15,160
14,728
296
5,054
10,106
323
19,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
37,272
135
Minions Killed
80
0
Camps Cleared
0
1,183,738
Distance Traveled
780,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,958
766
15
1
0
226,647
0
L
Maui
8,047
619
15
1
0
194,372
0
W
Apollo
9,581
737
39
3
0
196,334
0
L
Cerberus
8,936
687
32
2
0
154,574
0
L
Ares
9,254
712
18
1
0
232,266
0
L
Rama
3,140
242
0
0
0
0
0
W
Ra
10,119
778
20
2
0
238,502
0
L
Horus
7,895
607
15
1
0
199,478
0
W
Vulcan
12,612
970
44
3
0
279,632
0
W
Surtr
10,354
796
17
1
0
242,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role