Player Matchup

Arachne
Arachne
BigC55555
Arachne
Level 105
God Stats
14W - 7L
1,833 SR
Queue Stats
33W - 34L
1,681 Elo+
Party 2
Sylvanus
Sylvanus
ELMQ
Sylvanus
Level 54
God Stats
2W - 3L
1,490 SR
Queue Stats
193W - 196L
1,535 Elo+
Solo
Izanami
Izanami
NoLimitJ33P
Izanami
Level 46
God Stats
21W - 19L
1,619 SR
Queue Stats
74W - 112L
1,562 Elo+
Party 2
Team Averages
Level 68
1,647 SR
1,593 Elo+

VS

Team Averages
Level 87
1,410 SR
1,588 Elo+
Surtr
Surtr
CoolCryThen
Surtr
Level 26
God Stats
1W - 2L
1,315 SR
Queue Stats
9W - 8L
1,569 Elo+
Party 1
Ne Zha
Ne Zha
SHARKEY14
Ne Zha
Level 105
God Stats
1W - 2L
1,233 SR
Queue Stats
22W - 27L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Shake139
Baron Samedi
Level 129
God Stats
1W - 0L
1,683 SR
Queue Stats
18W - 8L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigC55555
Arachne
13
0 / 3 / 1
7,015
702
3,227
10,372
3,800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sylvanus
ELMQ
Sylvanus
14
2 / 4 / 0
7,868
787
4,746
15,197
14,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
NoLimitJ33P
Izanami
14
0 / 2 / 2
7,722
772
5,296
11,520
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
8,940
894
5,662
8,420
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
SHARKEY14
Ne Zha
15
4 / 1 / 4
9,093
909
10,553
8,801
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Shake139
Baron Samedi
16
2 / 0 / 7
8,833
883
15,897
5,334
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigC55555
Arachne
0
3
1
0.17
W
3
1
5
5.5
L
Sylvanus
ELMQ
Sylvanus
2
4
0
0.5
L
Izanami
NoLimitJ33P
Izanami
0
2
2
0.5
W
Ne Zha
SHARKEY14
Ne Zha
4
1
4
6
W
Baron Samedi
Shake139
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,269
Damage
32,112
37,089
Taken
22,555
21,778
Mitigated
11,248
9,253
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigC55555
Arachne
3,227
1,444
0
2,078
10,372
3,800
0
4,499
5,445
0
17,854
W
5,662
1,850
0
1,247
8,420
5,402
463
1,996
6,411
566
28,276
L
Sylvanus
ELMQ
Sylvanus
4,746
892
459
4,663
15,197
14,801
0
5,496
9,017
12,623
0
L
Izanami
NoLimitJ33P
Izanami
5,296
3,131
0
2,053
11,520
3,177
0
4,855
6,202
0
36,860
W
Ne Zha
SHARKEY14
Ne Zha
10,553
930
0
1,699
8,801
3,134
175
1,363
7,425
0
33,316
W
Baron Samedi
Shake139
Baron Samedi
15,897
887
1,168
2,817
5,334
2,712
351
1,443
3,872
33,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
26,866
112
Minions Killed
172
0
Camps Cleared
0
544,930
Distance Traveled
615,943
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,015
702
22
2
0
201,709
5
W
Surtr
8,940
894
60
6
0
189,206
0
L
Sylvanus
7,868
787
14
1
0
173,945
0
L
Izanami
7,722
772
76
8
0
169,276
0
W
Ne Zha
9,093
909
58
6
0
234,173
1
W
Baron Samedi
8,833
883
54
5
0
192,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role