Player Matchup

Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GamertagLoadin9
Lancelot
Level 88
God Stats
16W - 5L
1,831 SR
Queue Stats
230W - 207L
1,488 Elo+
Party 2
Horus
Horus
KushKingKumar
Horus
Level 158
God Stats
3W - 1L
1,834 SR
Queue Stats
23W - 23L
1,570 Elo+
Solo
Hel
Hel
xSSGSSxGEMINIx
Hel
Level 149
God Stats
0W - 2L
1,297 SR
Queue Stats
33W - 40L
1,459 Elo+
Party 2
Team Averages
Level 132
1,592 SR
1,503 Elo+

VS

Team Averages
Level 134
1,534 SR
1,489 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PNK Zanpak
Morgan Le Fay
Level 68
God Stats
8W - 9L
1,404 SR
Queue Stats
22W - 23L
1,405 Elo+
Party 1
Freya
Freya
SnowCover
Freya
Level 125
God Stats
3W - 1L
1,645 SR
Queue Stats
178W - 166L
1,545 Elo+
Solo
Serqet
Serqet
sa1ko21
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,542 Elo+
Solo
Artemis
Artemis
weetsim
Artemis
Level 159
God Stats
1W - 1L
1,622 SR
Queue Stats
94W - 89L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 1 / 1
6,574
548
3,449
4,248
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
 
Hachiman
11
0 / 4 / 2
5,649
471
3,482
6,504
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
12
2 / 1 / 2
6,121
510
4,131
7,312
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 0
6,371
531
2,461
5,551
3,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,389
532
3,035
7,460
3,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 2
6,006
501
3,036
9,929
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
PNK Zanpak
Morgan Le Fay
12
0 / 1 / 0
6,281
523
1,988
4,035
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
SnowCover
Freya
12
3 / 3 / 0
7,033
586
5,042
8,318
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
sa1ko21
Serqet
14
4 / 0 / 2
7,372
614
5,066
8,895
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
weetsim
Artemis
12
2 / 1 / 1
6,816
568
3,977
4,700
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
9
9
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
1
0.5
L
Hachiman
 
Hachiman
0
4
2
0.25
W
Atlas
 
Atlas
0
1
2
1
L
Lancelot
2
1
2
3
L
2
0
0
2
W
Morgan Le Fay
PNK Zanpak
Morgan Le Fay
0
1
0
0
W
Freya
SnowCover
Freya
3
3
0
1
W
Serqet
sa1ko21
Serqet
4
0
2
5
W
Artemis
weetsim
Artemis
2
1
1
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
19,109
31,075
Taken
35,877
12,285
Mitigated
15,759
11,834
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,449
1,022
0
839
4,248
1,149
0
1,994
1,888
48,216
0
L
Hachiman
 
Hachiman
3,482
1,635
0
1,236
6,504
1,909
0
1,332
5,172
0
39,604
W
Atlas
 
Atlas
3,036
934
0
2,086
9,929
6,314
0
1,171
8,758
22,515
0
L
Lancelot
4,131
773
0
2,780
7,312
2,549
0
1,062
5,846
0
39,060
L
2,461
1,141
320
2,588
5,551
3,503
0
807
4,744
0
20,284
W
Morgan Le Fay
PNK Zanpak
Morgan Le Fay
1,988
0
0
371
4,035
1,346
0
1,924
2,111
42,303
499
W
Freya
SnowCover
Freya
5,042
1,593
0
4,164
8,318
3,204
0
2,735
5,583
33,481
4,119
W
Serqet
sa1ko21
Serqet
5,066
497
0
166
8,895
3,509
0
654
8,241
0
54,886
W
Artemis
weetsim
Artemis
3,977
1,818
0
500
4,700
1,386
696
0
4,700
0
43,366
L
3,035
793
15
4,056
7,460
3,175
0
3,611
3,123
34,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
33,508
326
Minions Killed
340
0
Camps Cleared
0
1,186,695
Distance Traveled
1,246,741
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,574
548
97
8
0
241,972
0
L
Hachiman
5,649
471
65
5
0
200,967
2
W
Atlas
6,006
501
23
2
0
261,296
4
L
Lancelot
6,121
510
79
7
0
293,229
0
L
Horus
6,371
531
29
2
0
247,619
7
W
Morgan Le Fay
6,281
523
94
8
0
244,387
1
W
Freya
7,033
586
61
5
0
216,322
4
W
Serqet
7,372
614
92
8
0
299,818
0
W
Artemis
6,816
568
70
6
0
224,918
6
L
Hel
6,389
532
56
5
0
202,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role