Player Matchup

Ravana
Ravana
Gold V
SLICK SNF
Ravana
Gold V
Level 104
God Stats
3W - 2L
1,207 SR
Queue Stats
43W - 34L
1,302 MMR
Party 1
Cthulhu
Cthulhu
Gold II
SSVBEAST
Cthulhu
Gold II
Level 149
God Stats
9W - 4L
1,793 SR
Queue Stats
96W - 91L
1,382 MMR
Party 1
Kukulkan
Kukulkan
Gold V
spicyitalian1
Kukulkan
Gold V
Level 158
God Stats
21W - 12L
1,475 SR
Queue Stats
161W - 177L
1,328 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,492 SR
1,337 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 57
1,389 SR
1,316 MMR
Sol
Sol
Bronze IV
BigBirdY
Sol
Bronze IV
Level 58
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 9L
1,316 MMR
Party 2
Ymir
Ymir
Bronze IV
Sinidom
Ymir
Bronze IV
Level 49
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 9L
1,316 MMR
Party 2
Medusa
Medusa
Bronze IV
Somats
Medusa
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SLICK SNF
Ravana
16
3 / 1 / 10
10,343
862
8,202
11,805
13,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
SSVBEAST
Cthulhu
18
3 / 1 / 11
10,785
899
10,559
10,673
11,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
spicyitalian1
Kukulkan
19
9 / 0 / 6
11,929
994
10,803
3,349
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesVamanaNe ZhaCabrakanKuzenbo

VS

Bans
ChaacGebHou YiXing TianJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,321
693
5,940
10,769
3,849
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Sinidom
Ymir
14
0 / 5 / 2
8,352
696
2,540
12,568
11,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Somats
Medusa
16
2 / 5 / 0
9,204
767
5,569
11,067
4,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ravana
SLICK SNF
Ravana
3
1
10
8
W
Cthulhu
SSVBEAST
Cthulhu
3
1
11
8.5
L
Ymir
Sinidom
Ymir
0
5
2
0.2
L
Medusa
Somats
Medusa
2
5
0
0.4
W
Kukulkan
spicyitalian1
Kukulkan
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,564
Damage
14,049
25,827
Taken
34,404
26,003
Mitigated
19,993
5,816
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,940
1,227
0
2,787
10,769
3,849
0
6,336
4,433
36,726
593
W
Ravana
SLICK SNF
Ravana
8,202
1,262
0
3,866
11,805
13,385
726
4,553
7,201
0
26,761
W
Cthulhu
SSVBEAST
Cthulhu
10,559
260
66
1,420
10,673
11,011
261
3,530
7,143
34,309
2,056
L
Ymir
Sinidom
Ymir
2,540
135
0
250
12,568
11,898
0
7,702
4,841
10,509
0
L
Medusa
Somats
Medusa
5,569
2,846
0
1,465
11,067
4,246
0
6,233
4,814
0
22,353
W
Kukulkan
spicyitalian1
Kukulkan
10,803
100
0
464
3,349
1,607
1,664
420
2,929
56,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,057
Gold Earned
25,877
181
Minions Killed
129
0
Camps Cleared
0
717,103
Distance Traveled
631,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,321
693
67
6
0
207,108
0
W
Ravana
10,343
862
32
3
0
240,142
0
W
Cthulhu
10,785
899
58
5
0
247,780
0
L
Ymir
8,352
696
13
1
0
219,479
0
L
Medusa
9,204
767
49
4
0
205,306
0
W
Kukulkan
11,929
994
91
8
0
229,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role