Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
CorpMitten
Hades
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 49L
1,377 Elo+
Party 2
Geb
Geb
Ti Costaud
Geb
Level 40
God Stats
6W - 3L
1,579 SR
Queue Stats
27W - 31L
1,411 Elo+
Party 3
Fenrir
Fenrir
Ti Grincheux
Fenrir
Level 99
God Stats
4W - 1L
1,770 SR
Queue Stats
75W - 65L
1,441 Elo+
Party 3
Bellona
Bellona
Tri111YG
Bellona
Level 82
God Stats
0W - 1L
1,199 SR
Queue Stats
5W - 6L
1,380 Elo+
Solo
Team Averages
Level 70
1,510 SR
1,422 Elo+

VS

Team Averages
Level 103
1,501 SR
1,449 Elo+
Rama
Rama
ARESRED_95
Rama
Level 108
God Stats
4W - 14L
1,244 SR
Queue Stats
137W - 156L
1,483 Elo+
Party 1
King Arthur
King Arthur
El_Exotico_xPR
King Arthur
Level 158
God Stats
9W - 8L
1,574 SR
Queue Stats
225W - 224L
1,471 Elo+
Party 1
Loki
Loki
NinjaToad13
Loki
Level 83
God Stats
5W - 2L
1,685 SR
Queue Stats
14W - 13L
1,427 Elo+
Solo
Athena
Athena
River199705
Athena
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 201L
1,454 Elo+
Party 1
Chang'e
Chang'e
sophin8or
Chang'e
Level 108
God Stats
6W - 9L
1,504 SR
Queue Stats
137W - 108L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
3 / 1 / 0
4,000
667
2,720
3,064
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hades
3
0 / 2 / 0
2,844
474
124
1,612
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 3
3,880
647
2,073
4,227
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
7
1 / 1 / 0
3,693
616
1,706
4,527
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Tri111YG
Bellona
6
0 / 3 / 0
3,507
585
1,623
4,808
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,567
595
1,851
3,535
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
El_Exotico_xPR
King Arthur
8
3 / 0 / 0
4,601
767
2,886
4,021
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 1
3,810
635
1,870
3,951
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
6
1 / 2 / 1
3,599
600
2,298
4,916
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
sophin8or
Chang'e
7
3 / 0 / 2
4,463
744
1,493
2,026
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
1
0
3
W
0
1
2
1
L
Hades
0
2
0
0
W
King Arthur
El_Exotico_xPR
King Arthur
3
0
0
3
W
1
1
1
1.5
W
Athena
1
2
1
0.75
L
0
1
3
1.5
L
Fenrir
1
1
0
1
L
Bellona
Tri111YG
Bellona
0
3
0
0
W
Chang'e
sophin8or
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,246
Damage
10,398
18,238
Taken
18,449
6,975
Mitigated
7,151
4,910
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,720
1,450
0
1,077
3,064
884
0
1,639
1,295
0
18,270
W
1,851
1,689
0
1,080
3,535
847
0
863
2,672
0
17,762
L
Hades
124
40
0
204
1,612
360
0
546
938
3,056
0
W
King Arthur
El_Exotico_xPR
King Arthur
2,886
491
0
948
4,021
1,842
0
0
4,021
0
18,847
W
1,870
763
0
1,928
3,951
980
0
0
3,951
0
17,015
W
Athena
2,298
911
0
2,133
4,916
2,997
0
936
3,980
11,846
0
L
2,073
448
0
1,517
4,227
2,204
0
1,022
3,034
8,259
1,586
L
Fenrir
1,706
612
0
1,327
4,527
1,575
0
127
4,372
0
18,123
L
Bellona
Tri111YG
Bellona
1,623
463
0
785
4,808
1,952
0
0
4,808
0
13,936
W
Chang'e
sophin8or
Chang'e
1,493
127
268
991
2,026
485
0
192
1,834
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,924
Gold Earned
20,040
115
Minions Killed
161
0
Camps Cleared
0
523,496
Distance Traveled
651,826
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,000
667
32
5
0
100,728
0
W
Rama
3,567
595
39
7
0
111,501
2
L
Hades
2,844
474
3
1
0
50,894
0
W
King Arthur
4,601
767
34
6
0
126,524
4
W
Loki
3,810
635
38
6
0
139,649
0
W
Athena
3,599
600
19
3
0
162,553
1
L
Geb
3,880
647
14
2
0
122,044
2
L
Fenrir
3,693
616
39
7
0
133,193
0
L
Bellona
3,507
585
27
5
0
116,637
0
W
Chang'e
4,463
744
31
5
0
111,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role