Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BenettonM
Raijin
Level 125
God Stats
4W - 4L
1,378 SR
Queue Stats
132W - 132L
1,434 Elo+
Party 1
Zeus
Zeus
CUCHYYY
Zeus
Level 188
God Stats
3W - 0L
1,781 SR
Queue Stats
141W - 137L
1,510 Elo+
Solo
Arachne
Arachne
FONTEBAS
Arachne
Level 142
God Stats
1W - 0L
1,720 SR
Queue Stats
218W - 241L
1,445 Elo+
Party 1
Team Averages
Level 154
1,576 SR
1,478 Elo+

VS

Team Averages
Level 115
1,520 SR
1,453 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
AsDeEspadas1
Cliodhna
Level 193
God Stats
0W - 3L
1,415 SR
Queue Stats
582W - 594L
1,466 Elo+
Solo
Tyr
Tyr
LordJC
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Agni
Agni
SoporteVTR
Agni
Level 177
God Stats
0W - 1L
1,686 SR
Queue Stats
56W - 78L
1,454 Elo+
Party 2
Lancelot
Lancelot
magchy
Lancelot
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 68L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 3
5,495
1,099
827
2,269
2,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
 
King Arthur
9
0 / 1 / 3
5,022
1,004
1,380
2,022
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
BenettonM
Raijin
10
1 / 0 / 2
5,702
1,140
2,692
727
406
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
CUCHYYY
Zeus
10
0 / 0 / 3
5,393
1,079
4,231
2,521
1,046
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
FONTEBAS
Arachne
10
3 / 0 / 1
5,582
1,116
1,953
1,277
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 1 / 1
4,883
977
1,670
3,624
986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
AsDeEspadas1
Cliodhna
11
1 / 0 / 0
5,153
1,031
1,867
2,999
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tyr
LordJC
Tyr
10
0 / 1 / 1
4,821
964
1,728
2,859
1,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

5
0 / 0 / 0
4,228
846
0
0
0
Lancelot
magchy
Lancelot
8
0 / 2 / 0
4,604
921
1,435
3,035
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
4
Kills
1
1
Deaths
4
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
3
1.5
W
King Arthur
 
King Arthur
0
1
3
1.5
L
Cernunnos
 
Cernunnos
0
1
1
0.5
L
Cliodhna
AsDeEspadas1
Cliodhna
1
0
0
1
W
Raijin
BenettonM
Raijin
1
0
2
2
W
Zeus
CUCHYYY
Zeus
0
0
3
1.5
W
Arachne
FONTEBAS
Arachne
3
0
1
3.5
L
Tyr
LordJC
Tyr
0
1
1
0.5
L
0
0
0
0
L
Lancelot
magchy
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,083
Damage
6,700
8,816
Taken
12,517
6,451
Mitigated
5,150
3,875
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
827
0
1,896
1,255
2,269
2,083
0
45
2,224
3,799
115
W
King Arthur
 
King Arthur
1,380
50
0
0
2,022
1,528
0
23
1,999
0
4,651
L
Cernunnos
 
Cernunnos
1,670
274
57
1,396
3,624
986
0
2,309
1,315
0
14,146
L
Cliodhna
AsDeEspadas1
Cliodhna
1,867
0
463
1,198
2,999
769
0
1,850
1,149
0
11,663
W
Raijin
BenettonM
Raijin
2,692
155
129
10
727
406
152
47
641
12,861
275
W
Zeus
CUCHYYY
Zeus
4,231
143
0
469
2,521
1,046
253
27
2,458
13,664
0
W
Arachne
FONTEBAS
Arachne
1,953
1,637
0
116
1,277
1,388
0
60
1,217
0
2,592
L
Tyr
LordJC
Tyr
1,728
105
0
254
2,859
1,436
0
1,574
1,285
202
3,822
L
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
magchy
Lancelot
1,435
0
0
29
3,035
1,959
0
1,932
1,103
0
3,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
23,689
62
Minions Killed
66
0
Camps Cleared
0
463,165
Distance Traveled
416,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,495
1,099
9
2
0
88,956
0
W
King Arthur
5,022
1,004
5
1
0
87,059
0
L
Cernunnos
4,883
977
24
5
0
95,295
0
L
Cliodhna
5,153
1,031
26
5
0
118,193
0
W
Raijin
5,702
1,140
26
5
0
88,596
0
W
Zeus
5,393
1,079
21
4
0
96,623
0
W
Arachne
5,582
1,116
1
0
0
101,931
0
L
Tyr
4,821
964
8
2
0
97,950
0
L
Agni
4,228
846
0
0
0
0
0
L
Lancelot
4,604
921
8
2
0
105,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role