Player Matchup

Bacchus
Bacchus
Diamond III
ItsHacky_
Bacchus
Diamond III
Level 158
God Stats
27W - 16L
1,701 SR
Queue Stats
207W - 163L
2,267 MMR
Party 2
Tyr
Tyr
Platinum III
SYVERWOLF718
Tyr
Platinum III
Level 173
God Stats
2W - 0L
1,448 SR
Queue Stats
49W - 34L
1,739 MMR
Party 2
Thoth
Thoth
Diamond II
ZackFair014
Thoth
Diamond II
Level 156
God Stats
13W - 6L
1,630 SR
Queue Stats
69W - 27L
2,107 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 162
1,593 SR
2,038 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 67
1,534 SR
1,397 MMR
Sol
Sol
Bronze V
 
Sol
Bronze V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
Mrpingu41
Sun Wukong
Bronze IV
Level 64
God Stats
0W - 4L
1,516 SR
Queue Stats
0W - 8L
1,234 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
SigSerranda
Cthulhu
Bronze III
Level 45
God Stats
0W - 2L
1,585 SR
Queue Stats
0W - 4L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsHacky_
Bacchus
16
3 / 0 / 17
9,980
832
6,856
11,281
14,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 0 / 9
10,546
879
11,017
15,242
8,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
9 / 0 / 10
11,736
978
14,129
5,213
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboAnhurAtlasVulcanAchilles

VS

Bans
PoseidonMulanMedusaHorusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 8 / 0
7,525
627
2,715
10,243
2,997
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Mrpingu41
Sun Wukong
14
0 / 5 / 0
7,694
641
4,811
13,013
12,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
SigSerranda
Cthulhu
12
0 / 7 / 0
7,452
621
7,434
13,357
9,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
20
Kills
0
0
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
8
0
0
W
Bacchus
ItsHacky_
Bacchus
3
0
17
11.5
L
Sun Wukong
Mrpingu41
Sun Wukong
0
5
0
0
W
8
0
9
12.5
L
Cthulhu
SigSerranda
Cthulhu
0
7
0
0
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,002
Damage
14,960
31,736
Taken
36,613
25,553
Mitigated
25,002
9,891
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,715
728
0
1,161
10,243
2,997
0
5,493
4,405
19,844
611
W
Bacchus
ItsHacky_
Bacchus
6,856
1,104
0
1,806
11,281
14,776
381
3,593
6,962
18,830
1,105
L
Sun Wukong
Mrpingu41
Sun Wukong
4,811
953
0
1,053
13,013
12,734
0
5,339
7,191
0
19,788
W
11,017
786
0
5,579
15,242
8,678
194
4,051
10,570
0
33,993
L
Cthulhu
SigSerranda
Cthulhu
7,434
405
136
520
13,357
9,271
0
7,873
4,951
14,141
337
W
14,129
432
0
2,506
5,213
2,099
1,044
1,199
3,712
59,866
1,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
22,671
198
Minions Killed
81
0
Camps Cleared
0
708,805
Distance Traveled
556,205
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,525
627
30
3
0
168,470
0
W
Bacchus
9,980
832
21
2
0
240,592
7
L
Sun Wukong
7,694
641
33
3
0
214,013
0
W
Tyr
10,546
879
46
4
0
261,456
0
L
Cthulhu
7,452
621
18
2
0
173,722
0
W
Thoth
11,736
978
131
11
0
206,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role