Player Matchup

Xbalanque
Xbalanque
GahboxX
Xbalanque
Level 89
God Stats
40W - 27L
1,611 SR
Queue Stats
53W - 44L
1,476 Elo+
Party 2
Fafnir
Fafnir
Rodrigoacg21
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 155L
1,431 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
Level 66
God Stats
142W - 151L
1,504 SR
Queue Stats
231W - 277L
1,398 Elo+
Solo
Mulan
Mulan
spankybl1605
Mulan
Level 82
God Stats
11W - 11L
1,641 SR
Queue Stats
72W - 84L
1,469 Elo+
Party 2
King Arthur
King Arthur
tomatodododo
King Arthur
Level 66
God Stats
17W - 15L
1,590 SR
Queue Stats
60W - 73L
1,457 Elo+
Party 2
Team Averages
Level 72
1,569 SR
1,446 Elo+

VS

Team Averages
Level 84
1,451 SR
1,421 Elo+
Sylvanus
Sylvanus
AptOG Frosty
Sylvanus
Level 82
God Stats
3W - 4L
1,397 SR
Queue Stats
52W - 56L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
El Dripo0
Kuzenbo
Level 83
God Stats
1W - 0L
1,381 SR
Queue Stats
5W - 1L
1,669 Elo+
Party 1
Skadi
Skadi
TLxGKroos
Skadi
Level 67
God Stats
13W - 11L
1,455 SR
Queue Stats
257W - 286L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
UhImRj
Baba Yaga
Level 72
God Stats
4W - 2L
1,539 SR
Queue Stats
7W - 13L
1,299 Elo+
Party 1
Bastet
Bastet
l iTz Will l
Bastet
Level 114
God Stats
1W - 1L
1,481 SR
Queue Stats
8W - 12L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GahboxX
Xbalanque
16
0 / 3 / 2
9,456
430
11,329
13,246
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
16
1 / 4 / 2
10,124
460
6,422
23,383
27,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
3
0 / 1 / 0
5,941
270
177
710
155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
5 / 5 / 0
10,246
466
15,760
22,239
12,088
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
tomatodododo
King Arthur
15
4 / 5 / 4
9,812
446
18,119
29,626
28,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AptOG Frosty
Sylvanus
16
2 / 0 / 13
10,379
472
8,440
19,187
16,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kuzenbo
El Dripo0
Kuzenbo
17
6 / 6 / 6
11,577
526
7,803
19,563
13,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
TLxGKroos
Skadi
19
4 / 0 / 7
13,139
597
18,018
15,562
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baba Yaga
UhImRj
Baba Yaga
16
2 / 1 / 8
10,444
475
14,217
12,138
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
4 / 3 / 10
11,242
511
18,392
19,274
9,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
10
Kills
18
18
Deaths
10
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AptOG Frosty
Sylvanus
2
0
13
8.5
W
Kuzenbo
El Dripo0
Kuzenbo
6
6
6
1.5
L
Xbalanque
GahboxX
Xbalanque
0
3
2
0.33
L
Fafnir
1
4
2
0.5
W
Skadi
TLxGKroos
Skadi
4
0
7
7.5
W
Baba Yaga
UhImRj
Baba Yaga
2
1
8
6
W
Bastet
4
3
10
3
L
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
0
1
0
0
L
5
5
0
1
L
King Arthur
tomatodododo
King Arthur
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,807
Damage
66,870
89,204
Taken
85,724
72,361
Mitigated
52,280
22,513
Healing
37,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AptOG Frosty
Sylvanus
8,440
1,565
8,283
11,164
19,187
16,672
860
2,984
16,203
30,063
1,816
W
Kuzenbo
El Dripo0
Kuzenbo
7,803
1,858
0
3,783
19,563
13,496
1,213
545
19,018
55,305
0
L
Xbalanque
GahboxX
Xbalanque
11,329
4,902
0
4,666
13,246
4,093
2,542
3,236
9,720
0
76,043
L
Fafnir
6,422
2,678
0
5,386
23,383
27,893
0
8,593
14,062
40,769
1,666
W
Skadi
TLxGKroos
Skadi
18,018
7,562
0
7,867
15,562
6,741
12,980
1,020
14,542
0
114,094
W
Baba Yaga
UhImRj
Baba Yaga
14,217
1,048
0
2,583
12,138
5,410
1,421
732
11,406
71,193
0
W
Bastet
18,392
3,538
0
4,000
19,274
9,961
353
859
18,415
0
56,012
L
Ah Muzen Cab
l1 Sin l1
Ah Muzen Cab
177
177
0
0
710
155
0
179
531
0
1,165
L
15,760
944
0
5,752
22,239
12,088
245
7,475
14,422
0
85,314
L
King Arthur
tomatodododo
King Arthur
18,119
1,872
0
6,709
29,626
28,132
435
9,186
20,275
0
66,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,579
Gold Earned
56,781
434
Minions Killed
499
0
Camps Cleared
0
1,673,641
Distance Traveled
2,082,687
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,379
472
48
2
0
385,415
1
W
Kuzenbo
11,577
526
82
4
0
441,373
1
L
Xbalanque
9,456
430
138
6
0
384,280
5
L
Fafnir
10,124
460
68
3
0
415,331
4
W
Skadi
13,139
597
179
8
0
397,852
0
W
Baba Yaga
10,444
475
106
5
0
406,412
5
W
Bastet
11,242
511
84
4
0
451,635
6
L
Ah Muzen Cab
5,941
270
2
0
0
40,306
0
L
Mulan
10,246
466
133
6
0
426,334
0
L
King Arthur
9,812
446
93
4
0
407,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role