Player Matchup

Ao Kuang
Ao Kuang
KevinGuaitero
Ao Kuang
Level 75
God Stats
0W - 1L
1,780 SR
Queue Stats
114W - 110L
1,497 Elo+
Solo
Thoth
Thoth
SweetWheel9680
Thoth
Level 103
God Stats
5W - 8L
1,435 SR
Queue Stats
184W - 189L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
dale2312
Cthulhu
Level 107
God Stats
2W - 1L
1,897 SR
Queue Stats
49W - 49L
1,543 Elo+
Party 2
Medusa
Medusa
davito274
Medusa
Level 91
God Stats
3W - 9L
1,285 SR
Queue Stats
120W - 119L
1,412 Elo+
Solo
Lancelot
Lancelot
mzach27
Lancelot
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,544 Elo+
Party 2
Team Averages
Level 95
1,580 SR
1,495 Elo+

VS

Team Averages
Level 125
1,631 SR
1,481 Elo+
Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Finnessy_
Cliodhna
Level 144
God Stats
3W - 1L
1,621 SR
Queue Stats
100W - 100L
1,450 Elo+
Party 1
Osiris
Osiris
SANCTUARYx-
Osiris
Level 126
God Stats
5W - 0L
1,939 SR
Queue Stats
71W - 72L
1,456 Elo+
Party 1
Eset
Eset
Scruffymagee31
Eset
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 105L
1,552 Elo+
Solo
Cthulhu
Cthulhu
XxG-MoN3Y120xXtm
Cthulhu
Level 108
God Stats
22W - 18L
1,596 SR
Queue Stats
71W - 74L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KevinGuaitero
Ao Kuang
7
0 / 5 / 0
4,220
422
1,089
6,191
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 1
4,943
494
2,959
4,586
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dale2312
Cthulhu
7
0 / 2 / 1
4,998
500
3,556
7,310
3,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
davito274
Medusa
8
1 / 4 / 0
5,015
502
3,632
6,936
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
mzach27
Lancelot
9
1 / 4 / 0
4,987
499
2,854
8,676
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 2
5,485
549
6,224
5,459
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Finnessy_
Cliodhna
11
9 / 0 / 4
6,699
670
5,464
5,580
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
12
4 / 0 / 0
7,030
703
2,541
4,391
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 7
6,401
640
3,704
5,017
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 4
6,034
603
4,239
5,696
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
19
19
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
2
4
W
Cliodhna
Finnessy_
Cliodhna
9
0
4
11
L
Ao Kuang
KevinGuaitero
Ao Kuang
0
5
0
0
W
Osiris
4
0
0
4
W
1
1
7
4.5
L
0
4
1
0.13
W
2
0
4
4
L
Cthulhu
dale2312
Cthulhu
0
2
1
0.25
L
Medusa
davito274
Medusa
1
4
0
0.25
L
Lancelot
mzach27
Lancelot
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
22,172
33,699
Taken
26,143
12,209
Mitigated
10,063
8,762
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,224
2,284
0
1,080
5,459
1,514
148
1,431
4,028
0
26,114
W
Cliodhna
Finnessy_
Cliodhna
5,464
863
0
3,869
5,580
1,652
350
1,342
4,205
0
32,828
L
Ao Kuang
KevinGuaitero
Ao Kuang
1,089
358
0
1,496
6,191
2,136
0
453
5,738
13,968
848
W
Osiris
2,541
846
0
2,510
4,391
2,190
0
751
3,528
0
39,381
W
3,704
0
78
1,254
5,017
1,660
241
2,185
2,832
42,454
996
L
2,959
139
0
246
4,586
1,172
0
1,314
3,272
28,264
0
W
4,239
262
111
1,742
5,696
3,047
0
1,743
3,953
25,430
825
L
Cthulhu
dale2312
Cthulhu
3,556
330
262
2,030
7,310
3,946
0
2,756
4,554
14,402
0
L
Medusa
davito274
Medusa
3,632
1,544
0
1,566
6,936
2,166
0
1,226
5,710
0
28,237
L
Lancelot
mzach27
Lancelot
2,854
514
0
3,162
8,676
2,789
0
1,911
6,765
0
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
31,649
216
Minions Killed
301
0
Camps Cleared
0
1,033,369
Distance Traveled
1,089,416
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,485
549
47
5
0
213,820
1
W
Cliodhna
6,699
670
62
6
0
260,396
0
L
Ao Kuang
4,220
422
27
3
0
189,425
0
W
Osiris
7,030
703
80
8
0
203,658
0
W
Eset
6,401
640
78
8
0
197,784
1
L
Thoth
4,943
494
53
5
0
197,349
0
W
Cthulhu
6,034
603
34
3
0
213,758
6
L
Cthulhu
4,998
500
18
2
0
230,353
4
L
Medusa
5,015
502
53
5
0
193,260
0
L
Lancelot
4,987
499
65
7
0
222,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role