Player Matchup

Raijin
Raijin
BuffBabby
Raijin
Level 153
God Stats
3W - 0L
1,654 SR
Queue Stats
177W - 173L
1,620 Elo+
Party 2
Hel
Hel
BumpMastaFlex
Hel
Level 157
God Stats
116W - 125L
1,568 SR
Queue Stats
568W - 560L
1,586 Elo+
Solo
Vamana
Vamana
MrBuddyGuy
Vamana
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 160L
1,536 Elo+
Solo
Ravana
Ravana
ShaftCheeseVegan
Ravana
Level 157
God Stats
1W - 0L
1,305 SR
Queue Stats
191W - 180L
1,641 Elo+
Party 2
Cernunnos
Cernunnos
UltraPotMan
Cernunnos
Level 157
God Stats
9W - 7L
1,466 SR
Queue Stats
207W - 181L
1,593 Elo+
Solo
Team Averages
Level 146
1,499 SR
1,595 Elo+

VS

Team Averages
Level 140
1,659 SR
1,675 Elo+
Danzaburou
Danzaburou
BezerkAngel
Danzaburou
Level 143
God Stats
0W - 2L
1,556 SR
Queue Stats
53W - 53L
1,600 Elo+
Party 1
Bastet
Bastet
DEATHWISH169
Bastet
Level 194
God Stats
1W - 1L
1,661 SR
Queue Stats
99W - 95L
1,684 Elo+
Party 1
Ix Chel
Ix Chel
Roxas4212
Ix Chel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,619 Elo+
Party 1
Serqet
Serqet
Sasý
Serqet
Level 129
God Stats
6W - 3L
1,903 SR
Queue Stats
34W - 10L
1,833 Elo+
Party 1
Zhong Kui
Zhong Kui
Sorrowzend
Zhong Kui
Level 89
God Stats
19W - 11L
1,675 SR
Queue Stats
92W - 53L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BuffBabby
Raijin
18
12 / 1 / 6
12,592
741
15,778
7,548
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 3
8,882
522
4,288
14,331
8,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
MrBuddyGuy
Vamana
18
4 / 5 / 5
11,115
654
10,782
17,278
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
11 / 2 / 10
11,838
696
14,978
11,545
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
UltraPotMan
Cernunnos
15
1 / 5 / 6
8,780
516
8,936
12,464
4,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BezerkAngel
Danzaburou
15
0 / 4 / 9
8,580
505
6,244
10,746
3,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
16
5 / 7 / 1
9,439
555
9,399
17,564
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Roxas4212
Ix Chel
12
0 / 10 / 0
7,193
423
1,135
11,394
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Sasý
Serqet
15
8 / 3 / 3
9,927
584
17,325
17,833
11,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Sorrowzend
Zhong Kui
19
4 / 6 / 1
11,338
667
11,855
18,417
11,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
29
Kills
17
17
Deaths
30
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BezerkAngel
Danzaburou
0
4
9
1.13
W
Raijin
BuffBabby
Raijin
12
1
6
15
W
1
4
3
0.63
L
Bastet
5
7
1
0.79
W
Vamana
MrBuddyGuy
Vamana
4
5
5
1.3
L
Ix Chel
Roxas4212
Ix Chel
0
10
0
0
L
Serqet
Sasý
Serqet
8
3
3
3.17
W
11
2
10
8
L
Zhong Kui
Sorrowzend
Zhong Kui
4
6
1
0.75
W
Cernunnos
UltraPotMan
Cernunnos
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,762
Damage
45,958
63,166
Taken
75,954
30,391
Mitigated
34,868
24,696
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BezerkAngel
Danzaburou
6,244
1,339
0
3,924
10,746
3,148
0
3,126
7,536
0
63,236
W
Raijin
BuffBabby
Raijin
15,778
748
0
500
7,548
2,110
808
1,154
6,394
68,630
3,219
W
4,288
457
3,004
6,533
14,331
8,017
0
0
13,775
29,587
0
L
Bastet
9,399
3,009
0
2,995
17,564
5,371
0
5,754
11,356
0
68,898
W
Vamana
MrBuddyGuy
Vamana
10,782
5,772
0
6,908
17,278
11,187
233
9,069
7,901
0
79,147
L
Ix Chel
Roxas4212
Ix Chel
1,135
160
312
666
11,394
2,591
0
3,500
7,409
31,861
0
L
Serqet
Sasý
Serqet
17,325
4,389
0
6,556
17,833
11,792
0
4,497
13,185
0
47,020
W
14,978
4,251
0
4,690
11,545
4,635
521
2,008
9,537
0
83,104
L
Zhong Kui
Sorrowzend
Zhong Kui
11,855
3,359
0
9,118
18,417
11,966
3,147
1,732
15,911
89,400
14,402
W
Cernunnos
UltraPotMan
Cernunnos
8,936
4,155
0
3,061
12,464
4,442
0
0
11,857
0
64,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
46,477
545
Minions Killed
508
0
Camps Cleared
0
1,721,450
Distance Traveled
1,587,692
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,580
505
103
6
0
331,316
2
W
Raijin
12,592
741
153
9
0
318,976
0
W
Hel
8,882
522
28
2
0
345,883
7
L
Bastet
9,439
555
101
6
0
356,854
3
W
Vamana
11,115
654
140
8
0
337,627
5
L
Ix Chel
7,193
423
59
3
0
250,270
1
L
Serqet
9,927
584
44
3
0
378,588
0
W
Ravana
11,838
696
101
6
0
390,406
1
L
Zhong Kui
11,338
667
201
12
0
270,664
0
W
Cernunnos
8,780
516
123
7
0
328,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role