Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
C1L4ntro4427
Cu Chulainn
Level 122
God Stats
2W - 2L
1,390 SR
Queue Stats
14W - 30L
1,311 Elo+
Party 1
Arachne
Arachne
Jxglu
Arachne
Level 97
God Stats
4W - 4L
1,466 SR
Queue Stats
24W - 25L
1,491 Elo+
Solo
Zeus
Zeus
TJtrick2
Zeus
Level 125
God Stats
5W - 0L
1,667 SR
Queue Stats
41W - 46L
1,419 Elo+
Party 1
Neith
Neith
TwistedSpartanZ
Neith
Level 99
God Stats
2W - 3L
961 SR
Queue Stats
23W - 31L
1,404 Elo+
Party 1
Team Averages
Level 114
1,397 SR
1,425 Elo+

VS

Team Averages
Level 62
1,523 SR
1,409 Elo+
Freya
Freya
FknEnvy
Freya
Level 68
God Stats
18W - 15L
1,514 SR
Queue Stats
175W - 193L
1,422 Elo+
Party 2
Bakasura
Bakasura
Frtgfrtgfrtgf662
Bakasura
Level 77
God Stats
2W - 3L
1,569 SR
Queue Stats
109W - 112L
1,465 Elo+
Party 2
Charybdis
Charybdis
NEY HEISENBERG
Charybdis
Level 149
God Stats
4W - 5L
1,532 SR
Queue Stats
356W - 355L
1,495 Elo+
Solo
Cthulhu
Cthulhu
V2rtualLove
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
VulcanGoCrazy
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 0 / 2
6,734
612
4,971
7,495
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
C1L4ntro4427
Cu Chulainn
11
0 / 0 / 1
6,648
604
5,266
10,190
5,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Jxglu
Arachne
10
1 / 2 / 5
5,949
541
3,766
10,307
5,637
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
11
2 / 1 / 3
6,522
593
5,309
2,437
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 2 / 2
7,148
650
8,219
6,652
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FknEnvy
Freya
11
0 / 2 / 0
6,227
566
1,496
5,839
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 5 / 3
5,928
539
4,447
9,880
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charybdis
NEY HEISENBERG
Charybdis
10
0 / 2 / 0
5,757
523
4,140
8,674
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
V2rtualLove
Cthulhu
8
0 / 2 / 4
4,820
438
3,220
8,567
7,160
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 5 / 1
5,623
511
5,055
11,211
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
5
5
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
2
7
W
Cu Chulainn
C1L4ntro4427
Cu Chulainn
0
0
1
0.5
L
Freya
FknEnvy
Freya
0
2
0
0
L
2
5
3
0.7
W
Arachne
Jxglu
Arachne
1
2
5
1.75
L
Charybdis
NEY HEISENBERG
Charybdis
0
2
0
0
W
Zeus
2
1
3
3.5
W
7
2
2
4
L
Cthulhu
V2rtualLove
Cthulhu
0
2
4
1
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
18,358
37,081
Taken
44,171
16,019
Mitigated
22,795
11,933
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,971
969
0
4,360
7,495
2,112
0
879
6,462
0
47,647
W
Cu Chulainn
C1L4ntro4427
Cu Chulainn
5,266
761
0
2,792
10,190
5,877
234
0
9,840
0
49,727
L
Freya
FknEnvy
Freya
1,496
397
0
2,745
5,839
1,701
0
1,801
4,038
30,650
1,854
L
4,447
3,387
0
1,681
9,880
4,810
0
351
9,529
0
37,693
W
Arachne
Jxglu
Arachne
3,766
2,484
0
3,275
10,307
5,637
0
1,435
8,612
0
19,892
L
Charybdis
NEY HEISENBERG
Charybdis
4,140
2,174
0
3,229
8,674
3,045
0
226
8,448
0
38,382
W
Zeus
5,309
173
0
158
2,437
690
0
928
1,319
39,830
1,748
W
8,219
2,592
0
1,348
6,652
1,703
404
872
5,405
0
46,533
L
Cthulhu
V2rtualLove
Cthulhu
3,220
233
0
304
8,567
7,160
0
1,792
6,775
16,111
428
L
5,055
1,452
0
3,193
11,211
6,079
0
1,072
10,139
0
29,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,001
Gold Earned
28,355
367
Minions Killed
316
0
Camps Cleared
0
1,111,528
Distance Traveled
1,073,235
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,734
612
79
7
0
273,642
0
W
Cu Chulainn
6,648
604
90
8
0
185,324
0
L
Freya
6,227
566
82
7
0
214,310
0
L
Bakasura
5,928
539
80
7
0
271,859
0
W
Arachne
5,949
541
29
3
0
223,628
0
L
Charybdis
5,757
523
67
6
0
164,138
1
W
Zeus
6,522
593
99
9
0
212,963
2
W
Neith
7,148
650
70
6
0
215,971
0
L
Cthulhu
4,820
438
35
3
0
211,785
0
L
Chaac
5,623
511
52
5
0
211,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role