Player Matchup

Ra
Ra
Platinum IV
Mintee
Ra
Platinum IV
Level 163
God Stats
3W - 1L
1,700 SR
Queue Stats
32W - 17L
1,804 MMR
Solo
Yemoja
Yemoja
Platinum IV
StarPartyy
Yemoja
Platinum IV
Level 158
God Stats
5W - 3L
1,683 SR
Queue Stats
148W - 152L
1,799 MMR
Solo
Ullr
Ullr
Platinum I
Takeinglives
Ullr
Platinum I
Level 124
God Stats
18W - 23L
1,619 SR
Queue Stats
83W - 68L
1,949 MMR
Party 1
Cthulhu
Cthulhu
Gold I
pavo007
Cthulhu
Gold I
Level 123
God Stats
6W - 6L
1,515 SR
Queue Stats
146W - 163L
1,707 MMR
Party 1
Anubis
Anubis
Platinum II
tadeoXD
Anubis
Platinum II
Level 170
God Stats
1W - 0L
1,688 SR
Queue Stats
144W - 134L
1,831 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,641 SR
1,818 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 180
1,549 SR
1,756 MMR
Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum V
BaelRaen
Maman Brigitte
Platinum V
Level 234
God Stats
3W - 3L
1,610 SR
Queue Stats
183W - 171L
1,831 MMR
Solo
Surtr
Surtr
Platinum IV
CeIavie
Surtr
Platinum IV
Level 186
God Stats
0W - 3L
1,316 SR
Queue Stats
431W - 411L
1,796 MMR
Solo
Horus
Horus
Platinum III
Tøkørø
Horus
Platinum III
Level 177
God Stats
4W - 2L
1,659 SR
Queue Stats
161W - 153L
1,855 MMR
Party 2
Janus
Janus
Platinum IV
Woooss
Janus
Platinum IV
Level 158
God Stats
18W - 17L
1,661 SR
Queue Stats
297W - 292L
1,800 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
2 / 0 / 1
7,422
675
6,791
5,674
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
StarPartyy
Yemoja
11
0 / 1 / 6
6,293
572
3,442
6,409
3,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 1 / 4
6,406
582
4,104
6,710
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
pavo007
Cthulhu
11
1 / 0 / 2
6,481
589
6,105
12,033
7,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
tadeoXD
Anubis
12
7 / 1 / 1
7,123
648
8,184
6,780
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CliodhnaAresMulanChang'eKuzenbo

VS

Bans
KumbhakarnaAnhurCerberusCu ChulainnChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 1 / 0
6,054
550
4,147
6,809
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maman Brigitte
BaelRaen
Maman Brigitte
12
1 / 5 / 1
5,954
541
3,913
9,418
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
CeIavie
Surtr
10
1 / 2 / 1
5,972
543
8,900
11,731
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Tøkørø
Horus
8
0 / 1 / 2
5,317
483
3,947
9,023
3,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Woooss
Janus
11
0 / 1 / 1
6,258
569
3,574
4,600
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
3
3
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
L
Maman Brigitte
BaelRaen
Maman Brigitte
1
5
1
0.3
L
Surtr
CeIavie
Surtr
1
2
1
0.75
W
Ra
2
0
1
2.5
W
Yemoja
StarPartyy
Yemoja
0
1
6
3
W
0
1
4
2
L
Horus
Tøkørø
Horus
0
1
2
1
L
Janus
Woooss
Janus
0
1
1
0.5
W
Cthulhu
pavo007
Cthulhu
1
0
2
2
W
Anubis
tadeoXD
Anubis
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
24,481
37,606
Taken
41,581
17,384
Mitigated
16,370
18,634
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,147
2,575
0
2,802
6,809
2,041
0
2,365
4,444
0
44,253
L
Maman Brigitte
BaelRaen
Maman Brigitte
3,913
262
0
3,239
9,418
2,387
0
4,613
4,805
37,141
627
L
Surtr
CeIavie
Surtr
8,900
3,423
0
4,784
11,731
6,936
0
7,716
4,015
958
34,957
W
Ra
6,791
263
568
3,662
5,674
1,794
0
2,065
3,379
73,462
238
W
Yemoja
StarPartyy
Yemoja
3,442
732
2,732
1,857
6,409
3,436
382
2,048
4,165
18,909
968
W
4,104
1,274
0
1,185
6,710
2,141
118
832
5,878
0
52,311
L
Horus
Tøkørø
Horus
3,947
1,474
640
4,285
9,023
3,831
0
6,262
2,761
0
11,552
L
Janus
Woooss
Janus
3,574
0
0
764
4,600
1,175
0
3,353
1,247
46,661
627
W
Cthulhu
pavo007
Cthulhu
6,105
510
108
4,721
12,033
7,133
0
812
10,574
42,840
1,578
W
Anubis
tadeoXD
Anubis
8,184
335
0
3,801
6,780
2,880
703
1,742
4,889
52,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
29,555
423
Minions Killed
356
0
Camps Cleared
0
1,176,452
Distance Traveled
1,182,618
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,054
550
92
8
0
218,889
2
L
Maman Brigitte
5,954
541
59
5
0
250,483
0
L
Surtr
5,972
543
64
6
0
213,274
0
W
Ra
7,422
675
123
11
0
259,807
2
W
Yemoja
6,293
572
35
3
0
207,521
4
W
Ullr
6,406
582
91
8
0
223,148
1
L
Horus
5,317
483
17
2
0
256,055
0
L
Janus
6,258
569
124
11
0
243,917
4
W
Cthulhu
6,481
589
80
7
0
242,872
0
W
Anubis
7,123
648
94
9
0
243,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role