Player Matchup

Fenrir
Fenrir
Deaths_Dealer97
Fenrir
Level 132
God Stats
0W - 2L
1,271 SR
Queue Stats
341W - 284L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Tri111YG
Danzaburou
Level 82
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 6L
1,437 Elo+
Solo
Bacchus
Bacchus
Wrarriouse99
Bacchus
Level 32
God Stats
7W - 6L
1,535 SR
Queue Stats
51W - 61L
1,442 Elo+
Party 2
Mercury
Mercury
anani1104
Mercury
Level 62
God Stats
4W - 2L
1,687 SR
Queue Stats
139W - 126L
1,535 Elo+
Party 2
Chaac
Chaac
g_o_o_p_0_0_0_0
Chaac
Level 112
God Stats
3W - 5L
1,519 SR
Queue Stats
351W - 337L
1,563 Elo+
Party 2
Team Averages
Level 84
1,457 SR
1,491 Elo+

VS

Team Averages
Level 92
1,498 SR
1,459 Elo+
Scylla
Scylla
Dopiuhm
Scylla
Level 113
God Stats
1W - 2L
1,283 SR
Queue Stats
117W - 101L
1,472 Elo+
Solo
King Arthur
King Arthur
KingDarien
King Arthur
Level 105
God Stats
6W - 5L
1,357 SR
Queue Stats
122W - 100L
1,472 Elo+
Party 1
Bakasura
Bakasura
Mr J5807
Bakasura
Level 148
God Stats
10W - 4L
1,521 SR
Queue Stats
317W - 296L
1,436 Elo+
Solo
Medusa
Medusa
cloudyspy
Medusa
Level 23
God Stats
12W - 11L
1,612 SR
Queue Stats
27W - 31L
1,439 Elo+
Party 1
Kumbhakarna
Kumbhakarna
small_man_20
Kumbhakarna
Level 70
God Stats
7W - 3L
1,716 SR
Queue Stats
144W - 121L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 0
5,606
467
4,011
10,230
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
Tri111YG
Danzaburou
11
3 / 5 / 1
6,525
544
8,059
8,907
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
Wrarriouse99
Bacchus
9
1 / 2 / 3
5,776
481
5,122
7,809
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
anani1104
Mercury
10
0 / 3 / 2
5,426
452
3,250
7,629
2,203
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 0 / 2
6,300
525
6,926
8,951
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dopiuhm
Scylla
12
2 / 3 / 0
6,391
533
3,738
7,061
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KingDarien
King Arthur
13
12 / 0 / 0
8,389
699
9,944
8,439
9,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Mr J5807
Bakasura
10
2 / 3 / 2
6,046
504
2,373
11,056
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
cloudyspy
Medusa
10
1 / 1 / 4
5,608
467
4,527
7,347
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
small_man_20
Kumbhakarna
9
1 / 3 / 6
5,738
478
3,131
11,707
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
18
18
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Scylla
Dopiuhm
Scylla
2
3
0
0.67
W
King Arthur
KingDarien
King Arthur
12
0
0
12
W
Bakasura
Mr J5807
Bakasura
2
3
2
1
L
Danzaburou
Tri111YG
Danzaburou
3
5
1
0.7
L
Bacchus
Wrarriouse99
Bacchus
1
2
3
1.25
L
Mercury
anani1104
Mercury
0
3
2
0.33
W
Medusa
cloudyspy
Medusa
1
1
4
3
L
4
0
2
5
W
Kumbhakarna
small_man_20
Kumbhakarna
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
23,713
43,526
Taken
45,610
18,299
Mitigated
25,981
12,564
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,011
727
0
992
10,230
2,745
0
1,118
9,072
0
25,872
W
Scylla
Dopiuhm
Scylla
3,738
579
0
890
7,061
1,777
0
0
7,061
41,327
69
W
King Arthur
KingDarien
King Arthur
9,944
1,465
0
644
8,439
9,240
117
302
8,137
0
47,808
W
Bakasura
Mr J5807
Bakasura
2,373
1,580
0
5,511
11,056
5,020
0
788
10,268
0
25,063
L
Danzaburou
Tri111YG
Danzaburou
8,059
2,947
0
1,883
8,907
2,667
647
330
8,508
0
52,046
L
Bacchus
Wrarriouse99
Bacchus
5,122
640
0
2,817
7,809
4,867
0
1,307
6,423
21,647
408
L
Mercury
anani1104
Mercury
3,250
1,274
0
3,270
7,629
2,203
0
928
6,581
0
30,150
W
Medusa
cloudyspy
Medusa
4,527
1,092
0
1,615
7,347
2,200
0
2,004
5,343
0
27,050
L
6,926
836
0
3,602
8,951
5,817
0
2,798
5,684
0
38,180
W
Kumbhakarna
small_man_20
Kumbhakarna
3,131
533
0
845
11,707
7,744
0
2,028
9,679
8,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
32,172
266
Minions Killed
260
0
Camps Cleared
0
1,112,535
Distance Traveled
1,089,544
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,606
467
47
4
0
215,624
0
W
Scylla
6,391
533
84
7
0
210,872
4
W
King Arthur
8,389
699
72
6
0
219,453
0
W
Bakasura
6,046
504
52
4
0
221,725
2
L
Danzaburou
6,525
544
88
7
0
165,990
0
L
Bacchus
5,776
481
25
2
0
228,370
1
L
Mercury
5,426
452
58
5
0
259,530
0
W
Medusa
5,608
467
29
2
0
215,908
0
L
Chaac
6,300
525
48
4
0
243,021
0
W
Kumbhakarna
5,738
478
23
2
0
221,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role