Player Matchup

Fafnir
Fafnir
AÐRENALINE
Fafnir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 342L
1,503 Elo+
Party 3
The Morrigan
The Morrigan
CHASEMCDADE
The Morrigan
Level 131
God Stats
0W - 2L
1,334 SR
Queue Stats
147W - 112L
1,608 Elo+
Party 1
Achilles
Achilles
MarcSterwerf
Achilles
Level 63
God Stats
10W - 11L
1,508 SR
Queue Stats
212W - 190L
1,581 Elo+
Party 1
Artemis
Artemis
Rulex 3
Artemis
Level 144
God Stats
17W - 9L
1,748 SR
Queue Stats
615W - 543L
1,506 Elo+
Party 3
Nemesis
Nemesis
UhtredRagnarsson
Nemesis
Level 156
God Stats
2W - 4L
1,471 SR
Queue Stats
213W - 187L
1,583 Elo+
Party 1
Team Averages
Level 131
1,512 SR
1,556 Elo+

VS

Team Averages
Level 142
1,543 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Crush1230
Tsukuyomi
Level 159
God Stats
5W - 2L
1,611 SR
Queue Stats
88W - 91L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
FluffyBearV2
Danzaburou
Level 146
God Stats
5W - 2L
1,600 SR
Queue Stats
88W - 60L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
LickinNips
Kuzenbo
Level 124
God Stats
5W - 1L
1,678 SR
Queue Stats
240W - 212L
1,598 Elo+
Solo
Anubis
Anubis
MervinWhaleLord
Anubis
Level 134
God Stats
1W - 3L
1,177 SR
Queue Stats
39W - 40L
1,487 Elo+
Solo
Nu Wa
Nu Wa
SforSimple
Nu Wa
Level 145
God Stats
1W - 0L
1,650 SR
Queue Stats
18W - 18L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 2 / 0
7,197
379
2,518
13,296
8,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
CHASEMCDADE
The Morrigan
16
3 / 3 / 3
10,091
531
7,736
9,746
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
MarcSterwerf
Achilles
15
1 / 5 / 3
8,476
446
3,770
17,508
14,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
Rulex 3
Artemis
12
0 / 1 / 0
7,175
378
4,690
7,676
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 6 / 3
9,802
516
7,549
18,641
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crush1230
Tsukuyomi
19
5 / 3 / 6
12,291
647
11,249
12,954
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
FluffyBearV2
Danzaburou
19
5 / 0 / 3
12,735
670
8,788
12,214
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
LickinNips
Kuzenbo
15
3 / 1 / 5
9,935
523
5,828
14,719
16,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 2 / 4
12,779
673
6,205
9,163
3,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
3 / 3 / 6
12,298
647
15,328
8,080
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
17
17
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
0
0
L
The Morrigan
CHASEMCDADE
The Morrigan
3
3
3
1.5
W
Tsukuyomi
Crush1230
Tsukuyomi
5
3
6
2.67
W
Danzaburou
FluffyBearV2
Danzaburou
5
0
3
6.5
W
Kuzenbo
LickinNips
Kuzenbo
3
1
5
5.5
L
Achilles
MarcSterwerf
Achilles
1
5
3
0.5
W
1
2
4
1.5
L
Artemis
Rulex 3
Artemis
0
1
0
0
W
Nu Wa
3
3
6
2
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
47,398
66,867
Taken
57,130
33,045
Mitigated
30,794
16,185
Healing
22,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,518
455
1,567
3,354
13,296
8,678
0
5,789
7,275
19,976
2,275
L
The Morrigan
CHASEMCDADE
The Morrigan
7,736
567
0
975
9,746
2,686
0
3,215
6,258
63,945
997
W
Tsukuyomi
Crush1230
Tsukuyomi
11,249
3,412
0
5,209
12,954
4,148
730
3,061
9,689
0
108,693
W
Danzaburou
FluffyBearV2
Danzaburou
8,788
4,340
0
8,190
12,214
4,742
9,225
1,667
10,489
0
112,970
W
Kuzenbo
LickinNips
Kuzenbo
5,828
2,270
0
2,298
14,719
16,209
867
2,198
10,708
27,635
7
L
Achilles
MarcSterwerf
Achilles
3,770
209
0
3,361
17,508
14,929
0
5,842
11,508
0
42,600
W
6,205
392
0
5,377
9,163
3,738
1,952
305
8,383
90,704
1,162
L
Artemis
Rulex 3
Artemis
4,690
1,125
0
1,125
7,676
2,096
0
2,811
4,769
0
44,780
W
Nu Wa
15,328
2,149
0
1,424
8,080
1,957
4,221
3,573
4,294
95,068
1,567
L
7,549
2,468
0
5,803
18,641
4,656
0
8,605
9,721
0
63,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
60,038
443
Minions Killed
702
0
Camps Cleared
0
1,597,538
Distance Traveled
1,951,341
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,197
379
28
1
0
264,917
4
L
The Morrigan
10,091
531
142
7
0
345,828
5
W
Tsukuyomi
12,291
647
147
8
0
477,374
6
W
Danzaburou
12,735
670
165
9
0
345,139
0
W
Kuzenbo
9,935
523
44
2
0
395,724
4
L
Achilles
8,476
446
81
4
0
332,390
6
W
Anubis
12,779
673
181
10
0
345,422
0
L
Artemis
7,175
378
82
4
0
275,620
6
W
Nu Wa
12,298
647
165
9
0
387,682
3
L
Nemesis
9,802
516
110
6
0
378,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role