Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
 
Cu Chulainn
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
BlackHPotter
Hel
Gold II
Level 128
God Stats
9W - 9L
1,555 SR
Queue Stats
245W - 247L
1,572 MMR
Solo
Ares
Ares
Gold III
SLMADET
Ares
Gold III
Level 62
God Stats
10W - 9L
1,428 SR
Queue Stats
93W - 95L
1,578 MMR
Solo
Artemis
Artemis
Bronze IV
frattynurse
Artemis
Bronze IV
Level 127
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 2L
1,556 MMR
Solo
Pele
Pele
Gold III
xPancakePirate
Pele
Gold III
Level 135
God Stats
13W - 10L
1,607 SR
Queue Stats
130W - 122L
1,601 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,563 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,521 SR
1,569 MMR
King Arthur
King Arthur
Gold V
 
King Arthur
Gold V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Cubanpete26
Nu Wa
Gold V
Level 119
God Stats
8W - 12L
1,526 SR
Queue Stats
28W - 32L
1,473 MMR
Party 1
Thor
Thor
Gold V
DAILYHITMAN
Thor
Gold V
Level 177
God Stats
1W - 2L
1,772 SR
Queue Stats
11W - 13L
1,553 MMR
Solo
Charon
Charon
Gold II
PanchoGaming
Charon
Gold II
Level 115
God Stats
0W - 1L
1,281 SR
Queue Stats
32W - 27L
1,718 MMR
Party 1
Anhur
Anhur
Gold IV
joshvelra
Anhur
Gold IV
Level 144
God Stats
8W - 11L
1,527 SR
Queue Stats
627W - 640L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 0 / 2
6,704
838
3,912
5,872
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

10
1 / 0 / 1
5,623
703
2,769
4,288
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
SLMADET
Ares
8
0 / 0 / 1
4,709
589
1,898
4,888
3,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
frattynurse
Artemis
10
2 / 2 / 2
5,099
637
4,464
4,682
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 2
5,187
648
2,058
6,478
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LancelotFreyaChang'eThanatos

VS

Bans
AgniChaacAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 4 / 0
3,951
494
1,614
5,970
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 1 / 0
4,431
554
2,624
3,047
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 1 / 0
4,576
572
1,757
3,772
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
7
0 / 1 / 1
4,417
552
3,087
5,724
3,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
joshvelra
Anhur
8
0 / 3 / 2
4,470
559
2,374
6,416
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
2
5
L
King Arthur
 
King Arthur
0
4
0
0
W
1
0
1
1.5
L
1
1
0
1
L
2
1
0
2
L
Charon
0
1
1
0.5
W
Ares
SLMADET
Ares
0
0
1
0.5
W
Artemis
frattynurse
Artemis
2
2
2
1.5
L
Anhur
joshvelra
Anhur
0
3
2
0.33
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,101
Damage
11,456
26,208
Taken
24,929
9,623
Mitigated
9,438
8,611
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,912
1,304
0
1,882
5,872
1,859
584
409
5,443
0
44,602
L
King Arthur
 
King Arthur
1,614
397
0
852
5,970
2,608
0
0
5,970
207
16,313
W
2,769
207
613
2,728
4,288
1,274
0
1,678
2,438
45,561
2,145
L
2,624
442
0
750
3,047
780
0
1,236
1,811
21,636
403
L
1,757
118
0
1,665
3,772
933
0
184
3,588
0
19,740
L
Charon
3,087
996
0
1,196
5,724
3,456
0
1,906
3,818
15,302
0
W
Ares
SLMADET
Ares
1,898
0
0
1,655
4,888
3,180
0
1,424
3,407
14,298
2,283
W
Artemis
frattynurse
Artemis
4,464
993
0
820
4,682
1,175
51
1,114
3,558
0
31,517
L
Anhur
joshvelra
Anhur
2,374
957
0
1,905
6,416
1,661
0
1,002
5,414
0
24,145
W
2,058
338
0
913
6,478
2,135
20
935
5,444
0
32,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,322
Gold Earned
21,845
312
Minions Killed
205
0
Camps Cleared
0
834,223
Distance Traveled
763,502
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,704
838
82
10
0
148,512
0
L
King Arthur
3,951
494
34
4
0
114,890
0
W
Hel
5,623
703
101
13
0
172,714
0
L
Nu Wa
4,431
554
55
7
0
162,502
4
L
Thor
4,576
572
51
6
0
182,081
1
L
Charon
4,417
552
21
3
0
162,007
0
W
Ares
4,709
589
29
4
0
171,263
0
W
Artemis
5,099
637
41
5
0
150,491
0
L
Anhur
4,470
559
44
6
0
142,022
3
W
Pele
5,187
648
59
7
0
191,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role