Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
I TNS I SOUL
Set
Level 144
God Stats
5W - 7L
1,473 SR
Queue Stats
210W - 216L
1,506 Elo+
Party 2
Thoth
Thoth
Prysmø
Thoth
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,586 Elo+
Solo
Bacchus
Bacchus
Sr nice8997
Bacchus
Level 159
God Stats
10W - 9L
1,568 SR
Queue Stats
306W - 324L
1,437 Elo+
Party 2
Surtr
Surtr
harry_kevin
Surtr
Level 152
God Stats
3W - 1L
1,550 SR
Queue Stats
158W - 209L
1,400 Elo+
Solo
Team Averages
Level 155
1,518 SR
1,486 Elo+

VS

Team Averages
Level 130
1,639 SR
1,531 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Fokinha500
Osiris
Level 176
God Stats
4W - 1L
1,970 SR
Queue Stats
240W - 213L
1,562 Elo+
Party 1
Arachne
Arachne
Renated00
Arachne
Level 127
God Stats
46W - 24L
1,664 SR
Queue Stats
101W - 80L
1,544 Elo+
Party 1
Xing Tian
Xing Tian
srfeplays0
Xing Tian
Level 69
God Stats
3W - 1L
1,559 SR
Queue Stats
9W - 7L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 3 / 0
5,529
553
3,205
5,283
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 4 / 0
5,037
504
2,566
7,711
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
Prysmø
Thoth
12
1 / 2 / 0
6,243
624
2,452
3,985
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Sr nice8997
Bacchus
9
1 / 1 / 2
5,681
568
3,081
5,257
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
5,289
529
5,002
10,778
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 1 / 2
5,989
599
2,468
4,437
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
 
Discordia
10
0 / 1 / 1
5,375
538
888
3,928
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Fokinha500
Osiris
12
4 / 2 / 4
7,455
746
8,076
10,673
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
Renated00
Arachne
13
11 / 0 / 2
7,585
759
7,715
7,838
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
srfeplays0
Xing Tian
10
0 / 1 / 5
5,774
577
3,102
7,431
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
16
16
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
0
0.67
W
Rama
 
Rama
1
1
2
2
W
Discordia
 
Discordia
0
1
1
0.5
W
Osiris
Fokinha500
Osiris
4
2
4
3
L
0
4
0
0
L
Thoth
Prysmø
Thoth
1
2
0
0.5
W
Arachne
Renated00
Arachne
11
0
2
12
L
Bacchus
Sr nice8997
Bacchus
1
1
2
2
L
1
6
0
0.17
W
Xing Tian
srfeplays0
Xing Tian
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
22,249
33,014
Taken
34,307
19,288
Mitigated
17,058
7,265
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,205
1,049
0
1,455
5,283
1,361
0
2,033
3,250
0
37,423
W
Rama
 
Rama
2,468
1,849
0
1,754
4,437
1,073
400
869
3,568
0
47,817
W
Discordia
 
Discordia
888
88
0
630
3,928
954
0
1,867
2,061
29,018
0
W
Osiris
Fokinha500
Osiris
8,076
2,406
0
4,581
10,673
8,769
0
506
9,438
0
52,444
L
2,566
939
0
888
7,711
2,933
0
295
7,416
0
37,461
L
Thoth
Prysmø
Thoth
2,452
229
0
750
3,985
1,145
25
810
3,175
49,406
1,721
W
Arachne
Renated00
Arachne
7,715
6,427
0
3,814
7,838
2,512
0
1,365
6,444
0
47,655
L
Bacchus
Sr nice8997
Bacchus
3,081
413
0
1,841
5,257
3,753
0
852
4,405
14,634
1,589
L
5,002
2,086
0
2,331
10,778
10,096
0
0
10,778
1,495
25,408
W
Xing Tian
srfeplays0
Xing Tian
3,102
438
0
1,156
7,431
3,750
0
1,265
6,166
11,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
32,178
323
Minions Killed
353
0
Camps Cleared
0
1,058,715
Distance Traveled
1,058,339
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,529
553
78
8
0
194,195
0
W
Rama
5,989
599
86
9
0
191,099
0
W
Discordia
5,375
538
59
6
0
207,070
0
W
Osiris
7,455
746
108
11
0
191,058
0
L
Set
5,037
504
69
7
0
222,171
0
L
Thoth
6,243
624
91
9
0
218,480
2
W
Arachne
7,585
759
83
8
0
239,966
0
L
Bacchus
5,681
568
22
2
0
238,967
2
L
Surtr
5,289
529
63
6
0
184,902
0
W
Xing Tian
5,774
577
17
2
0
229,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role