Player Matchup

Nu Wa
Nu Wa
DannyDinger14
Nu Wa
Level 88
God Stats
6W - 1L
1,949 SR
Queue Stats
85W - 87L
1,452 Elo+
Party 1
Anubis
Anubis
KB2498
Anubis
Level 62
God Stats
13W - 6L
1,708 SR
Queue Stats
212W - 222L
1,548 Elo+
Party 1
Ganesha
Ganesha
averagejoe914
Ganesha
Level 46
God Stats
38W - 32L
1,603 SR
Queue Stats
227W - 230L
1,506 Elo+
Party 1
Horus
Horus
bish22957
Horus
Level 126
God Stats
41W - 39L
1,587 SR
Queue Stats
410W - 402L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
chc217
Heimdallr
Level 104
God Stats
3W - 1L
1,754 SR
Queue Stats
339W - 310L
1,533 Elo+
Party 1
Team Averages
Level 85
1,720 SR
1,509 Elo+

VS

Team Averages
Level 90
1,447 SR
1,464 Elo+
Maui
Maui
Gamephreak117
Maui
Level 113
God Stats
1W - 2L
1,678 SR
Queue Stats
105W - 122L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
KingMahoraga
Erlang Shen
Level 21
God Stats
0W - 2L
1,247 SR
Queue Stats
45W - 46L
1,439 Elo+
Party 2
Raijin
Raijin
Teledish
Raijin
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 291L
1,508 Elo+
Solo
Cliodhna
Cliodhna
delux1001
Cliodhna
Level 58
God Stats
4W - 6L
1,379 SR
Queue Stats
101W - 117L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
szir
Danzaburou
Level 147
God Stats
2W - 7L
1,428 SR
Queue Stats
103W - 112L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
6,446
645
6,736
3,833
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
KB2498
Anubis
11
7 / 0 / 7
6,495
650
7,029
5,925
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
9
0 / 2 / 4
5,429
543
2,191
8,328
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Horus
bish22957
Horus
10
2 / 0 / 5
5,940
594
6,566
8,158
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Heimdallr
chc217
Heimdallr
9
0 / 6 / 3
4,714
471
3,657
7,100
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,517
552
3,171
6,562
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
KingMahoraga
Erlang Shen
9
0 / 4 / 0
5,273
527
3,859
9,934
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Teledish
Raijin
10
3 / 3 / 0
5,760
576
3,097
6,024
1,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
delux1001
Cliodhna
8
1 / 5 / 3
5,036
504
3,917
9,492
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
szir
Danzaburou
10
4 / 1 / 4
6,771
677
9,901
8,083
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
10
10
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
2
3
2
1
W
Anubis
KB2498
Anubis
7
0
7
10.5
L
Erlang Shen
KingMahoraga
Erlang Shen
0
4
0
0
L
Raijin
Teledish
Raijin
3
3
0
1
W
Ganesha
0
2
4
1
W
Horus
bish22957
Horus
2
0
5
4.5
W
Heimdallr
chc217
Heimdallr
0
6
3
0.25
L
Cliodhna
delux1001
Cliodhna
1
5
3
0.5
L
Danzaburou
szir
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
23,945
33,344
Taken
40,095
18,264
Mitigated
13,116
12,346
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,736
1,923
0
1,112
3,833
1,046
0
1,602
2,194
34,785
0
L
3,171
547
0
1,380
6,562
3,748
87
2,812
3,673
20,454
0
W
Anubis
KB2498
Anubis
7,029
86
0
3,360
5,925
2,593
0
1,651
4,201
33,892
0
L
Erlang Shen
KingMahoraga
Erlang Shen
3,859
2,013
0
4,362
9,934
3,627
0
2,281
7,164
0
26,611
L
Raijin
Teledish
Raijin
3,097
383
0
2,287
6,024
1,406
396
3,858
2,166
36,601
1,858
W
Ganesha
2,191
29
0
2,416
8,328
5,099
0
616
7,590
16,574
0
W
Horus
bish22957
Horus
6,566
2,721
140
3,847
8,158
7,136
0
1,026
7,061
2,485
27,614
W
Heimdallr
chc217
Heimdallr
3,657
1,159
0
1,471
7,100
2,390
0
822
6,192
0
28,598
L
Cliodhna
delux1001
Cliodhna
3,917
219
0
3,172
9,492
1,576
0
5,628
3,827
0
26,401
L
Danzaburou
szir
Danzaburou
9,901
6,109
0
4,286
8,083
2,759
0
2,419
5,664
0
42,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
28,357
232
Minions Killed
264
0
Camps Cleared
0
994,696
Distance Traveled
1,022,112
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,446
645
59
6
0
204,703
1
L
Maui
5,517
552
32
3
0
211,715
0
W
Anubis
6,495
650
59
6
0
216,145
2
L
Erlang Shen
5,273
527
59
6
0
220,272
0
L
Raijin
5,760
576
63
6
0
169,884
0
W
Ganesha
5,429
543
8
1
0
198,176
3
W
Horus
5,940
594
40
4
0
185,363
0
W
Heimdallr
4,714
471
66
7
0
190,309
0
L
Cliodhna
5,036
504
48
5
0
218,817
0
L
Danzaburou
6,771
677
62
6
0
201,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role