Player Matchup

Hera
Hera
Silver V
Magllycus
Hera
Silver V
Level 126
God Stats
25W - 27L
1,447 SR
Queue Stats
364W - 453L
723 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
Sap My Meat
Kuzenbo
Silver V
Level 100
God Stats
1W - 2L
1,563 SR
Queue Stats
40W - 71L
808 MMR
Party 2
Cliodhna
Cliodhna
Silver V
deexdolla
Cliodhna
Silver V
Level 67
God Stats
110W - 122L
1,399 SR
Queue Stats
214W - 324L
602 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,470 SR
711 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,601 SR
702 MMR
Ares
Ares
Silver IV
River2Styx
Ares
Silver IV
Level 67
God Stats
3W - 3L
1,542 SR
Queue Stats
95W - 122L
751 MMR
Solo
Merlin
Merlin
Bronze I
iDeuceX
Merlin
Bronze I
Level 141
God Stats
0W - 1L
1,720 SR
Queue Stats
325W - 417L
548 MMR
Party 1
Anhur
Anhur
Bronze I
vFDB
Anhur
Bronze I
Level 98
God Stats
0W - 1L
1,539 SR
Queue Stats
82W - 162L
807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
3 / 3 / 9
11,979
921
13,034
9,995
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Sap My Meat
Kuzenbo
16
2 / 2 / 9
10,296
792
9,313
11,930
14,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Cliodhna
deexdolla
Cliodhna
17
8 / 2 / 4
11,701
900
16,419
8,914
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
AchillesPersephoneCthulhuHerculesNu Wa

VS

Bans
Ne ZhaZeusArtioBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
9,199
708
6,687
19,830
13,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Merlin
iDeuceX
Merlin
16
4 / 5 / 2
10,179
783
7,304
12,492
3,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anhur
vFDB
Anhur
14
0 / 4 / 5
9,023
694
4,128
11,967
4,144
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
6
7
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
3
3
9
2.5
L
2
4
5
1.13
W
Kuzenbo
Sap My Meat
Kuzenbo
2
2
9
3.25
W
Cliodhna
deexdolla
Cliodhna
8
2
4
5
L
Merlin
iDeuceX
Merlin
4
5
2
1
L
Anhur
vFDB
Anhur
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
18,119
30,839
Taken
44,289
20,917
Mitigated
20,855
8,078
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,034
2,905
33
3,955
9,995
3,344
315
5,659
4,269
64,562
1,666
L
6,687
270
0
3,973
19,830
13,273
0
10,251
8,985
23,358
837
W
Kuzenbo
Sap My Meat
Kuzenbo
9,313
3,464
0
952
11,930
14,745
437
3,902
7,960
23,161
0
W
Cliodhna
deexdolla
Cliodhna
16,419
2,202
0
3,138
8,914
2,828
2,123
4,118
4,783
0
28,974
L
Merlin
iDeuceX
Merlin
7,304
118
0
2,603
12,492
3,438
0
3,935
8,246
30,680
0
L
Anhur
vFDB
Anhur
4,128
1,920
300
1,094
11,967
4,144
0
6,617
5,078
0
29,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
28,401
149
Minions Killed
130
0
Camps Cleared
0
752,029
Distance Traveled
686,770
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,979
921
109
8
0
223,880
0
L
Ares
9,199
708
29
2
0
228,348
2
W
Kuzenbo
10,296
792
16
1
0
242,174
3
W
Cliodhna
11,701
900
24
2
0
285,975
0
L
Merlin
10,179
783
52
4
0
242,686
2
L
Anhur
9,023
694
49
4
0
215,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role